Introduction to Maya - Modeling Fundamentals Vol 2
This course will look in the fundamentals of modeling in Maya with an emphasis on creating good topology. It's aimed at people that have some modeling experience in Maya but are having trouble with complex objects.
hello, Much as I hated to migrate to Maya after Autodesk killed Softimage for no good reason...here I am. I've got modelling down for the most...
Thread by: Neil78 Subscribe
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Neil78
by Neil78
06-01-2024|10:59 PM
Replies: 0
Views: 563
Hello everyone, please could you help me, I am trying save and load Skeleton Definition preset in HumanIK, when I load it by "Match only selected...
Thread by: skalape Subscribe
Views: 1,919
bellid
by bellid
22-08-2023|06:00 AM
Replies: 1
Views: 1,919
Hi I would like to share my animation reel for 2022 and would love to get some feed back on it. https://vimeo.com/725361281 Cheers
Thread by: nishunaruto Subscribe
Views: 9,329
kadan
by kadan
16-06-2023|05:52 PM
Replies: 7
Views: 9,329
Hello! I am frequently running into an issue where my animCurves lose connection to their associated nodes. i am using a referenced rig, and it...
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Views: 3,638
LisaAnim 23-08-2022|07:21 PM
Replies: 0
Views: 3,638
Hi, I'm creating an animation where a ribbon follows a path round and round then drops to the ground. I've already experimented with this and got...
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Views: 3,585
Blueflash 17-08-2022|03:34 PM
Replies: 0
Views: 3,585
Autodesk 3ds Max is one of the industry’s leading visualisation platforms, and capable of producing simply stunning photorealistic imagery and...
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Views: 6,906
Nasser2022 28-04-2022|11:05 AM
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Views: 6,906
As the title says, I have a problem connecting my joint-based facial rig to the IK portion of the neck setup. There are no blendshapes, no...
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Views: 5,751
EineKleine 02-04-2022|06:57 PM
Replies: 0
Views: 5,751
99UZ3pkLVZg This video will specifically look at how to bake camera animations when you have your camera in some sort of rig hierarchy. The...
Thread by: joshoantonio Subscribe
Views: 7,948
joshoantonio 09-02-2022|02:09 PM
Replies: 0
Views: 7,948
I've just discovered Studio Library, and getting a tool to save, catalogue and re-employ rig poses would be a game changer. It seems fairly...
Thread by: heiro5 Subscribe
Views: 6,032
heiro5
by heiro5
27-07-2021|04:29 AM
Replies: 0
Views: 6,032
I have a joint chain of 60 joints, in a straight line. I want this chain to animate along a motion path. I followed the instructions here,...
Thread by: bollella Subscribe
Views: 4,428
bollella 08-06-2021|11:06 PM
Replies: 0
Views: 4,428
hello. i am breaking my head about the issue how to rig a crawling bug moving along a spline. the COG will be path constrained to a spline. how can...
Thread by: mickhah Subscribe
Views: 4,793
mickhah
by mickhah
19-04-2021|12:14 PM
Replies: 0
Views: 4,793
I want to bring my iclone characters complete with animation into Maya and render a VR scene in redshift. Ill either use alembic or fbx and I want it...
Thread by: Tybomb Subscribe
Views: 6,300
Tybomb
by Tybomb
11-02-2021|10:24 AM
Replies: 0
Views: 6,300
Hi, I am a beginner in rigging , i created a rig for a whip that i need, the animator requested for as little controllers as possible, so i did...
Thread by: royL Subscribe
Views: 6,185
royL
by royL
30-12-2020|07:52 AM
Replies: 0
Views: 6,185
Made this simple 3D model for a school project and used the quick-rig tool in Maya But each time I touch the handles it keeps sinking a bit more...
Thread by: JohnJohnJohn Subscribe
Views: 4,441
JohnJohnJohn 07-12-2020|11:48 AM
Replies: 0
Views: 4,441
Hi guys, So I haven't done any skin weighting for a while, but I went in to attach some joints and what I always used to do was go to paint skin...
Thread by: dre4mer Subscribe
Views: 9,794
dre4mer
by dre4mer
29-09-2020|01:02 AM
Replies: 0
Views: 9,794
When I select the main controller to rotate my character the hands don't rotate with the character. If I move the character then he moves just fine....
Thread by: yehochanan Subscribe
Views: 10,962
yehochanan 30-08-2020|09:02 PM
Replies: 0
Views: 10,962
Hello everyone, I need some help with my motion path animation. When a car is following a motion path and at the beggining the car wheels...
Thread by: zoran111 Subscribe
Views: 18,281
zoran111 12-07-2020|04:23 PM
Replies: 0
Views: 18,281
Hello, I have a rigged character that is able to be controlled correctly if manipulating the Ctrl Effector directly in the viewport. Doing this...
Thread by: Bcurless Subscribe
Views: 21,602
Bcurless 10-01-2020|08:38 PM
Replies: 0
Views: 21,602
Hi all, I am working on a crowd scene and the client sent me a bunch of models with varying proportions and skeletons in slightly different poses....
Thread by: LocSp Subscribe
Views: 8,281
LocSp
by LocSp
11-12-2019|03:17 PM
Replies: 0
Views: 8,281
I've added IK handle to my ankle, ball and toe and then I created a curve for the controller, I parented ik handle to my curve(curve as a parent) and...
Thread by: Ffah1521 Subscribe
Views: 15,577
Ffah1521 16-09-2019|08:59 AM
Replies: 0
Views: 15,577
Hi, So I have been having this issue for the longest but I have never really been able to conquer this. I am getting heavy flickering in my...
Thread by: murambi Subscribe
Views: 7,070
murambi
by murambi
10-09-2019|09:28 AM
Replies: 0
Views: 7,070
This is a blenshape set up I managed to do on another rig a while back but can't recall how to replicate. I have one blendshape (head 0) with...
Thread by: x3ph3r Subscribe
Views: 8,547
Jack55555 14-08-2019|10:18 AM
Replies: 1
Views: 8,547
Hi people! I'm new in Maya. So I decided to make a simple animation in Maya.I worked on my project for about 3-5 hours. Everything was fine before I...
Thread by: mars7 Subscribe
Views: 8,185
mars7
by mars7
14-05-2019|07:15 PM
Replies: 0
Views: 8,185
Adding imperfections to your camera movement helps with realism. So in this video, I'm going to show you have to add subtle imperfections to your...
Thread by: joshoantonio Subscribe
Views: 14,186
joshoantonio 12-05-2019|08:09 PM
Replies: 0
Views: 14,186
Hi everyone, When I'm animating I prefer at the beginning to just see my key poses as opposed to the spline interpolation between them. I can do...
Thread by: sjtaylor84 Subscribe
Views: 34,096
scraigpetty 12-04-2019|01:06 AM
Replies: 4
Views: 34,096
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