Substance Painter
In this start to finish texturing project within Substance Painter we cover all the techniques you need to texture the robot character.
Hey guys! currently I am modeling a character and I started out by modeling half of the character and using a subdiv proxy while I edited it. ...
Thread by: Nesphito Subscribe
Views: 17,843
Nesphito
by Jay
26-12-2012|01:03 PM
Replies: 6
Views: 17,843
Hi How do I change the colour of a nurbs curve? I can't seem to asign a shader to it. Im rigging a character and want to colour coordinate the...
Thread by: sjtaylor84 Subscribe
Views: 17,850
sjtaylor84 29-01-2008|12:37 AM
Replies: 5
Views: 17,850
I have created a set of curves for a hair system for half a head and also for eyebrows and eye lashes and am tring to find a way to mirror them over...
Thread by: leonlabyk Subscribe
Views: 17,892
leonlabyk 07-06-2007|12:47 AM
Replies: 1
Views: 17,892
Hey I use select edge loop tool a lot - it is great to just double click on an edge and Maya selects the whole loop. But sometimes I'd like to...
Thread by: danielchappelle Subscribe
Views: 18,062
danielchappelle 15-10-2012|03:53 PM
Replies: 6
Views: 18,062
hi guys, i have a problem: i'm modelling a car at the moment, i built the rough surfaces in nurbs and then converted them to polys. sometimes a...
Thread by: poogle Subscribe
Views: 18,926
MikeMethod 06-09-2012|11:42 AM
Replies: 11
Views: 18,926
I am really new to modeling with Maya, so please forgive me if I make a few mistakes in this thread. I am practicing on my modeling skills, so I...
Thread by: ipatch Subscribe
Views: 19,468
ipatch
by ctbram
23-09-2011|06:43 AM
Replies: 27
Views: 19,468
im having a lot of trouble modeling boots/shoes. could anyone give me a good idea how I should start? a link to any good tutorials/workflow...
Thread by: demenion Subscribe
Views: 19,621
amliakatherine 10-02-2021|07:32 AM
Replies: 5
Views: 19,621
Hey guys, I was wondering if there was anyway to delete transform nodes in the outliner, as in the ones that are just the white squares, look...
Thread by: bendingiscool Subscribe
Views: 19,847
bendingiscool 21-04-2008|10:37 PM
Replies: 3
Views: 19,847
Hi there, super stuck - the maya Uv grid size seems to stop at 1024 - you can't move the slider up anymore, also it doesn't seem to do anything...
Thread by: ergoproxie Subscribe
Views: 21,134
ergoproxie
by Jay
18-02-2017|06:40 PM
Replies: 3
Views: 21,134
I'm at my wit's end here... I've tried the entire day to make the uv unfold in the uv texture editor work in maya. But everytime I try the uv don't...
Thread by: ellenor90 Subscribe
Views: 22,093
ellenor90
by Skalman
09-01-2014|07:26 AM
Replies: 5
Views: 22,093
You would think that there would be a setting to allow you to select some faces with the lassoo with out it automatically selecting faces on the back...
Thread by: jezzaH Subscribe
Views: 23,678
jezzaH
by Alan
16-11-2004|03:50 PM
Replies: 2
Views: 23,678
Hi, I am modeling an object which is supposed to look smooth, however: All the edges really stand out and its very clear where every face lies. So...
Thread by: Zebahan Subscribe
Views: 24,014
Zebahan
by Zebahan
17-06-2012|03:46 PM
Replies: 2
Views: 24,014
Hi, everybody! A month ago we've started 3d model search engine. Its like a Google, but only for 3d models. http://3dmdb.com/ - 3d model...
Thread by: Alex Birdman Subscribe
Views: 25,670
Jack55555 19-08-2019|10:31 AM
Replies: 24
Views: 25,670
Hello, I'm a former 3D Studio Max user and I have been working in Maya for 2 months now. I saved some questions during my learning experience in...
Thread by: bertvaneeckhout Subscribe
Views: 26,288
bertvaneeckhout
by MrYeti
25-09-2014|09:36 PM
Replies: 23
Views: 26,288
I'm new with maya. So the problem is that i export a obj. model and I save it, but when i'm going to load that file nothing apears, I don't know...
Thread by: zulexo Subscribe
Views: 27,578
zulexo
by Gen
24-09-2013|09:57 AM
Replies: 12
Views: 27,578
Hey, I'm currently working on a poly model in maya 2010 and I would need to extract a profile curve from my surface... I tried duplicate the...
Thread by: garch Subscribe
Views: 30,454
garch 18-04-2013|05:15 PM
Replies: 8
Views: 30,454
hey i was just wondering how i would go about changing the units of measure to feet or inches... im making model of a cabin i want to build ...
Thread by: WH33LS Subscribe
Views: 30,654
naveenraghul 17-11-2016|07:20 AM
Replies: 3
Views: 30,654
Hi i'm a beginner in the CGI world. Let us assume that i want to make a 20 sec sci-fi adventurous battle...i know that this kind of work is weary...
Thread by: anthony77 Subscribe
Views: 32,210
anthony77
by Skalman
31-05-2013|08:33 PM
Replies: 13
Views: 32,210
I've wasted the whole afternoon trying to figure out where i'm going wrong with the first tutorial on building a room. Really annoyed with myself...
Thread by: pbryd Subscribe
Views: 37,665
pbryd 01-04-2012|09:53 AM
Replies: 14
Views: 37,665
somehow i managed to press insert and the pivot point got all crazy and flew away. How can i reset the pivot point back to normal mode so that it...
Thread by: Sushifish Subscribe
Views: 39,171
Sushifish
by ctbram
13-09-2011|06:15 PM
Replies: 3
Views: 39,171
Hi again. Just a general question about polygons in Maya. So for I've been merrily modeling away and my polygons appear to be double sided (shaded...
Thread by: djwaterman Subscribe
Views: 40,881
djwaterman
by ctbram
21-03-2012|02:34 PM
Replies: 9
Views: 40,881
Hello fellow maya enthusiasts. http://greyscalegorilla.com/blog/wp-content/uploads/2012/11/toruslowpoly.jpg Im trying to model a low poly look of...
Thread by: alinspired Subscribe
Views: 41,728
alinspired
by Skalman
08-10-2013|08:15 AM
Replies: 6
Views: 41,728
hi folks, i'm going crazy: when i open my project, the object isn't there, even though i saved it. i also have incremental save on and in some...
Thread by: poogle Subscribe
Views: 46,098
halfasix 09-11-2019|07:17 PM
Replies: 14
Views: 46,098
http://s1.directupload.net/images/130907/jlouqpuf.png How to fix this Problem on those Edges? EDIT: I did a clean mesh for manifold...
Thread by: ssd160 Subscribe
Views: 46,365
ssd160 16-09-2013|02:12 PM
Replies: 1
Views: 46,365
Hi can anybody tell me how to convert triangle polygons to quads in maya 2009 :( http://img811.imageshack.us/img811/728/image2cy.png
Thread by: sonah Subscribe
Views: 53,313
sonah 21-12-2010|11:16 PM
Replies: 9
Views: 53,313
Showing threads 1626 to 1650 of 1650
Currently Active Users 154 ( 0 members & 154 guests)
Threads in Forum : Maya Modeling
Posting Rules Forum Rules
You may not post new threads | You may not post replies | You may not post attachments | You may not edit your posts | BB code is On | Smilies are On | [IMG] code is On | HTML code is Off