Introduction to Maya - Modeling Fundamentals Vol 2
This course will look in the fundamentals of modeling in Maya with an emphasis on creating good topology. It's aimed at people that have some modeling experience in Maya but are having trouble with complex objects.
Hey, guys! I'm trying to add a blend shape for a downloaded rig, but I get some points moving when they are not supposed to. I've checked the...
Thread by: LastWolf Subscribe
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LastWolf 09-01-2017|05:02 PM
Replies: 2
Views: 4,268
What type of wave controller is this? I need to make a character spine. This type of wave rig controller is much better than the FK rig....
Thread by: computertech Subscribe
Views: 4,449
dlopezdemedrano 04-01-2017|07:32 AM
Replies: 2
Views: 4,449
Hello, I've got a problem with a simple character rig in Maya, it's a problem I've had before but can never find a solution to. I'm not too skilled...
Thread by: Stampy Subscribe
Views: 7,201
dlopezdemedrano 04-01-2017|07:28 AM
Replies: 4
Views: 7,201
Hello everyone, I'm currently having an issue where I'm importing a model but the Mesh does not go into position with the skeleton rig, if you move...
Thread by: JackScurvy Subscribe
Views: 5,005
dlopezdemedrano 04-01-2017|07:24 AM
Replies: 1
Views: 5,005
Ok so im going through the Maya 4.5 Savvy Book and i am on the skeleton/joints section. Im going through one of the tutorial and it was telling me to...
Thread by: orgeeizm Subscribe
Views: 6,076
dlopezdemedrano 04-01-2017|07:10 AM
Replies: 3
Views: 6,076
i skined my character and then i found one of my joint dose not have a good rotation so i used “move skin joint tool” and correct the axis but then...
Thread by: sjafarian237 Subscribe
Views: 6,181
dlopezdemedrano 04-01-2017|07:04 AM
Replies: 1
Views: 6,181
Hello everyone, Can verts be sculpted and moved around when a mesh is skinned and weighted? In the same way it can be done in 3dMax, I apologise...
Thread by: Anthonytony Subscribe
Views: 3,801
dlopezdemedrano 04-01-2017|07:00 AM
Replies: 1
Views: 3,801
Hello, i have a 1.45 minute long animation, with just one character dancing around a room. There are many shot changes in the final video, but i...
Thread by: samwilliams Subscribe
Views: 4,086
samwilliams
by Gen
01-12-2016|11:41 AM
Replies: 1
Views: 4,086
Hi,can you give me some advise ,how i can apply 3d face mocap points to rig controls? how faceware or cubicmoution doing that with 2d capture, i mean...
Thread by: resister Subscribe
Views: 3,839
resister 18-11-2016|08:49 PM
Replies: 0
Views: 3,839
Hey I know it is probably some simple setting I've missed but I can't find it. I have an object on a motion path curve and it stays at frame 1...
Thread by: CAPSLOCKSMITH Subscribe
Views: 2,866
CAPSLOCKSMITH 16-11-2016|10:11 PM
Replies: 0
Views: 2,866
hello. i have just read an article about modifiers in graph editor in blender. is there no such thing in maya?
Thread by: mickhah Subscribe
Views: 3,382
mickhah
by mickhah
11-11-2016|09:32 AM
Replies: 0
Views: 3,382
I am animating a simple ball with a locator in Maya. If I set a keyframe at frame one and then go forward and keyframe it again in a different...
Thread by: maryskomerza Subscribe
Views: 4,108
stwert
by stwert
03-11-2016|12:49 AM
Replies: 1
Views: 4,108
I have MOCAP animation files in .fbx format for game. There are about 100 separate .fbx animation recorded using same rig. In HumanIK I created...
Thread by: sushb001 Subscribe
Views: 4,595
sushb001 18-10-2016|12:13 PM
Replies: 0
Views: 4,595
Hi! I am working in Maya and for some reason my skin weights are acting funny. I did them the other day and they were fine. I went to tweak them...
Thread by: seiberta5 Subscribe
Views: 4,481
nobalister 12-10-2016|02:57 PM
Replies: 1
Views: 4,481
Hey, I have a character with different blend shape emotions, however only one and specific will export to fbx format. Others will be visible in...
Thread by: lauris47 Subscribe
Views: 7,696
lauris47 14-09-2016|05:41 PM
Replies: 1
Views: 7,696
Hey, as title states, I have that problem. It is not up axis problem, but something else. I have skin attached and tried to disconnect it. Also...
Thread by: lauris47 Subscribe
Views: 6,610
ChromaticSwamp 13-09-2016|10:07 AM
Replies: 5
Views: 6,610
Okay so I'm new to rigging but I'm faced with a problem - I can't get Maya to mirror my skin weights correctly. Thing is, I weighted the skin on the...
Thread by: Ysvetti Subscribe
Views: 8,286
Ysvetti
by Ysvetti
12-09-2016|01:59 PM
Replies: 1
Views: 8,286
So im trying to figure out this motion path animation and animating joints along the path. Now i know about just animating the offset of the curve...
Thread by: MamoruK Subscribe
Views: 10,886
j0DiG0
by j0DiG0
05-09-2016|12:50 PM
Replies: 12
Views: 10,886
Hello there! I hope this is in the right forum. I have an animated object which moves from a side to another. I created two spot lights and...
Thread by: nabari Subscribe
Views: 4,796
nabari
by Gen
20-08-2016|08:52 PM
Replies: 1
Views: 4,796
Hi, I was searching for such problems solution, but I couldn't find any. So, I thought if you pro CG bros could help me. I cannot joint 1 tangent to...
Thread by: Faker513 Subscribe
Views: 3,595
Faker513 14-08-2016|04:04 PM
Replies: 0
Views: 3,595
Hello, I am playing around with some AR stuff, its pretty easy to export things from maya and test them out in AR.. but Does anyone know how to...
Thread by: sonnyangell1982 Subscribe
Views: 3,323
sonnyangell1982 11-08-2016|04:28 PM
Replies: 0
Views: 3,323
Is there some way to make a character move as if it were in a video game? For example, when a character is at 45 degrees in front of a wall, and...
Thread by: arkmnpszy Subscribe
Views: 3,651
arkmnpszy 26-07-2016|05:55 PM
Replies: 0
Views: 3,651
I am interested in creating a character animation that has a "rubber hose" style. Example:...
Thread by: dudebot67 Subscribe
Views: 4,566
dudebot67 04-07-2016|02:26 PM
Replies: 0
Views: 4,566
I animate the helicopter chassis, which is made up of multiple objects. Then I want to copy the mirror this chassis with animations. For this we have...
Thread by: Laguna90 Subscribe
Views: 3,735
Laguna90 24-06-2016|02:43 PM
Replies: 0
Views: 3,735
I'm not sure how else to explain this other than saying my rig is not working. I used the Human IK setup, and created the control rig, etc. etc....
Thread by: Sspeeder Subscribe
Views: 6,605
Sspeeder 23-06-2016|09:37 PM
Replies: 0
Views: 6,605
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