PDA

View Full Version : Exporting Maya to 3DS Max


Droddy
02-02-2004, 07:25 PM
Hi
Can anyone tell me how to export models from Maya to 3DS Max this has been buggin me for a few days now.
:banghead:

dannyngan
02-02-2004, 08:02 PM
You have a couple of options:

1. Purchase Deep Exploration from Right Hemisphere and use that to do the data conversion.

or

2. Download the free FBX Plugin (http://www.kaydara.com) and use that as the intermediate format to go between Maya and 3ds Max.

Droddy
02-02-2004, 09:05 PM
Great!
Thanx for you help
:beer:

Stormgetto
04-02-2004, 11:47 AM
And how I do for the inverse......???

mrmacca
04-02-2004, 03:29 PM
I think the fbx plugin works both ways. You need both the Maya and 3ds Max fbx pligins installed.

dannyngan
04-02-2004, 06:31 PM
Both the FBX file format and Deep Exploration work both ways.

Droddy
05-02-2004, 06:58 AM
I have found that the fbx plugin does work both way but I still dont know how to use either of the programs!!! Any help?

Only kidding. I've found all the tutorials i need on the net. Most of them here.

But I still suck at modeling!:mad:

stephen.h1
05-02-2004, 08:09 PM
Polytrans is what you need. I use this to do any conversion to any App