Complex UV Layout in Maya
Over the last couple of years UV layout in Maya has changed for the better. In this course we're going to be taking a look at some of those changes as we UV map an entire character
Sorry to asl what might seem such a stupid question but I am an Extreme Newbie and don't really know much. I've recently finished Kurts cool...
Thread by: brentlydavis Subscribe
Views: 1,093
brentlydavis 12-09-2004|05:14 AM
Replies: 3
Views: 1,093
Hiyas! I really hope, you can help me out on this one. I'm tryin' for a few hours now to do the Dragon Head-Tutorial. It's really great, and I...
Thread by: Blues_Guy Subscribe
Views: 1,092
Blues_Guy 22-03-2004|10:49 PM
Replies: 4
Views: 1,092
I've been thinking about trying Zbrush on my next project but I'm a little concerned about the render time. Question: Does a displacement map...
Thread by: Velusion Subscribe
Views: 1,092
Velusion 04-06-2005|01:01 AM
Replies: 2
Views: 1,092
hi there! do you guys and girls know about any script that would allow me to create a "bridge" between two polys? i gotta create things like this...
Thread by: vertiis Subscribe
Views: 1,091
vertiis 11-08-2003|01:06 AM
Replies: 3
Views: 1,091
I was trying to extrude this edge and then conver to subD's. What causes this to do this and how can I stop it?
Thread by: slatamilian Subscribe
Views: 1,091
slatamilian 15-05-2005|12:44 AM
Replies: 2
Views: 1,091
Hi there I'm modeling a human character that is wearing some glasses. I created the glass with the Refraction Option enabled in the Rentrace...
Thread by: salsero Subscribe
Views: 1,088
salsero
by salsero
06-12-2004|12:14 PM
Replies: 2
Views: 1,088
Hi, I'm modeling a subdivs head which I have the edge loops layed out good in the polygonal cage and it's geometry is uniformly spaced but when...
Thread by: Ligthray Subscribe
Views: 1,088
Ligthray 05-02-2006|09:28 PM
Replies: 1
Views: 1,088
Hi there. I have encountered a problem while modeling for sub D's. at a sertain pont when i merge serveral vertexes maya wont convert my model to...
Thread by: Razzie Subscribe
Views: 1,087
Razzie
by Razzie
09-01-2007|03:58 PM
Replies: 3
Views: 1,087
Hi ...i've been working with Maya 8.0 and very recently with Maya 2008 and ...after i installed Maya 2008 i now have a big problem ...the modeling...
Thread by: nonender Subscribe
Views: 1,081
nonender 13-07-2008|07:11 PM
Replies: 4
Views: 1,081
when extrude face inward it get rough after smoothing i want i clear and not to much round
Thread by: AhsanQureshi Subscribe
Views: 1,080
DreAzDK
by DreAzDK
24-10-2007|10:43 PM
Replies: 1
Views: 1,080
please help me.. pretty please i enclosed two images.. in the first image when i start attaching patches of nurbs together, and all the isoparms are...
Thread by: strytus Subscribe
Views: 1,079
strytus
by strytus
18-03-2003|05:01 PM
Replies: 2
Views: 1,079
Hi I have a puzzle which I cannot figure out. I have created a "Plate" which is made up of a few extrudes. The Plate has to have an Arc cut...
Thread by: MacNimation Subscribe
Views: 1,079
MacNimation 09-09-2007|04:12 PM
Replies: 2
Views: 1,079
ello all. quick question - is it possible to delete individual items from the history - say you have 3 or 4 extrudes in a row and you want to get...
Thread by: cb8rwh Subscribe
Views: 1,075
cb8rwh
by shoaib
18-04-2003|12:04 AM
Replies: 5
Views: 1,075
I have read somewhere that it's possible to convert Sub-d's back to Nurbs. I need to know how to do this. The article I read didn't say how, and I've...
Thread by: Twin_Omega Subscribe
Views: 1,074
Twin_Omega 02-06-2005|07:45 PM
Replies: 1
Views: 1,074
when i smooth
Thread by: AhsanQureshi Subscribe
Views: 1,073
AhsanQureshi 15-10-2007|06:23 AM
Replies: 2
Views: 1,073
i'm trying to make my first surface using birail but when i've selected all the curves it i can't see a surface even though outliner is telling me...
Thread by: ckyuk Subscribe
Views: 1,072
ckyuk
by ckyuk
03-08-2003|08:39 PM
Replies: 5
Views: 1,072
Hey all. I know this is probably not where I should be posting this question or asking at all. I need references for a pig. Sort of, kind of a...
Thread by: cavalt Subscribe
Views: 1,071
cavalt
by cavalt
13-11-2003|02:59 PM
Replies: 4
Views: 1,071
I'm in the mood for modeling a spacedoc or space station or something in that fashion. Have been for the last year, but you know... I have a totlly...
Thread by: DukerX Subscribe
Views: 1,071
DukerX
by t1ck135
01-12-2005|09:13 AM
Replies: 1
Views: 1,071
Hello, I would like to know what to do so that when you click a poligon you select the joint to which it is attached instead of selecting the...
Thread by: DragonicZero Subscribe
Views: 1,070
DragonicZero 13-12-2006|01:50 PM
Replies: 3
Views: 1,070
In the tutorial of Michael Mckinley(Game Character), I got the picture from www.3d.sk, but the problem is how to set up the image plan?
Thread by: siawyuan Subscribe
Views: 1,068
strarup
by strarup
01-04-2004|05:45 PM
Replies: 2
Views: 1,068
Hello, I have been following the Chopper Tut on maya the AH-64D and the first part he uses proxy smooth he has no trouble in setting the...
Thread by: Flame Subscribe
Views: 1,068
Flame
by Flame
04-08-2004|02:34 AM
Replies: 1
Views: 1,068
Hi! How do I achieve in mirror modeling parts that are place exactly at the mid. For example a hole in a speaker???
Thread by: BadG3r Subscribe
Views: 1,065
deezeed
by deezeed
11-03-2007|10:27 AM
Replies: 4
Views: 1,065
hey. I'm doing the Ninja toturial, and wanted to improve the generel shape of the head in Zbrush. but, when I export my head from zbrush to a obj...
Thread by: masn45 Subscribe
Views: 1,064
masn45
by masn45
30-05-2005|07:49 PM
Replies: 0
Views: 1,064
Anyone know how to scale a selection of edges with an 'empty face' about its local selection axis? I've got 4 border edges in a model that I want...
Thread by: lisa_ching Subscribe
Views: 1,063
lisa_ching
by Falott
19-08-2005|09:32 PM
Replies: 2
Views: 1,063
Hi guys, I've setup 4 curves, 2 of them closed and 2 path curves so i can make a car's side mirror with NURBs and then convert it back to...
Thread by: f50 Subscribe
Views: 1,062
f50
by f50
11-07-2004|06:50 PM
Replies: 2
Views: 1,062
Showing threads 1501 to 1525 of 1650
Currently Active Users 159 ( 0 members & 159 guests)
Threads in Forum : Maya Modeling
Posting Rules Forum Rules
You may not post new threads | You may not post replies | You may not post attachments | You may not edit your posts | BB code is On | Smilies are On | [IMG] code is On | HTML code is Off