Tutorial Overview

Learn to create weathered textures for your hard surface models with this project. Continuing on from the modeling tutorial we look at how to use ZBrush to sculpt out rock. We then generate displacement maps and move on to painting, both in ZBrush and in Photoshop. Some of the surfaces we create are glass, rusty metal and concrete. By the end of this project you'll have a good understanding of how to use ZBrush and Photoshop to create textures for your hard surface models.

Other tutorials in this series

Environment Sculpting - The Lighthouse Modeling

Downloads

If you've purchased a downloadable copy of this this tutorial you can download it using the links below. Links will be active for Lifetime Members and people with video credits
Parts Credits Length Size
Lesson Pack 1 4 82 Minutes 1005 Mb
Lesson Pack 2 4 91 Minutes 204 Mb
Lesson Pack 3 4 90 Minutes 287 Mb
Lesson Pack 4 2 35 Minutes 81 Mb
Lesson Pack 127 14 Minutes Mb
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  • Length: 4 hours and 58 minutes
  • Software: Maya 2011, ZBrush 4, PS
  • Format: 1080p HD
  • Download Price: 24.95
  • Video Credits: 14

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