Introduction to Maya - Rendering in Arnold
This course will look at the fundamentals of rendering in Arnold. We'll go through the different light types available, cameras, shaders, Arnold's render settings and finally how to split an image into render passes (AOV's), before we then reassemble it i
Hey All Lets Use this thread as a discussion for character topology. Post up your images of your character meshes in here to get some advice for...
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Jay
by Jay
17-08-2019|09:19 AM
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