Maya 2020 fundamentals - modelling the real world
Get halfway through a model and find it's an unworkable mess? Can't add edge loops where you need them? Can't subdivide a mesh properly? If any of this sounds familiar check this course out.
Hi folks. New to this forum. I have a question I've been researching for a few hours now with no luck. So I have a static field of sprites that a...
Thread by: scentmental Subscribe
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scentmental
by ckuper
06-04-2013|06:31 PM
Replies: 6
Views: 6,040
Hello all, Im new to the forum and have joined because I'm in dire need of help. I have a medical animation deadline but don't know how to get the...
Thread by: Eurofiles Subscribe
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Eurofiles 31-07-2006|06:55 AM
Replies: 4
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Hello people! Once again I need your wisdom on a specialized matter.. What I want to do is make a low poly dragon mesh the source of an fire,...
Thread by: mechanicarts Subscribe
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getamalesh 09-08-2011|06:54 AM
Replies: 8
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Hey guys, I was trying to learn Dynamics, and doing Maya Getting Started lesson on Dynamics, in which creating a fountain particles with color....
Thread by: Darkmot Subscribe
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Darkmot 05-07-2012|01:36 PM
Replies: 1
Views: 5,967
hello. i need an advice how to make following set up: i need a fix amount of particles, which should randomly fly around in a specified volume and...
Thread by: mickhah Subscribe
Views: 5,938
mickhah
by mickhah
27-10-2020|06:00 PM
Replies: 0
Views: 5,938
I'm having trouble with rigid bodies penetrating each other...specifically the active bodies penetrating my ground plane which is passive body. I...
Thread by: Perfecto Subscribe
Views: 5,845
Perfecto
by G-Man
22-08-2010|10:29 PM
Replies: 6
Views: 5,845
Hello everyone, I'm trying to build a stormy ocean in MAYA using deformers and softbodies. I'm trying to figure out 2 things: 1) How can I get...
Thread by: Calvin Subscribe
Views: 5,835
Calvin
by Calvin
24-11-2002|05:24 AM
Replies: 4
Views: 5,835
Hello all. I'm dabbling into nParticles now, and I was wondering if there was a good way to kill particles that leave a certain area? Sort of...
Thread by: Calvin Subscribe
Views: 5,824
rhonedog 21-12-2011|05:09 PM
Replies: 9
Views: 5,824
I'm trying to make an emitter that emits rocks and pile up .I have an instanced object and I applied gravity to it with the dynamics on and made it...
Thread by: oiver55 Subscribe
Views: 5,756
oiver55 16-01-2011|07:16 PM
Replies: 3
Views: 5,756
Hi All, I'm just wondering if there's a quick way to change the point lock from 'both ends' to 'base' or 'tip' for multiple dynamic curves. I...
Thread by: Sgt_BigZ Subscribe
Views: 5,746
Sgt_BigZ 13-11-2012|08:18 PM
Replies: 2
Views: 5,746
We've been using a geometry solution to making our Heavenly clouds for our short film but we're having some flickering problems and Id love to solve...
Thread by: michaelcawood Subscribe
Views: 5,665
michaelcawood 07-01-2011|05:46 PM
Replies: 1
Views: 5,665
I'm trying to make it rain on my T. rex. the rain comes down okay, but when it collides, it makes a new particle as a result of collision events, and...
Thread by: PilotLtKettch Subscribe
Views: 5,648
PilotLtKettch
by ragecgi
29-12-2003|08:44 PM
Replies: 24
Views: 5,648
Hi everybody I have a question regarding maya particles. Ok I have a scene with a swimming fish (my great white shark) I have created a...
Thread by: Andy Gee Subscribe
Views: 5,638
Andy Gee
by ragecgi
16-03-2008|05:28 AM
Replies: 7
Views: 5,638
I attempting to incorporate some simple nCloth into a large-ish scene. I'm new to it but know about the disparity in working units (nCloth always...
Thread by: se7enhedd Subscribe
Views: 5,636
se7enhedd 01-06-2017|11:46 AM
Replies: 0
Views: 5,636
How do I confine growing grass to stay within an object (like a box) so that it doesn’t penetrate through the sides?
Thread by: mtcgs Subscribe
Views: 5,593
mtcgs
by mtcgs
26-07-2011|09:54 PM
Replies: 12
Views: 5,593
Hi all Here is a challenge :-) I want to make a seagul flying in the air. I want it to make it so realistic as possible, with real looking...
Thread by: Uglynakedguy Subscribe
Views: 5,581
Uglynakedguy
by Alan
27-01-2004|05:29 PM
Replies: 10
Views: 5,581
Hi folks. So I'm trying to get mental ray to render a bunch of STATIC particles that are no longer dynamic. I have assigned a lambert shader to...
Thread by: scentmental Subscribe
Views: 5,564
scentmental 21-08-2012|10:48 PM
Replies: 11
Views: 5,564
Hey guys is there a way to delete an individual Nparticle from the Nparticle system, but after cashing off dynamic simulation? in my case i love...
Thread by: berndr Subscribe
Views: 5,507
berndr
by berndr
08-02-2011|02:04 AM
Replies: 0
Views: 5,507
Hi all, Rage here with another tempting morsel:) Vectorman has asked this question of me tonight, and since his PM-box was full, I thought it...
Thread by: ragecgi Subscribe
Views: 5,429
.:morpher:. 08-09-2004|01:26 PM
Replies: 5
Views: 5,429
Is there a way to speed up the simulation done using dynamics? no particles are used, just a ball hitting domino's but about half way through the...
Thread by: Rhetoric Camel Subscribe
Views: 5,388
RaginRob 03-06-2008|01:52 AM
Replies: 4
Views: 5,388
hello everyone , I am new to maya animation, worked a lot in 3ds max, what I want to know how can I animate a building growing up from the soil. In...
Thread by: titu_mia Subscribe
Views: 5,386
titu_mia 10-09-2012|11:08 AM
Replies: 4
Views: 5,386
Hello all, I wanted to ask what's the best way to pick up an nCloth object. I only have access to Maya 2008 and 2009. Say for example a...
Thread by: Calvin Subscribe
Views: 5,379
Calvin
by Calvin
14-07-2011|02:43 PM
Replies: 6
Views: 5,379
Hi Guys! Creating a splash is always been one of the most difficult tasks anyone might have come across. It takes a hell lot of time trying to...
Thread by: coolheat Subscribe
Views: 5,347
coolheat
by Skalman
06-05-2012|09:16 AM
Replies: 2
Views: 5,347
What is the best way to produce condensation on glass? Can it be animated? I have a clients beer bottle and glass that need that cold frosty look....
Thread by: mtcgs Subscribe
Views: 5,340
mtcgs
by mastone
13-06-2009|02:42 PM
Replies: 8
Views: 5,340
I just want to clarify for myself that there still is no method for true rigid bodies in the Nucleus solver. It just seems crazy that with the...
Thread by: stwert Subscribe
Views: 5,336
stwert
by stwert
19-03-2014|10:05 PM
Replies: 4
Views: 5,336
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