Introduction to Maya - Modeling Fundamentals Vol 2
This course will look in the fundamentals of modeling in Maya with an emphasis on creating good topology. It's aimed at people that have some modeling experience in Maya but are having trouble with complex objects.
Hi, i made a pendular and added a nail constraint and gravity. I hit play and it moves ok. Then i duplicated it a several times with "duplicate...
Thread by: e-anima Subscribe
Views: 19,112
vcastro
by vcastro
17-05-2020|02:55 PM
Replies: 1
Views: 19,112
Hello Simbly Maya ;) , I am working on a project using Maya 2011. There is this character with jetpacks. :help: :happy: So is there anyone who...
Thread by: phoenix1987 Subscribe
Views: 18,855
Acituanbus 27-01-2020|05:05 PM
Replies: 6
Views: 18,855
Hello, I have a skinned and paint-weighted my character, and then I used ncloth for the character's outfit (independent of the skinned mesh)....
Thread by: luciferr Subscribe
Views: 7,399
mayjormayham 11-02-2023|03:23 PM
Replies: 3
Views: 7,399
Hey - I am trying to make a jester's hat. I need the hat to be floppy with little white balls at the end of each spikey bit. The hat is attached to...
Thread by: twyeld Subscribe
Views: 9,516
twyeld
by twyeld
21-05-2018|11:32 AM
Replies: 0
Views: 9,516
I've been following a reallusion tutorial and animating characters in iclone and exporting as alembic into Maya. Everything is working fine except...
Thread by: Shermon Subscribe
Views: 10,581
Shermon
by Shermon
16-07-2018|10:35 PM
Replies: 0
Views: 10,581
I would like to find an efficient and stable way to simulate the crystals hanging from the chandelier. I did a search and found that i could do the...
Thread by: LocSp Subscribe
Views: 10,131
LocSp
by LocSp
02-12-2017|01:16 PM
Replies: 0
Views: 10,131
Hi hi! I'm new to the forum and kinda new to Maya, and I have this issue that's been irking me for the past two days. I've been modeling this...
Thread by: k1m1 Subscribe
Views: 10,458
k1m1
by k1m1
07-01-2018|05:28 AM
Replies: 0
Views: 10,458
hello. i'm wondering, if there is any way to instance particle emitters. i want to use curve flow so that created particles were replaced by...
Thread by: mickhah Subscribe
Views: 10,473
mickhah
by mickhah
02-02-2018|04:55 PM
Replies: 0
Views: 10,473
I am trying to simulate the motion of a double pendulum in maya 2018, but can't figure it out. I have tried both ncloth and using a gravity field,...
Thread by: bmyonatan Subscribe
Views: 9,875
bmyonatan 01-03-2018|09:09 PM
Replies: 0
Views: 9,875
Hello guys, So I tried to rig a car with dynamics, everything went well, but it seems like the latices for the wheels doesnt follow and so if I...
Thread by: bybyle Subscribe
Views: 8,952
bybyle
by bybyle
05-10-2018|08:12 AM
Replies: 0
Views: 8,952
Hi, I'm having trouble of a glass breaking simulation. I want my wine glass to hit a wall and break after it hits the wall. It's more like someone...
Thread by: Faker513 Subscribe
Views: 8,915
Faker513 04-11-2018|01:18 PM
Replies: 0
Views: 8,915
hello, i use maya 2018. i like to handle the y position by the offset node via texture but i allways get a soft transition between black and white....
Thread by: klinggone Subscribe
Views: 10,980
klinggone 02-12-2018|10:20 PM
Replies: 0
Views: 10,980
Hey there, okay so ever since I've began using XGen there's this same problem and I can't find out why. Only thing I can tell, is that it...
Thread by: Nekyo Subscribe
Views: 14,296
Nekyo
by Nekyo
03-02-2021|05:28 PM
Replies: 0
Views: 14,296
Hello I am currently working on a project where spheres created from MASH are bouncing around. Each sphere has it's own shader. I want to bake...
Thread by: AverageRigger Subscribe
Views: 9,919
AverageRigger 20-11-2020|04:38 PM
Replies: 1
Views: 9,919
I am Trying to create a flame using Bifrost Aero.When i render it,it looks blurry.I tried putting lower value in master voxel but still it gives...
Thread by: ArenaAdajan Subscribe
Views: 6,746
ArenaAdajan 07-11-2020|04:33 AM
Replies: 0
Views: 6,746
Hello, I am trying to create a simulation of falling leaves. I can apply nCloth to a poly plane, adjust the settings, and get a desired result, but...
Thread by: Bcurless Subscribe
Views: 7,040
Calvin
by Calvin
06-07-2021|01:49 AM
Replies: 1
Views: 7,040
hello. i need an advice how to make following set up: i need a fix amount of particles, which should randomly fly around in a specified volume and...
Thread by: mickhah Subscribe
Views: 5,966
mickhah
by mickhah
27-10-2020|06:00 PM
Replies: 0
Views: 5,966
I'm using Maya 2020 and Mash Flight node to animate a school of fish. As in this tutorial by Ian Waters I've middlemouse dragged a locator to...
Thread by: mio Subscribe
Views: 20,415
mio
by mio
07-08-2020|10:04 PM
Replies: 0
Views: 20,415
https://www.instagram.com/p/B5x8uGmnztw/ :help: 1)i know How to do jiggle in MASH but want it to come out from surface of the sole like in this...
Thread by: Nightcrawlerrr Subscribe
Views: 10,834
Nightcrawlerrr 13-07-2020|04:37 PM
Replies: 0
Views: 10,834
Hi im new here. I have been having this problem, i have a fully rigged character with face expressions, and i applied soft body in the nparticle...
Thread by: Frost7 Subscribe
Views: 9,046
Frost7
by Frost7
16-05-2019|06:55 AM
Replies: 0
Views: 9,046
Hello! I'm working on a scene were a car drives on a dirty road, which creates a lot of smoke/dirt. I did it with maya fluids pretty fast, but...
Thread by: bybyle Subscribe
Views: 11,851
bybyle
by bybyle
04-07-2019|05:44 AM
Replies: 0
Views: 11,851
hello i am trying to render a smoke effect with bifrost aero. the smoke shows in render when voxel size is0.4 or more. but when i use 0.3 or less it...
Thread by: fadyzkria Subscribe
Views: 10,280
fadyzkria 05-11-2019|11:13 AM
Replies: 0
Views: 10,280
hello. i have a meadow and need to control y-scale of grass with a map. i can't figure out which MASH node can do it. best result i could achieve...
Thread by: mickhah Subscribe
Views: 16,292
mickhah
by mickhah
07-10-2019|01:36 PM
Replies: 0
Views: 16,292
Hello. How can I export the sphere particles that the maya nParticles uses as FBX? I don’t want to triangulate them and turn them into one mesh, I...
Thread by: Cactus on Fire Subscribe
Views: 10,337
Cactus on Fire 12-09-2019|06:41 PM
Replies: 0
Views: 10,337
Hello, I hope you can help me. I did an ncloth simulation of a landslide. But in some polygons the texture slides, generating a flicker in real time....
Thread by: rebolledocg Subscribe
Views: 2,231
rebolledocg 16-07-2023|12:46 AM
Replies: 0
Views: 2,231
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