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Creating props for set dressing - Bonsai tree

In this tutorial we're going to take a look at creating a prop for a set dressing piece, specifically a bonsai tree. We'll start by creating the basic shape of the tree using Paint Effects. We then set up a test render environment and continue shaping the tree using a variety of different techniques from poly modeling to working with collision objects and line modifiers. From here we proceed to creating a complex root structure for our bonsai tree.

Finally we use the updated sculpting tools in Maya to create the rock the tree sits on and then finish off with a simple plant pot to keep it in and some renders of the final scene.

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Lesson breakdown

Below you can find a breakdown for each individual lesson in this course

  • Lesson Pack 01 0. Intro Video
  • Lesson Pack 01 1. Project setup, reference and a basic blocking with Paint Effects
  • Lesson Pack 01 2. Setting up a test render platform and shaping the tree
  • Lesson Pack 01 3. Line modifiers to sculpt the tree in the correct shape
  • Lesson Pack 02 4. Creating a complex root structure and using collision objects
  • Lesson Pack 02 5. Scene cleanup, conversion to polygons and poly modeling the tree
  • Lesson Pack 02 6. Using the sculpting tools in Maya to create the basic rock shape
  • Lesson Pack 03 7. Refining the rock shape and the roots
  • Lesson Pack 03 8. Creating the plant pot
  • Lesson Pack 03 9. Finishing and final renders

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