SimplyMaya
Training & Courses
Free Tutorials
Community
Forums
VFX News
Textures
Legacy resources
Create Account
Sign in
Username
Password
Sign in
Forgot Password?
Search this Forum
Show Threads
Show Posts
Advanced Search
SimplyMaya
Forums
Maya Questions
Animation
Integrating 3D models with photography
Interested in integrating your 3D work with the real world? This might help
Watch
Post New Thread
Mark Forums Read
Posts
New Posts
Today's Posts
Search for threads
Watched Threads
Unanswered Threads
Search forum
Show Threads
Show Posts
BlendShape Issue
Hey, guys! I'm trying to add a blend shape for a downloaded rig, but I get some points moving when they are not supposed to. I've checked the...
Thread by: LastWolf
Subscribe
Views: 4,283
by
LastWolf
09-01-2017|05:02 PM
Replies:
2
Views: 4,283
What type of wave controller is this?
What type of wave controller is this? I need to make a character spine. This type of wave rig controller is much better than the FK rig....
Thread by: computertech
Subscribe
Views: 4,470
by
dlopezdemedrano
04-01-2017|07:32 AM
Replies:
2
Views: 4,470
Maya rigging problem, probably due to skinning?
Hello, I've got a problem with a simple character rig in Maya, it's a problem I've had before but can never find a solution to. I'm not too skilled...
Thread by: Stampy
Subscribe
Views: 7,221
by
dlopezdemedrano
04-01-2017|07:28 AM
Replies:
4
Views: 7,221
Model not aligning with the Skeleton
Hello everyone, I'm currently having an issue where I'm importing a model but the Mesh does not go into position with the skeleton rig, if you move...
Thread by: JackScurvy
Subscribe
Views: 5,021
by
dlopezdemedrano
04-01-2017|07:24 AM
Replies:
1
Views: 5,021
newb: Why is rotating joints weird like this???
Ok so im going through the Maya 4.5 Savvy Book and i am on the skeleton/joints section. Im going through one of the tutorial and it was telling me to...
Thread by: orgeeizm
Subscribe
Views: 6,093
by
dlopezdemedrano
04-01-2017|07:10 AM
Replies:
3
Views: 6,093
problem in move joint after skin
i skined my character and then i found one of my joint dose not have a good rotation so i used “move skin joint tool” and correct the axis but then...
Thread by: sjafarian237
Subscribe
Views: 6,195
by
dlopezdemedrano
04-01-2017|07:04 AM
Replies:
1
Views: 6,195
Rigging question.
Hello everyone, Can verts be sculpted and moved around when a mesh is skinned and weighted? In the same way it can be done in 3dMax, I apologise...
Thread by: Anthonytony
Subscribe
Views: 3,817
by
dlopezdemedrano
04-01-2017|07:00 AM
Replies:
1
Views: 3,817
creating whole animation in one big scene file
Hello, i have a 1.45 minute long animation, with just one character dancing around a room. There are many shot changes in the final video, but i...
Thread by: samwilliams
Subscribe
Views: 4,100
by
Gen
01-12-2016|11:41 AM
Replies:
1
Views: 4,100
FACE mocap retargeting
Hi,can you give me some advise ,how i can apply 3d face mocap points to rig controls? how faceware or cubicmoution doing that with 2d capture, i mean...
Thread by: resister
Subscribe
Views: 3,853
by
resister
18-11-2016|08:49 PM
Replies:
0
Views: 3,853
Motion path jumps first to last
Hey I know it is probably some simple setting I've missed but I can't find it. I have an object on a motion path curve and it stays at frame 1...
Thread by: CAPSLOCKSMITH
Subscribe
Views: 2,879
by
CAPSLOCKSMITH
16-11-2016|10:11 PM
Replies:
0
Views: 2,879
graph editor modifiers
hello. i have just read an article about modifiers in graph editor in blender. is there no such thing in maya?
Thread by: mickhah
Subscribe
Views: 3,396
by
mickhah
11-11-2016|09:32 AM
Replies:
0
Views: 3,396
Maya overwriting keys
I am animating a simple ball with a locator in Maya. If I set a keyframe at frame one and then go forward and keyframe it again in a different...
Thread by: maryskomerza
Subscribe
Views: 4,123
by
stwert
03-11-2016|12:49 AM
Replies:
1
Views: 4,123
HumanIK skeleton definition reuse pipeline
I have MOCAP animation files in .fbx format for game. There are about 100 separate .fbx animation recorded using same rig. In HumanIK I created...
Thread by: sushb001
Subscribe
Views: 4,619
by
sushb001
18-10-2016|12:13 PM
Replies:
0
Views: 4,619
Skin Weights Spotty?
Hi! I am working in Maya and for some reason my skin weights are acting funny. I did them the other day and they were fine. I went to tweak them...
Thread by: seiberta5
Subscribe
Views: 4,497
by
nobalister
12-10-2016|02:57 PM
Replies:
1
Views: 4,497
FBX will not export more than one blendshape
Hey, I have a character with different blend shape emotions, however only one and specific will export to fbx format. Others will be visible in...
Thread by: lauris47
Subscribe
Views: 7,727
by
lauris47
14-09-2016|05:41 PM
Replies:
1
Views: 7,727
Muscle/bone pointing not along the skeleton joint
Hey, as title states, I have that problem. It is not up axis problem, but something else. I have skin attached and tried to disconnect it. Also...
Thread by: lauris47
Subscribe
Views: 6,627
by
ChromaticSwamp
13-09-2016|10:07 AM
Replies:
5
Views: 6,627
Rigging Problem - Mirror Skin Weights
Okay so I'm new to rigging but I'm faced with a problem - I can't get Maya to mirror my skin weights correctly. Thing is, I weighted the skin on the...
Thread by: Ysvetti
Subscribe
Views: 8,309
by
Ysvetti
12-09-2016|01:59 PM
Replies:
1
Views: 8,309
animating along a motion path
So im trying to figure out this motion path animation and animating joints along the path. Now i know about just animating the offset of the curve...
Thread by: MamoruK
Subscribe
Views: 10,900
by
j0DiG0
05-09-2016|12:50 PM
Replies:
12
Views: 10,900
Light/Shadow that follows object
Hello there! I hope this is in the right forum. I have an animated object which moves from a side to another. I created two spot lights and...
Thread by: nabari
Subscribe
Views: 4,821
by
Gen
20-08-2016|08:52 PM
Replies:
1
Views: 4,821
How to join tangents in graph editor(Maya)
Hi, I was searching for such problems solution, but I couldn't find any. So, I thought if you pro CG bros could help me. I cannot joint 1 tangent to...
Thread by: Faker513
Subscribe
Views: 3,610
by
Faker513
14-08-2016|04:04 PM
Replies:
0
Views: 3,610
Animated Textures for AR?
Hello, I am playing around with some AR stuff, its pretty easy to export things from maya and test them out in AR.. but Does anyone know how to...
Thread by: sonnyangell1982
Subscribe
Views: 3,336
by
sonnyangell1982
11-08-2016|04:28 PM
Replies:
0
Views: 3,336
Trying to animate like videogames
Is there some way to make a character move as if it were in a video game? For example, when a character is at 45 degrees in front of a wall, and...
Thread by: arkmnpszy
Subscribe
Views: 3,660
by
arkmnpszy
26-07-2016|05:55 PM
Replies:
0
Views: 3,660
Rubber Hose Legs and Arms
I am interested in creating a character animation that has a "rubber hose" style. Example:...
Thread by: dudebot67
Subscribe
Views: 4,577
by
dudebot67
04-07-2016|02:26 PM
Replies:
0
Views: 4,577
How to reflect the number of objects together with animation mirror
I animate the helicopter chassis, which is made up of multiple objects. Then I want to copy the mirror this chassis with animations. For this we have...
Thread by: Laguna90
Subscribe
Views: 3,752
by
Laguna90
24-06-2016|02:43 PM
Replies:
0
Views: 3,752
Human IK Rig Not Working
I'm not sure how else to explain this other than saying my rig is not working. I used the Human IK setup, and created the control rig, etc. etc....
Thread by: Sspeeder
Subscribe
Views: 6,626
by
Sspeeder
23-06-2016|09:37 PM
Replies:
0
Views: 6,626
Topics
안녕❤️〃WESP*ORTS1.C *O* M〃❤️하세요
By hong2848
Challenge Forum
0
안녕하세요
By hong2848
Challenge Forum
0
dfgdfgdf
By hong2848
Challenge Forum
0
***PLEASE READ AND REQUESTS***
By Jay
Resource Lounge
34
New forum
By David
Site News & Announcements
6
Work being done on the fourms
By David
Site News & Announcements
4
Free Courses
Maya 2020 custom shelf with scripts
Bifrost cloth simulation
Texture collaboration and download system
Fast wireframe renders in Maya
Full Courses
Digital humans the art of the digital double
Maya 2020 fundamentals - modelling the real world
Maya for 3D Printing - Rapid Prototyping
Integrating 3D models with photography
VFX News
How computer animation was used 30 years ago to make a Roger Rabbit short
On 2022-07-18 14:30:13
Sneak peek at Houdini 19.5
On 2022-07-18 14:17:59
VFX Breakdown The Man Who Fell To Earth
On 2022-07-15 13:14:36
Resident Evil - Teaser Trailer
On 2022-05-13 13:52:25
New cloud modeling nodes for Bifrost
On 2022-05-02 20:24:13
MPC Showreel 2022
On 2022-04-13 16:02:13
Showing threads 51 to 75 of 1390
Post New Thread
Page 3 of 56
<
1
2
3
4
5
13
53
>
Last
»
Currently Active Users 21 ( 0 members & 21 guests)
Threads in Forum
: Animation
Posting Rules
Forum Rules
You
may not
post new threads | You
may not
post replies | You
may not
post attachments | You
may not
edit your posts |
BB code
is
On
|
Smilies
are
On
|
[IMG]
code is
On
| HTML code is
Off