Tutorial Overview

This tutorial shows you how to make a creature model in Maya, based on a concept sketch. We look at reference material to create a model with realistic anatomy that has weight to it. Topology is important, as the base mesh we take out of Maya is later brought to ZBrush for detailing. After following this project you'll be able to create your own quadrupeds in similar style, such as rhinos and elephants.

Other tutorials in this series

Creature Vol 2 - Surface Anatomy Detailing ZBrush
Creature Vol 3 - UV Layout and Texture

Downloads

If you've purchased a downloadable copy of this this tutorial you can download it using the links below. Links will be active for Lifetime Members and people with video credits
Parts Credits Length Size
Lesson Pack 1 4 85 Minutes 443 Mb
Lesson Pack 2 4 90 Minutes 528 Mb
Lesson Pack 3 4 101 Minutes 714 Mb
Lesson Pack 4 4 106 Minutes 692 Mb
Lesson Pack 5 4 156 Minutes 1200 Mb
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  • Length: 8 hours and 58 minutes
  • Software: Maya 2013
  • Format: 1080p HD
  • Download Price: 44.95
  • Video Credits: 25

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