View Full Version : EVO IX
murambi
08-11-2008, 11:50 PM
trying to up my modelling speed so i want to be done with this in the next 2 days started this 6 hours ago so here it is
murambi
08-11-2008, 11:51 PM
quick render view
Acid44
09-11-2008, 12:45 AM
looks ok but you're rushing it
murambi
09-11-2008, 10:55 PM
small update on the back
Sicky
10-11-2008, 06:37 AM
looks pretty good dude , whats goin off on the hood tho ? looks wierd :/
Sicky
10-11-2008, 06:42 AM
looks like u have mutliply faces there , how u finding it to model?
Acid44
10-11-2008, 07:49 PM
all i'm gonna say is slow down...
Chirone
10-11-2008, 09:28 PM
i'm going to ask something really stupid....
apart from him explicitly saying so and that odd part on the bonnet, can you tell that he is rushing?
also... hasnt it been two days?
Acid44
10-11-2008, 10:59 PM
i can tell he's rushing cause i know he can do better, i've seen the mercedes he did and some of his other work, so i know that he can do much better than this, especiaally on the shaping of the car:beer:
younglion
11-11-2008, 01:44 AM
is there any reason youre rushing this model or uping your modeling speed? personally what i know is that the faster you try to model this car the more inaccurate its going to get because most cars have very interesting surfaces and you will have to study the shapes for a while so you can understand it i know this because the kleemann im modeling i had to redo it about 4 or 5 times cause every time i saw the real car i noticed something i didnt see before. but hey its really up to you.
murambi
11-11-2008, 01:50 AM
anaa
murambi
11-11-2008, 01:55 AM
the last for today
murambi
11-11-2008, 02:00 AM
im running late on this by tomorrow i should be done been working on another project and the render times are killing me
sicky:this actually a pretty cool car abit more difficult than i expected
chirone:tomorrow tommorow your like 8hours ahead of my time so....i clearly do have more time
acid: i just want to see how well i can work on a deadline
Acid44
11-11-2008, 03:10 AM
no offence but i dont think you'l ever get a deadline of 2 or 3 days for a car model :S
younglion
11-11-2008, 12:35 PM
yea acid is right the least amount of time a client will ever give is one week and thats more for a studio so one does the modeling, another for texturing, another for rigging and so on.
Acid44
11-11-2008, 07:23 PM
also, even with a one week deadline on a high res car model it'd probably be a big group project so you may only be assigned to certain parts of the car then someone else takes over for the rest :beer:
murambi
15-11-2008, 03:30 PM
didnt know all that but still i kinda have my own work flow how does it work out with different artist
anyway i was done with the body a while back its just that my comps been busy with other projects
murambi
15-11-2008, 03:42 PM
with mesh smooth applied
Chirone
15-11-2008, 03:58 PM
Originally posted by murambi
didnt know all that but still i kinda have my own work flow how does it work out with different artist
senario:
artist1: "what is that? what are you doing to my model? Get away from there!!"
artist2: "yes, well my part was to work on the interior of the car"
artist1: "i bloody well don't care! you don't touch my model ever!"
artist2: "so how am i meant to do my part?"
artist1: "you wait until i'm done!! That's how i do things! that's how it should always be done!!"
supervisor: "what the bloody 'ell is this mess?"
artist1: "this... this monkey who has the nerve to call himself an artist, an artist for crying out loud, keeps trying to touch my work!! it's disturbing my workflow!!"
supervisor: "i see then, mate. I have a place for you, a very special one"
artist1: "it's about time i get some recognition around here!"
supervisor: "it's called the outside. You're fired"
and most likely artist1 is old and french or someone naturally snobbish and stuck up
moral of the story:
if you can't work in a collaborative environment then it's not going to go down well ;)
Acid44
15-11-2008, 04:05 PM
LMFAO love the scenario XD
the corners of the extrusion out of the hood are way to hard, fix that and then it'll be ok:beer:
Mayaniac
16-11-2008, 04:43 AM
I don't know what world you guys live/work in, but if a guy (with lots of money) usually you boss.... wants a car modeled in 2-3 days..... someone is going to model a car in 2-3 days.
And if it isn't you, well then, that's your loss... I'm sorry but in this day and age, if you can't do it in the time given (if any) someone else will.
A week is a good estimate as for time slot though. And that's for an individual. And of course that's just the modeling, and maybe some basic rendering.... No animations.
It's good to test yourself against a time limit, but don't let your model suffer for it. At this point in time, it would probably be best to take the time, and make the model look top notch. Then worry about deadlines, when someone hires you to build them a car because they saw your previous work.
Anyway, nice model. Keep at it.
arran
16-11-2008, 04:49 AM
Originally posted by Chirone
?? wow. nice. nothing like using a stereotype to back up your argument.
moral of the story:
if you can't work in a collaborative environment then it's not going to go down well ;)
while i don't want to downplay the obvious importance of being able to work in a team - i'm sure your ability is at the very least just as important. i mean let's face it: there have been plenty of grumpy difficult artists.
further, maybe i missed it, but i don't see where murambi said he wasn't willing to compromise or not be willing to work in a team. sure, there may be a couple of spots that need working on, but if he wants to try churning out a car extra fast, go for it! i mean he's got a lot further than half the cars on this site, myself included.
and anyway, practising working fast is a useful exercise. it stops you being precious.
need more coffee...
Chirone
16-11-2008, 09:30 AM
Originally posted by arran
?? wow. nice. nothing like using a stereotype to back up your argument.
yeah i wouldn't take that sentence seriously at all, i don't. it was based off from what some other dudes who have dealt with some french dudes in ADR.
it's an innovation vs adapters thing...
if you want me to use a plausible stereotype i can
Originally posted by arran
further, maybe i missed it, but i don't see where murambi said he wasn't willing to compromise or not be willing to work in a team.
yeah, i probably misinterpreted what he said (in the quote i quoted)... it happens to even the best of us :p
Originally posted by arran
need more coffee...
instant programer, just add coffee
instant artist, just add drugs
:D
Acid44
16-11-2008, 10:36 AM
Originally posted by Chirone
instant programer, just add coffee
instant artist, just add drugs
that's goin in my sig :D
arran
16-11-2008, 07:56 PM
Originally posted by Chirone
yeah i wouldn't take that sentence seriously at all, i don't. it was based off from what some other dudes who have dealt with some french dudes in ADR.
it's an innovation vs adapters thing...
if you want me to use a plausible stereotype i can
using someone else's stereotype doesn't make it any less stupid - indeed, it probably makes it worse. i don't have any problems with taking the piss out of the french, americans or my personal gripe, eskimos. the point here is that you are making derogaratory statements about the french without knowing who your audience is, which seems kind of stupid for someone who is supposedly giving advice on how to work in a collaborative environment.
ok, sorry for taking over your thread murambi.
murambi
16-11-2008, 08:22 PM
easy guys im sure chirone didnt mean to offend anyone
ok now i have a problem i dont know how to use displacement maps. i want to model the tire grip can anyone point me in the direction of a tut
arran
17-11-2008, 12:31 AM
take a look at this tut -
http://www.youtube.com/watch?v=tK4Rd9-zcE8
haven't watched it all the way thru - but i think it will help. i'm learniing displacement maps at the moment so might be able to help.
oh and i didn't mean to be so harsh on chirone. night shift and lack of coffee/drugs. .. so sorry chirone.
Chirone
17-11-2008, 04:53 AM
all good, bro ;)
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