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pancreasboy
15-01-2006, 10:49 AM
Hi there I'm coming to the end of my first character done in Maya for my course and was wondering if there was a way that i can render out the ground only showing the shadow and not the blue diffuse colour that cuts off in the distance?

I used to be able to do it in Max but can't see how you do it here in Maya.

See image bellow:

http://img.photobucket.com/albums/v292/pancreasboy/misc/final_001_cameraShape1_tmp.jpg

thanks in advance

Joopson
15-01-2006, 03:45 PM
i believe you have to assign the USE BACKGROUND shader to the plane, and lower its reflections...... although it will render with alpha channels

pancreasboy
16-01-2006, 09:12 PM
thanks Joopson!

that worked a treat!!!

Joopson
17-01-2006, 01:34 AM
your welcome:attn: :attn: lol
:beer: cheers
andy

pancreasboy
17-01-2006, 10:04 PM
One other thing, how do you get rid of the reflections on the "Use Background" shader, yet keep the shadow cast as blue? When i reduced the reflection amount in the "Use Background" shader, the shadows cast come out grey!

Joopson
17-01-2006, 11:47 PM
sorry, idk:blush:

MattTheMan
25-01-2006, 11:17 PM
change the shadow color to blue on the light lol! >.<