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emotitude
20-07-2011, 10:14 AM
Hey guys I have been working on this Car for a few days.. so check this out and i would apreciate your critiques..
Thank you.. :)

47966

https://lh3.googleusercontent.com/-wPZuAa6YFQA/TiafOrd27TI/AAAAAAAACuc/eSVmOqjV52I/s1024/reventon%252520front.jpg

https://lh5.googleusercontent.com/-1bfA_Tv2UtY/TiafP5j_ksI/AAAAAAAACug/e9vwuikyr3o/s1024/reventon%252520back.jpg

https://lh4.googleusercontent.com/-GRmrxFbDy3M/TiafRVzIWWI/AAAAAAAACuk/7KTuZc3AlTU/s1024/reventon%2525202.jpg

https://lh3.googleusercontent.com/--Z8CHDvSxjk/TiafVVmPa6I/AAAAAAAACus/XKDnL8ZgxdA/s1024/reventon%2525204.jpg

https://lh3.googleusercontent.com/-qJDHZryYGLs/TiafWgQGQoI/AAAAAAAACuw/df4-IoMbVXk/s1024/reventon%2525205.jpg

https://lh3.googleusercontent.com/-_unL8maVnbk/TiafddTz4uI/AAAAAAAACvI/Jx1Z46nWpAg/s1024/reventon%2525209.jpg

:)

honestdom
20-07-2011, 01:20 PM
why are the main parts of the car super low poly and the parts that no one really cares about (headlights and stuff) super high poly?

i would also lose the biscuit and render something without wireframe. It could be nice, if you work on the body as much as the wheels.

emotitude
20-07-2011, 01:46 PM
yeah the body parts are not yet smoothened and all of them are in seperate parts.. 'll b giving more detail and working on it.. thank you for the feedback.. :)

Acid44
20-07-2011, 03:36 PM
I was thinking the same as Dom...

Looks like a technique I haven't seen though, so it'll be interesting to see it come together

Jay
23-07-2011, 01:34 PM
Yeah I thinks this looks like a nurbs conversion without the curve rebuilds being the same.

I would have a look at the hi and lo res parts as its quite excessive in the smaller areas

the car looks good just needs a tidy and lose that base, it make it look like a dungeons and dragons lead model

Jay