Integrating 3D models with photography
Interested in integrating your 3D work with the real world? This might help
Hello, I'm modelling a WWII German panzer tank and, thinking further, i'd like to animate the tracks. The tracks should be splitted into...
Thread by: septentrio Subscribe
Views: 3,622
septentrio
by drknow
12-07-2003|11:30 PM
Replies: 5
Views: 3,622
OK, here is the result of my little robot ... any critics are welcome ...
Thread by: peterTheHero Subscribe
Views: 1,512
peterTheHero 18-07-2003|07:30 AM
Replies: 5
Views: 1,512
Hi all, I have created my first legit walk cycle (yey!!!!!!) but my question is how can i take that walk cycle and composite it so that i...
Thread by: tucktown2 Subscribe
Views: 1,176
tucktown2 01-08-2003|05:35 PM
Replies: 5
Views: 1,176
Well again just experamenting with Ik Joe. Starting to get used to the way hes is rigged... Still dont like some things.
Thread by: Kurt Subscribe
Views: 1,545
Kurt 14-10-2003|09:53 PM
Replies: 5
Views: 1,545
Er... straightforward question really, but I was wondering which flavour to use for a games character. In me book it shows soft binding but I always...
Thread by: gazzamataz Subscribe
Views: 1,808
gazzamataz 25-09-2003|12:42 PM
Replies: 5
Views: 1,808
I'm having difficulty trying to successfully set up a flow path object. In a nutshell, I have a simple piece of geometry (an arrow) that I need to...
Thread by: mcbain Subscribe
Views: 4,304
mcbain
by mcbain
21-10-2003|05:23 AM
Replies: 5
Views: 4,304
is there a way to setup the neck of my T. rex so that I don't have to position him joint by joint or cv by cv? for instance, can I just place...
Thread by: PilotLtKettch Subscribe
Views: 1,790
PilotLtKettch 09-12-2003|09:49 AM
Replies: 5
Views: 1,790
I am trying to create an effect in which, over a number of frames, a tentacle grows from a character which is then used as an extra arm (kinda...
Thread by: rich Subscribe
Views: 2,364
rich
by rich
08-01-2004|09:19 AM
Replies: 5
Views: 2,364
I'm trying to do a special kind of animation. It's a building and I'd like to make a movie in wich the camera looks around in a room (in a loop)...
Thread by: jam_ed Subscribe
Views: 1,348
jam_ed
by Pony
01-03-2004|02:32 AM
Replies: 5
Views: 1,348
i realize the simply maya moderators probably wont like this question, but i must ask, where can i get a free tutorial on animating deformations in...
Thread by: Kalzenith Subscribe
Views: 1,332
Kalzenith 27-02-2004|01:32 AM
Replies: 5
Views: 1,332
Sorry, got to make this quick (at school right now). But is there anyway to rig a 2d image?
Thread by: alienscience Subscribe
Views: 1,530
alienscience 11-06-2005|03:32 PM
Replies: 5
Views: 1,530
Hei, i am working with dynamics to make a roulette table. And I would like to get it to start moving on the top of my bowl and travel in circles...
Thread by: Eqadore Subscribe
Views: 2,912
Eqadore 02-02-2007|01:06 PM
Replies: 5
Views: 2,912
Hi I was jus going through Michael Mckinleys riging tutorial and there was one thing I just culdint get right and I dont know wat I´m doing wrong....
Thread by: geinarm Subscribe
Views: 1,265
geinarm
by geinarm
17-11-2005|11:06 PM
Replies: 5
Views: 1,265
hi all please i have problem aboute download video tutorials im in english is bad very bad and not understand sestem about the point please help me
Thread by: azzaha Subscribe
Views: 998
azzaha 27-01-2006|10:54 AM
Replies: 5
Views: 998
I recently started modelling a character. The modelling of the character is over. One special thing about my character is that he always has a...
Thread by: jasi_hawk Subscribe
Views: 1,592
jasi_hawk 24-03-2006|07:24 AM
Replies: 5
Views: 1,592
I'm working on an animation of a bird holding some stuff, and what happens is when the frames go by, some of the pieces in the picture are not moving...
Thread by: enmurlab Subscribe
Views: 1,249
enmurlab 12-02-2007|11:52 PM
Replies: 5
Views: 1,249
I just made a skeleton w/all the joints and whatnot, but Im having problem with the IK joints. I made a IK joint from the heel, to the hip bone. ...
Thread by: I-Iybrid Subscribe
Views: 2,206
I-Iybrid 01-02-2007|03:50 PM
Replies: 5
Views: 2,206
Here is an animation that I am working on. The entire shot is still developing as yo will see but I thought I'd share it with you anyway. Things...
Thread by: Velusion Subscribe
Views: 1,700
Velusion 10-03-2007|07:16 PM
Replies: 5
Views: 1,700
I can't stop my lights from flickering does any know the problem ? Thanks:headbang:
Thread by: Harris Subscribe
Views: 1,812
Harris
by Harris
13-12-2007|10:02 PM
Replies: 5
Views: 1,812
Hi guys, Just start taking those first baby steps into that vast complicated world known as animation. As with any complicated thing it really helps...
Thread by: RockyMills_01 Subscribe
Views: 1,380
RockyMills_01
by BennyK
10-08-2008|05:29 PM
Replies: 5
Views: 1,380
Hello i have been modelling this robot for 2 weeks http://i158.photobucket.com/albums/t92/ddexter2/forumpic1-2.jpg its not my design i got...
Thread by: dandexter Subscribe
Views: 2,264
dandexter 20-08-2009|03:06 PM
Replies: 5
Views: 2,264
Hi! I am now at animation but I found out that it is rather boring doing it with a book. So I decided to buy a good video tutorial about...
Thread by: kimsay Subscribe
Views: 1,754
kimsay 13-09-2009|01:33 AM
Replies: 5
Views: 1,754
Hallo, I have a rig built of 2 meshes. One is the main mesh of the creature and the other is a neck frill (activated by a blend shape) similar to...
Thread by: Jakob1105 Subscribe
Views: 3,013
Jakob1105 10-11-2014|03:22 AM
Replies: 5
Views: 3,013
Hello. how could I improve this walk cycle. It looks bit mechanic to me and missing a "character". https://youtu.be/HJmvLbF5hRg
Thread by: lauris47 Subscribe
Views: 3,743
husbyhogan 06-01-2016|12:29 PM
Replies: 5
Views: 3,743
Right, I have my animation and it all going great. The thing is that I want certain parts to go faster. Im sure someone as already asked this...
Thread by: Tim_LIVID Subscribe
Views: 1,468
Tim_LIVID
by Kurt
18-11-2003|06:06 AM
Replies: 4
Views: 1,468
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