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Spach-Alspaugh House and Environment Volume 4

by David James Software: Maya 2016, Mari 2.6

In this tutorial we cover the texturing and materials for the main house. The bulk of the texturing happens in Mari where we create color, bump, spec,...

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Points of interest in this tutorial:

  • Mari basics
  • Materials and textures in Mari
  • Curvature, displacement, bump and ambient occlusion maps
  • Materials in Maya

Other tutorials in this series:

Maya Tutorial: Spach-Alspaugh House and Environment Volume 4
Spach-Alspaugh House and Environment Volume 1
Maya Tutorial: Spach-Alspaugh House and Environment Volume 4
Spach-Alspaugh House and Environment Volume 2
Maya Tutorial: Spach-Alspaugh House and Environment Volume 4
Maya Tutorial: Spach-Alspaugh House and Environment Volume 4
Spach-Alspaugh House and Environment Volume 5

Spach-Alspaugh House and Environment Volume 3

by David James Software: Maya 2016

This tutorial covers the texturing and animation of environments. We also look at some techniques for complex paint effects. Topics include animation ...

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Points of interest in this tutorial:

  • Complex Paint FX
  • Animation with Paint FX
  • Texturing flowers and leaves
  • Materials in Maya

Other tutorials in this series:

Maya Tutorial: Spach-Alspaugh House and Environment Volume 3
Spach-Alspaugh House and Environment Volume 1
Maya Tutorial: Spach-Alspaugh House and Environment Volume 3
Spach-Alspaugh House and Environment Volume 2
Maya Tutorial: Spach-Alspaugh House and Environment Volume 3
Spach-Alspaugh House and Environment Volume 4
Maya Tutorial: Spach-Alspaugh House and Environment Volume 3
Spach-Alspaugh House and Environment Volume 5

Burt The Cartoon Dinosaur Vol 1 - Modeling

by Nilla Nova Software: Maya 2016

This tutorial takes you through the modeling of Burt the Cartoon Dinosaur. We pay special attention to creating nice topology, with quads and an edge ...

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Points of interest in this tutorial:

  • Blocking out the body
  • Modeling eyes, nostrils and mouth
  • Creating claws and horns
  • Modeling gums and teeth

Other tutorials in this series:

Maya Tutorial: Burt The Cartoon Dinosaur Vol 1 - Modeling
Burt The Cartoon Dinosaur Vol 2 - Texturing

Burt The Cartoon Dinosaur Vol 2 - Texturing

by David James Software: Maya 2016, Mari 2.6v5

This tutorial starts with the creation of the UV map using new techniques in Maya 2016. With this UV workflow it's possible to UV a cartoon character ...

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Points of interest in this tutorial:

  • Character UV layout in Maya
  • Texture painting in Mari
  • SSS material
  • Character lighting in Maya

Other tutorials in this series:

Maya Tutorial: Burt The Cartoon Dinosaur Vol 2 - Texturing
Burt The Cartoon Dinosaur Vol 1 - Modeling

Robot volume one - Modeling with animation in mind

by David James Software: Maya 2016

In this tutorial we create a robot in Maya. He has both organic components and hard surface elements in his design. This will allow us to show differe...

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Points of interest in this tutorial:

Other tutorials in this series:

Maya Tutorial: Robot volume one - Modeling with animation in mind
Hybrid Rigging - Robot Volume 02

Breaking the Bank - Bifrost, Bullet, nDynamics, Fluid

by David James Software: Maya 2015

In this tutorial we create a complex simulation using four of the main dynamics engines found in Maya. We start by shattering geometry, followed by s...

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Points of interest in this tutorial:

  • Bullet physics
  • Bifrost
  • nDynamics
  • Fluids

Spach-Alspaugh House and Environment Volume 2

by David James Software: Maya 2015

In this tutorial we take a look at creating the UV maps and the environment for the Spach-Alspaugh House. We cover many topics like UV mapping and bak...

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Points of interest in this tutorial:

  • Creating trees, bushes and grass in Maya with Paint FX
  • UV mapping and baking displacement
  • Particle systems
  • Ivy generation

Other tutorials in this series:

Maya Tutorial: Spach-Alspaugh House and Environment Volume 2
Spach-Alspaugh House and Environment Volume 1
Maya Tutorial: Spach-Alspaugh House and Environment Volume 2
Maya Tutorial: Spach-Alspaugh House and Environment Volume 2
Spach-Alspaugh House and Environment Volume 4
Maya Tutorial: Spach-Alspaugh House and Environment Volume 2
Spach-Alspaugh House and Environment Volume 5

Introduction to Hard Surface Modeling

by David James Software: Maya 2015

In this tutorial we create a Dalek assault claw, covering a variety of hard surface modeling techniques in Maya. Topics include curves, extrusions alo...

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Points of interest in this tutorial:

  • Modeling with curves
  • Repurposing smooth geometry
  • Contour rendering in Maya

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