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englar
02-05-2003, 02:42 AM
can anyone help me on this one?
in the first image i have a shape with a shader attached to it, in the seconde image i have a render of the shape! In the render the texture is all deformed, i've tryed to fix it in the uv texture editor but with no results :(!

thx in advance, all the help is needed!

mtmckinley
02-05-2003, 02:59 AM
Have you trid just doing a planar UV map from above?

caligraphics
02-05-2003, 06:54 AM
Planar map it if its a poly object, og use a projection map if its a nurbs object

englar
02-05-2003, 08:39 AM
no, i haven't tryed using a planar UV map, but ill try know ;)

thx for your help guys