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rockit
08-07-2005, 05:35 AM
Hi
Simple question here.

I want to take a character model that I've previously animated,
(keyframed movement for arms, legs, shoulders, neck, feet, eyes, etc)

and with one move, remove all keyframes associated with that model so I can animate it fresh. Is there an easy way to do that rather than select each joint and body part, then delete all the keyframes manually?

thanks in advance,
Robb

matt4068
08-07-2005, 10:14 AM
goto windows/animation/graph editor, you might be able to select your whole model and delete them all at once (drag select on the graph, if you cant see them all just press f). or you can go thru all the joints and delete them all.

dannyngan
08-07-2005, 04:50 PM
A couple of other methods:

1) Select all your animated objects. Double-click the time line (it'll turn red). Right-click on the timeline. Choose Delete.

2) Select all your animated objects. Open Window > Animation Editors > Dope Sheet. Click on Dopesheet Summary to select all the keys. Press the Delete key on your keyboard.

rockit
08-07-2005, 04:58 PM
Way to go