Introduction to Maya - Modeling Fundamentals Vol 2
This course will look in the fundamentals of modeling in Maya with an emphasis on creating good topology. It's aimed at people that have some modeling experience in Maya but are having trouble with complex objects.
How can I use the command "move x y z" in an expression? I created an boolean attribute "active" and in the expression editor I roughly wrote this...
Thread by: Markuz Subscribe
Views: 5,427
Markuz
by Markuz
22-10-2002|08:03 PM
Replies: 9
Views: 5,427
I downloaded the "Tree Generator Mel". Its a free plugin... link below. http://www.treegenerator.mailru.com/ It Installed Ok, I'm very impressed...
Thread by: Garry1953 Subscribe
Views: 5,868
Kevin
by Kevin
24-09-2002|03:44 PM
Replies: 4
Views: 5,868
1. create cylinder, name it "Coin" 2. scale so it's like a coin 3. Choose Window>Animation Editors>Expression Editor Now, in this window, we can...
Thread by: Darkware Subscribe
Views: 8,587
Darkware
by kbrown
10-10-2002|07:01 AM
Replies: 14
Views: 8,587
I got this Create Tube Mel Script, was following the install info, that is it goes into the script folder, problem is, a got a ton of subscript...
Thread by: ezysk Subscribe
Views: 3,170
Darkon
by Darkon
18-09-2002|11:14 PM
Replies: 2
Views: 3,170
Hi all, I saw the post re sliders and reference to the 'attribCol.mel' script. I tried finding on AW site but could not. Would somone mind...
Thread by: Jim Subscribe
Views: 2,599
Darkon
by Darkon
28-09-2002|06:26 PM
Replies: 1
Views: 2,599
Hi all, Thanks for the attribute collect script it looks promising. I get this message when I run the script and get the window for the...
Thread by: Jim Subscribe
Views: 2,649
Jim
by Jim
29-09-2002|01:06 PM
Replies: 0
Views: 2,649
I'm writing a node where I've got a MFnData::kMesh attribute as input (called inputMesh). My trouble is I can't seem to get a DAG path to this input...
Thread by: playmesumch00ns Subscribe
Views: 3,767
playmesumch00ns 05-11-2002|04:49 PM
Replies: 2
Views: 3,767
I need a way to get the width and height of an existing file texture node in pixels using MEL. Anyone? ;) This is a part of a bigger script. I'll...
Thread by: kbrown Subscribe
Views: 3,466
undo
by undo
10-11-2002|11:08 PM
Replies: 4
Views: 3,466
Of all the forums up here, this one seems to get very little traffic. Either everyone here is very comfortable with MEL and expressions or no one's...
Thread by: dannyngan Subscribe
Views: 13,389
dannyngan 29-01-2003|10:21 PM
Replies: 40
Views: 13,389
To get this section rolling again, I wrote this SIMPLE script just now... It just performs the initial first steps of starting the process of...
Thread by: ragecgi Subscribe
Views: 5,686
ragecgi
by ragecgi
24-01-2003|03:34 AM
Replies: 7
Views: 5,686
K-man got me kinda tweaked on finding a good text editor for MEL because Jext doesn't specifically support MEL and I came across EditPlus. They have...
Thread by: NitroLiq Subscribe
Views: 3,610
NitroLiq 24-01-2003|09:00 PM
Replies: 4
Views: 3,610
I would like to go further into rigging my characters and gain a solid MEL education mostly for animation (so I can build my own animation tools to...
Thread by: tgx Subscribe
Views: 3,303
tgx 30-01-2003|05:02 PM
Replies: 5
Views: 3,303
Debugging per particle expressions is pain in the butt when you have lot's of stuff affecting things. I figured if I just could export the data out...
Thread by: kbrown Subscribe
Views: 1,439
kbrown
by kbrown
01-02-2003|12:57 AM
Replies: 2
Views: 1,439
Thread by: grunze Subscribe
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Hi there, I'm a big time newbie when it comes to mel scripting, or any scripting for that matter. I have a wall, like in the pic below. The...
Thread by: grunze Subscribe
Views: 2,222
grunze 13-02-2003|05:18 PM
Replies: 8
Views: 2,222
I'm trying to call my own export plugin via the maya -batch -file .... "file -exportAll" at this point I have no idea how to call my own plugin and...
Thread by: snaggletooth Subscribe
Views: 2,097
snaggletooth 12-03-2003|08:53 AM
Replies: 1
Views: 2,097
Hey guys, I gotta admit that I joined up so I can sove this problem :) but this look slike a good forum to check out anyway. I'm trying to...
Thread by: Starkz Subscribe
Views: 2,441
Starkz
by Starkz
08-04-2003|08:34 AM
Replies: 4
Views: 2,441
ok... does anyone know of a way that you can alter the state of files outside of maya ( i.e any normal file on my hard disk ) I simply want to...
Thread by: cammm Subscribe
Views: 1,279
cammm
by tariqrf
09-04-2003|03:26 PM
Replies: 1
Views: 1,279
Hi. Background article: http://www.aliaswavefront.com/en/etc/mayamasters/conversations/dirk_bialluch_body_frame.shtml ...to the question of...
Thread by: tellman Subscribe
Views: 4,132
tellman
by Alan
03-05-2003|01:23 AM
Replies: 2
Views: 4,132
I am currently working on a script where I place objects along a curve. This is not for animation, just placement on the curve. Here is a snippet:...
Thread by: nix21 Subscribe
Views: 2,605
nix21
by nix21
16-04-2003|06:02 AM
Replies: 2
Views: 2,605
im getting a syntax error with this code and cant find the problem, can someone see if they can spot the error. vector $pos =...
Thread by: Lespaul84 Subscribe
Views: 1,538
Lespaul84 15-04-2003|03:39 AM
Replies: 4
Views: 1,538
Does anyone know how to extract Layered Texture info from Maya? I know it comes off the LayeredTexture node but can't seem to find much info about...
Thread by: snaggletooth Subscribe
Views: 1,371
snaggletooth 22-04-2003|05:38 PM
Replies: 0
Views: 1,371
Does anyone know of a script that can toggle x ray?
Thread by: Heinrich Subscribe
Views: 1,193
Heinrich 24-04-2003|07:53 AM
Replies: 1
Views: 1,193
hi all, Don't know whether this is the right place to post it. i've created a mel script for controlling the default shader (lambert1)...
Thread by: mayaguy_dr Subscribe
Views: 1,694
mayaguy_dr 24-04-2003|08:02 PM
Replies: 2
Views: 1,694
hi, i have just seen a video from cgw magzine and they have shown clear code with simple example.... now my maya gives syntax error..............
Thread by: lalamax3d Subscribe
Views: 2,230
lalamax3d 30-04-2003|12:26 PM
Replies: 2
Views: 2,230
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