View Full Version : 3d paint tool
maheshsubbiah
29-06-2010, 05:45 AM
hello all,
attaching a link to image.
http://img291.imageshack.us/i/53129349.jpg/
why doe my image show up in One UV plane while the uvs in another
I am not able to use my 3d paint tool. can this be the reason for it?
I get the below message when i try to.
// Warning: Some surfaces have no file texture assigned to the current attribute.
Please help
Mahesh
gster123
29-06-2010, 06:49 AM
All UV's have to be in the 0-1 space to work correctly.
Maya is telling you to assign a texture so you can paint on it. There are attributes to do this under the paint tools ae, it says save texture etc and will ask for a file type and so on. The texture is then stored in your Maya project folder under 3dpaint textures
cheers
Jay
maheshsubbiah
29-06-2010, 12:42 PM
thanks gster, thanks jay
@jay: i have tried this tool before for covering the seams on a model using clone tool before and it worked fine. i am aware of the points that u have mentioned and i have tried those already but like what gster says the uvs should be in 0 to 1 plane.
The uvs for the model which i have mentioned above was in 0 to 1 plane so thats why it worked.
but this time i have modelled a human character with clothes and other acessories on. I uv mapped the head, body, clothes and shoes in seperate uv planes. This i did so that i get a better resolution for the head and body. Even when u save the polygon snapshots u have an option of defining the range area.
another thing that i want to add is that the textures are getting placed properly for the head, body, clothes etc.. Its just the 3d paint tool.
mahesh
Just out of interest, are they sharing the same shader???
If so the 3dpaint tool wont work at all
J
maheshsubbiah
30-06-2010, 02:39 AM
for the body and a head i used a common shader but for all the clothes i have used a common shader since the uvs for all clothes are arranged in one uv range.
after ur reply i tried assigning a seperate shader for just one piece of clothing but its still the same, still not working.
maheshsubbiah
02-07-2010, 01:09 PM
got it working guys.
got all the uvs in 0 to 1 plane as gster said. but i had to make a seperate uv set for head, body, clothes etc.
thanks gster and thanks jay for your help.
mahesh
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