Introduction to Maya - Modeling Fundamentals Vol 1
This course will look at the fundamentals of modeling in Maya with an emphasis on creating good topology. We'll look at what makes a good model in Maya and why objects are modeled in the way they are.
I'm texturing a model with multiple projections and a smooth proxy. Somewhere along the line I changed from one shader to another on a projection and...
Thread by: ereitz Subscribe
Views: 2,865
ereitz
by ereitz
07-09-2003|02:35 AM
Replies: 3
Views: 2,865
What kind of lights would I use if I wanted to create a tube light (flourescent). Would I take maybe three point lights and space them out then add...
Thread by: Russell Subscribe
Views: 1,649
Russell
by Russell
07-09-2003|03:22 AM
Replies: 2
Views: 1,649
Hello. I'm having a bit of a problem here with maya lighting - thing is, once I put say more than 4-5 lights in a scene, the rest of the lights...
Thread by: TheGreenGiant Subscribe
Views: 3,987
TheGreenGiant 07-09-2003|02:38 PM
Replies: 0
Views: 3,987
And while we're on the questions of lighting - any way to calculate with a degree with accuracy how the lighting schemes work? I've put a point light...
Thread by: TheGreenGiant Subscribe
Views: 5,664
TheGreenGiant 07-09-2003|03:40 PM
Replies: 2
Views: 5,664
hi guys, does anyone know how to make a Nizid shader in maya. its a shader which displays the normal information as a false colour map. its...
Thread by: quyeno Subscribe
Views: 2,591
quyeno
by drknow
07-09-2003|04:42 PM
Replies: 4
Views: 2,591
Hey guys, I have a little problem with my scene, I don't seem to find an option to limit a radius of a light. I am placing a point light and it...
Thread by: gurt Subscribe
Views: 5,518
gurt
by gurt
09-09-2003|10:38 PM
Replies: 2
Views: 5,518
I need to render a scene with a white background, unfortunatly setting camera enviroment to white has a reaction to FG in MR and make the object...
Thread by: iron_tick Subscribe
Views: 1,550
iron_tick
by korben
10-09-2003|09:44 PM
Replies: 2
Views: 1,550
I have a scene with a mountan area and a sky.The sky was made from a jpg onto a sphere.So the mountain area sit's inside the sphere and when i...
Thread by: foxhound Subscribe
Views: 1,574
foxhound 12-09-2003|01:29 AM
Replies: 2
Views: 1,574
I'm trying to create a shader that looks like a sprectrum MRI scan. Essentially it has that Predator vision/ heat scan look. Anyone ever done...
Thread by: Dann Subscribe
Views: 1,646
Dann 12-09-2003|02:04 AM
Replies: 1
Views: 1,646
??
Thread by: gorjie Subscribe
Views: 1,158
gorjie
by gorjie
12-09-2003|05:27 PM
Replies: 0
Views: 1,158
Okay, maybe this is a question for the newbie forum but I was wondering... how on earth do you use the volume light? Can it be used in clylindrical...
Thread by: Russell Subscribe
Views: 8,225
Russell
by Russell
13-09-2003|11:20 PM
Replies: 7
Views: 8,225
Hey Everyone, First off, I'm an admitted newbie with MAYA, but I'm learning. I'm think I'm trying something simple. I have imported one of...
Thread by: clebo99 Subscribe
Views: 1,927
clebo99
by clebo99
14-09-2003|01:10 PM
Replies: 2
Views: 1,927
That´s the massage that apperas if I try to render my scene with Final Gather. :mad: Any idea how to fix that?
Thread by: Bryce Subscribe
Views: 2,874
Bryce
by Bryce
15-09-2003|11:25 AM
Replies: 6
Views: 2,874
while rendering a frame.. is there a way to find out how long the frame took to render. I have my output dialog box open, but it says total...
Thread by: strytus Subscribe
Views: 2,089
strytus 16-09-2003|05:41 AM
Replies: 4
Views: 2,089
A tricky scenario here. If somebody knows a solution or a workaround, it would definitely make my week! Scene: Night, inside a dusty old room...
Thread by: robchis Subscribe
Views: 3,038
robchis
by robchis
16-09-2003|08:42 AM
Replies: 2
Views: 3,038
i have a script within maya,which allows to render sub regions within,mayarenderer; which works fine, as long as ther's no gi ,nor fg or caustics...
Thread by: gorjie Subscribe
Views: 1,630
gorjie
by gorjie
16-09-2003|10:17 AM
Replies: 0
Views: 1,630
OK.. i have this irregular self-shadowing reflection problem. I do know about about the lighting self-shadowing problem, but this is a bit...
Thread by: strytus Subscribe
Views: 2,742
strytus
by strytus
17-09-2003|03:18 AM
Replies: 2
Views: 2,742
Hey Again Everyone, Ok, so I successfully rendered an ocean scene with words rising up from the sea with the help of some people on this board. ...
Thread by: clebo99 Subscribe
Views: 2,584
clebo99
by clebo99
17-09-2003|11:57 PM
Replies: 7
Views: 2,584
hi there this is my setup. fill : gradient fill edge : 1pt simple material on all of the objects. no speculars, refections and stuff. shadows...
Thread by: vertiis Subscribe
Views: 1,690
vertiis
by vertiis
18-09-2003|12:31 PM
Replies: 1
Views: 1,690
Hey guys, I've been researching ocean sample files and reading all over about how to do light rays, caustics, and all that but I'm stuck on...
Thread by: NitroLiq Subscribe
Views: 1,654
NitroLiq 26-09-2003|04:16 AM
Replies: 0
Views: 1,654
I've rendered a scene as tiff sequence with my camera is still,and composed the sequence in AE. What should I do if i want to move my camera during...
Thread by: 8Picasso Subscribe
Views: 2,874
8Picasso 28-09-2003|12:46 PM
Replies: 5
Views: 2,874
is that true? because when i render out my scene i cant see my sds object :( please, tell me im wrong!!! v :\
Thread by: vertiis Subscribe
Views: 1,548
vertiis
by vertiis
30-09-2003|01:19 PM
Replies: 2
Views: 1,548
Anyone know how to duplicate this?. It appears to be a lens flare because of the overlay. Very widely used, looks like colunms of light.
Thread by: iron_tick Subscribe
Views: 1,838
iron_tick
by ragecgi
01-10-2003|07:28 PM
Replies: 1
Views: 1,838
Hi :) well, i tried the vector renderer in maya, fine results, as long as its only single-colored, more colors result in STRAANGE highligts. I...
Thread by: Joff Subscribe
Views: 4,231
Joff
by Joff
08-10-2003|09:12 PM
Replies: 15
Views: 4,231
Well... I want to achive cartoon like shaded, animation.Can i use Vector shading in Maya and with wich settings?:confused: "The meaning of...
Thread by: 8Picasso Subscribe
Views: 2,362
polygon9000 09-10-2003|04:47 PM
Replies: 1
Views: 2,362
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