Physically Accurate Lighting in mental ray

By: David James | Software: Maya 2013 | Runtime: 2 hours and 38 minutes
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About This Course

Physically Accurate Lighting in mental ray

This project takes you through the workflow of physically accurate lighting in mental ray. It shows you how to light up the scene you see above with the ultimate goal being to give you control over the illumination of your own scenes. This is a start to finish project where we cover every step to get from an unshaded room to the final scene. By the end of this tutorial you'll be able to dramatically alter your interior lighting in seconds.

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Lesson breakdown

Below you can find a breakdown for each individual lesson in this course

  • Lesson Pack 01 0. Intro Video
  • Lesson Pack 01 1. Linear WF & Lighting to Scale
  • Lesson Pack 01 2. Physical Sun & Sky Nodes
  • Lesson Pack 02 3. Color Bleed & Final Gather Maps
  • Lesson Pack 03 4. Portal Lights & Global Illumination
  • Lesson Pack 04 5. SSS Material for Stained Glass
  • Lesson Pack 05 6. Frosted Glass & Glossy Wood
  • Lesson Pack 06 7. Background & Finalizing Shading
  • Lesson Pack 07 8. Bringing in Tree Shadows
  • Lesson Pack 08 9. Alternate SSS material setup for older versions of Maya

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