SimplyMaya
Training & Courses
Free Tutorials
Community
Forums
VFX News
Textures
Legacy resources
Create Account
Sign in
Username
Password
Sign in
Forgot Password?
Search this Forum
Show Threads
Show Posts
Advanced Search
SimplyMaya
Forums
Maya Questions
Programming
Substance Painter
In this start to finish texturing project within Substance Painter we cover all the techniques you need to texture the robot character.
Watch
Post New Thread
Mark Forums Read
Posts
New Posts
Today's Posts
Search for threads
Watched Threads
Unanswered Threads
Search forum
Show Threads
Show Posts
Moved:
Script to randomize a property.
Thread by: grunze
Subscribe
Views: -
-
Replies: -
Views: -
Linking sliders?
Hi all, here comes another noob question! Is it possible to link sliders together depending on the condition of a radio button? Say, I have...
Thread by: Renderizer
Subscribe
Views: 958
by
Renderizer
17-11-2004|06:13 PM
Replies:
0
Views: 958
menu help?
OK, I'm going to keep trying, and maybe I'll get this figured out. In this script, all I want to do is print which camera is selected from the...
Thread by: Dann
Subscribe
Views: 1,007
by
Dann
14-06-2005|09:33 PM
Replies:
0
Views: 1,007
Default MEL ?
I guess this is a MEL problem. I'm not sure. For some reason, today when I started Maya, my ortho cameras were all gone. It looks like their...
Thread by: Velusion
Subscribe
Views: 1,010
by
Velusion
16-02-2005|11:30 PM
Replies:
0
Views: 1,010
Game exporting
Wow, this place sure is quiet... Anyway, i wanted to ask if anyone knows of some good books or any information source on writing a game export script...
Thread by: cris007
Subscribe
Views: 1,026
by
cris007
12-01-2006|03:41 PM
Replies:
0
Views: 1,026
polyunite_merge_convertToSubD
first attempt - not really a script, but it´s WORKING! I use to convert from poly to subD a lot when modeling and sometimes need to make a...
Thread by: Falott
Subscribe
Views: 1,066
by
Falott
04-03-2006|10:49 AM
Replies:
0
Views: 1,066
plug-ins
So I've grabbed all the plugins that sound good and useful (mostly weeks ago), but there's one main problem: They're all for earlier versions of...
Thread by: Xander-0
Subscribe
Views: 1,074
by
Xander-0
09-07-2005|08:43 AM
Replies:
0
Views: 1,074
SDK's and UV points ??
ok.. I really would like to use SDK's on the position of the UV points on a UV map. Its for animation, I want to be able to move a joint and it moves...
Thread by: Pony
Subscribe
Views: 1,076
by
Pony
15-12-2003|04:28 AM
Replies:
0
Views: 1,076
perplexed
Hey all, I have a puzzle for ya. I've been cobbling together this script for controlling film offset, overscan, and some image plane properties. ...
Thread by: Dann
Subscribe
Views: 1,079
by
Dann
17-06-2004|08:42 PM
Replies:
0
Views: 1,079
if, or
Can someone tell me the synyax for MEL to to a if/or statement? I know in javascript it would be ||, but I can't find the command anywhere in the...
Thread by: Dann
Subscribe
Views: 1,098
by
Dann
26-08-2004|12:18 PM
Replies:
2
Views: 1,098
preMulitply
I'm tryiing to write a simple script to turn off the preMultiply feature in the Maya software renderer. I know I can just turn it off in the render...
Thread by: Dann
Subscribe
Views: 1,125
by
Dann
11-09-2004|11:32 PM
Replies:
3
Views: 1,125
Script doesn't remember variables
Hi all, this is really my first attempt to dabble in MEL, so be kind, please... Now, please take a look at the following if-statement. ...
Thread by: Renderizer
Subscribe
Views: 1,129
by
Alan
17-11-2004|04:13 PM
Replies:
3
Views: 1,129
Polysmoothface script help
Hi Everyone, I completed Kari's helicopter tutorial some time ago now posted a few renders but always found the smooth scripts very useful. But...
Thread by: ribbons
Subscribe
Views: 1,138
by
ribbons
02-01-2007|10:05 PM
Replies:
0
Views: 1,138
particles expressions and goals and that stuff...
ok, im trying to recreate Pure_Morning's spider thingy, i've got a spider and i used Mark Wilkins book to create a goal on the other side of the...
Thread by: mumbojumbo_13
Subscribe
Views: 1,147
by
mumbojumbo_13
05-11-2003|01:42 PM
Replies:
0
Views: 1,147
What do these `` things mean?
Sorry for all my newbish questions, but what does it mean when something is enclosed by these `` ? Like for example float $locZ = `getAttr...
Thread by: Gun-Kata
Subscribe
Views: 1,156
by
dannyngan
28-06-2004|04:40 PM
Replies:
3
Views: 1,156
friction PP
I'm trying to create a small avalance of sand, and from my research I've noticed that it has a bit of a rolling feel to it where the sand particles...
Thread by: Dann
Subscribe
Views: 1,178
by
Alan
22-06-2004|05:29 PM
Replies:
3
Views: 1,178
Reading keystrokes with MEL
ive seen people making MEL scripts that read game controllors. How do you read keystrokes with MEL?
Thread by: Immortal1490
Subscribe
Views: 1,189
by
Immortal1490
26-04-2005|04:52 PM
Replies:
0
Views: 1,189
modelEditor problem
Hey gang. Some time back, I write a script to control the film offset values of a camera using sliders. It's smart enough to know whether or not...
Thread by: Dann
Subscribe
Views: 1,196
by
Dann
13-10-2004|12:44 AM
Replies:
1
Views: 1,196
melscripts and shelves
if u guys have any useful shelves or melscripts paste them here :). i posted my shelve
Thread by: c3e
Subscribe
Views: 1,197
by
c3e
20-07-2005|03:55 PM
Replies:
0
Views: 1,197
Script for toggling x ray
Does anyone know of a script that can toggle x ray?
Thread by: Heinrich
Subscribe
Views: 1,200
by
dannyngan
24-04-2003|07:53 AM
Replies:
1
Views: 1,200
Oh my aching head
This is going to tax all but the best of you, so beware. Since mayabatch does not support the vector renderer and running the vectorize command...
Thread by: Dann
Subscribe
Views: 1,209
by
vladimirjp
13-06-2005|10:50 PM
Replies:
3
Views: 1,209
dnPolyhedron.mel is available
After testing out the script from Tim_LIVID's thread in the polygon forum, I decided to write my own polyhedron/geosphere MEL script. The version...
Thread by: dannyngan
Subscribe
Views: 1,210
by
dannyngan
24-05-2004|08:46 AM
Replies:
0
Views: 1,210
pasting clips automatically
Hey, I am after trying to automate putting various animation clips into a pre-made character set depending on certain conditions. For instance say I...
Thread by: bendingiscool
Subscribe
Views: 1,218
by
bendingiscool
21-11-2008|03:30 PM
Replies:
1
Views: 1,218
Creating a head quickly
Ever heard of the program "Faces" that the police use to ID criminals? It could be done in 3D, relatively easily . . . . if someone were to...
Thread by: skywola
Subscribe
Views: 1,224
by
skywola
27-02-2006|01:03 PM
Replies:
0
Views: 1,224
sel borderVerts and move them to [0 Y Z]
when borderselecting vertices from an object - a halfside modeled face for example - how can I move every single vertex from this selection to 0...
Thread by: Falott
Subscribe
Views: 1,226
by
Falott
28-02-2006|01:35 AM
Replies:
1
Views: 1,226
Topics
안녕❤️〃WESP*ORTS1.C *O* M〃❤️하세요
By hong2848
Challenge Forum
0
안녕하세요
By hong2848
Challenge Forum
0
dfgdfgdf
By hong2848
Challenge Forum
0
***PLEASE READ AND REQUESTS***
By Jay
Resource Lounge
34
New forum
By David
Site News & Announcements
6
Work being done on the fourms
By David
Site News & Announcements
4
Free Courses
UV Layout - Combat knife in Maya 2020
Cutting holes in Maya 2022
Getting started with Maya 2020
Curves, NURBS, Polys, No problem
Full Courses
Digital humans the art of the digital double
Maya 2020 fundamentals - modelling the real world
Maya for 3D Printing - Rapid Prototyping
Integrating 3D models with photography
VFX News
How computer animation was used 30 years ago to make a Roger Rabbit short
On 2022-07-18 14:30:13
Sneak peek at Houdini 19.5
On 2022-07-18 14:17:59
VFX Breakdown The Man Who Fell To Earth
On 2022-07-15 13:14:36
Resident Evil - Teaser Trailer
On 2022-05-13 13:52:25
New cloud modeling nodes for Bifrost
On 2022-05-02 20:24:13
MPC Showreel 2022
On 2022-04-13 16:02:13
Showing threads 1 to 25 of 577
Post New Thread
Page 1 of 24
1
2
3
11
>
Last
»
Currently Active Users 7 ( 0 members & 7 guests)
Threads in Forum
: Programming
Posting Rules
Forum Rules
You
may not
post new threads | You
may not
post replies | You
may not
post attachments | You
may not
edit your posts |
BB code
is
On
|
Smilies
are
On
|
[IMG]
code is
On
| HTML code is
Off