Join us as we take you through the complete process of creating archviz interiors in Maya and Marvelous Designer.
This tutorial focuses on teaching a variety of techniques to create furniture. Our aim is not to teach you how to create one room or one piece of furniture, but it's to enable you to create any style of room.
All assets are included. Check out the video below for a complete overview of this tutorial.
Renders of a few of the objects we create in this tutorial:
This tutorial can be viewed as a standalone product, or as volume 1 & 2 in our furniture and interiors series. Volume 3 which covers UV layout of the scene in Headus can be found here, and the final volume which covers rendering of the scene in Mental Ray here.
Maya 2014 / Marvelous Designer
Volume 1: Modeling furniture in Maya Lessons 1 - 17
Lesson 1: Modeling the room
Lesson 2: Skirting boards and picture rails
Lesson 3: Modeling the wall panel
Lesson 4: Four-poster bed and proxy model
Lesson 5: Creating the coffee table
Lesson 6: Modeling the chest of drawers
Lesson 7: Adding top surface with curves
Lesson 8: Decorative trim with curves
Lesson 9: Adding legs to the chest of drawers
Lesson 10: Detailing legs
Lesson 11: Modeling the bedside table
Lesson 12: Creating the handles
Lesson 13: Finishing the cabinets
Lesson 14: Creating decorative carvings
Lesson 15: Modeling the door frames
Lesson 16: Modeling a sofa and proxy object
Lesson 17: Finalizing assets in Maya
Volume 2: Cloth in Marvelous Designer Lessons 18 - 26
Lesson 18: Creating a fitted sheet
Lesson 19: Cloth simulation for the duvet
Lesson 20: Pattern and buttons for the duvet
Lesson 21: Creating pillows and bed drapery
Lesson 22: Curtains for the bay window
Lesson 23: Making the cloth for the sofa
Lesson 24 Creating the sofa cushions
Lesson 25: Creating piping for the cushions
Lesson 26: Finishing off the scene
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