Tutorial Overview

This project covers the modeling, rigging and animation of the Mech Warrior. You'll learn how to work with NURBS and polygons, before we move onto rigging the character. We create a full IK rig with features such as foot roll and finger curl. We then continue with animating the rig, creating a ball pick up and throw animation. Here you'll learn how to loosen up your animation, working with the graph editor and the dope sheet. By the end of this project you'll have a good understanding of how to take a character from modeling all the way through to final animation.

Downloads

If you've purchased a downloadable copy of this this tutorial you can download it using the links below. Links will be active for Lifetime Members and people with video credits
Parts Credits Length Size
Lesson Pack 1 2 36 Minutes 89 Mb
Lesson Pack 2 1 24 Minutes 61 Mb
Lesson Pack 3 2 26 Minutes 65 Mb
Lesson Pack 4 2 26 Minutes 65 Mb
Lesson Pack 5 2 29 Minutes 74 Mb
Lesson Pack 6 2 26 Minutes 65 Mb
Lesson Pack 7 2 27 Minutes 73 Mb
Lesson Pack 8 2 18 Minutes 51 Mb
Lesson Pack 9 2 25 Minutes 68 Mb
Lesson Pack 10 1 18 Minutes 50 Mb
Lesson Pack 11 2 33 Minutes 89 Mb
Lesson Pack 12 2 30 Minutes 81 Mb
Lesson Pack 13 2 43 Minutes 117 Mb
  • Length: 6 hours and 1 minutes
  • Software: Maya 8
  • Format: DiVx
  • Download Price: 39.95
  • Video Credits: 24