Substance Painter
In this start to finish texturing project within Substance Painter we cover all the techniques you need to texture the robot character.
Hi, This too is my last semester's work. I was rendering out the project in mini-dv size and in the end couldn't render out such huge size in...
Thread by: tvholicjames Subscribe
Views: 2,539
tvholicjames 14-10-2002|03:41 PM
Replies: 1
Views: 2,539
Hi, This is my last semester's final project. Just needed an answer before I start rendering something else again. I rendered this file in...
Thread by: tvholicjames Subscribe
Views: 4,249
tvholicjames
by kbrown
14-10-2002|12:27 PM
Replies: 1
Views: 4,249
I'm having a problem with Paint Effects. When I use the Auto Paint > Paint Grid function on my 20x20 unit nubs plane, I get a grid that stretches...
Thread by: bishop Subscribe
Views: 4,758
Darkon
by Darkon
08-10-2002|11:41 PM
Replies: 4
Views: 4,758
Hi all, Just curious to find out what types of settings people are using for 'Production' Quality (in Mental ray for Maya settings) to achieve...
Thread by: Jim Subscribe
Views: 6,583
Jim
by undseth
07-10-2002|04:55 PM
Replies: 2
Views: 6,583
i cant seem to stop the specularity of my light from passing through objects at certain angles. my floor and wall intersect perfectly (still seperate...
Thread by: iron_tick Subscribe
Views: 3,400
iron_tick 05-10-2002|03:37 PM
Replies: 2
Views: 3,400
What do you think about this new mayarender ????
Thread by: doodlyD Subscribe
Views: 3,647
doodlyD
by undseth
04-10-2002|04:48 AM
Replies: 3
Views: 3,647
When ever I attempt to render particles which have had textures applied to them, they never appear. Only blobbysurface s/w works for the render. If...
Thread by: Silenced Subscribe
Views: 4,008
Silenced
by kbrown
02-10-2002|10:12 PM
Replies: 4
Views: 4,008
I want to make some realistic renderings with GI but now i wonder how to set up for proper lightning. (yes i have tried) I want to use the...
Thread by: undseth Subscribe
Views: 5,424
undseth
by undseth
30-09-2002|04:56 PM
Replies: 14
Views: 5,424
I am just starting out with the Maya PLE. I really like Maya so far. I am getting ready to buy Maya complete in the next week or 2. I was just...
Thread by: DefLep Subscribe
Views: 11,488
DefLep
by Nem
28-09-2002|01:15 AM
Replies: 18
Views: 11,488
Hi Guys .. Just thought I drop by and leave this link on your desks. http://www.debevec.org/FiatLux/movie/ If you´ve seen it already,...
Thread by: adldesigner Subscribe
Views: 4,341
adldesigner
by ragecgi
19-09-2002|12:16 AM
Replies: 1
Views: 4,341
Hello, I have a bottle standing on a reflective plane. I have several objects only visible in reflections that I want to be visible in the bottles...
Thread by: marw Subscribe
Views: 12,897
Darkon
by Darkon
10-09-2002|09:11 PM
Replies: 13
Views: 12,897
Hi there all mayans, LIghtwave and Max have a function that lets you imitate the dust and grime buildup often associated with real objects. This...
Thread by: Jim Subscribe
Views: 4,455
Jim
by ragecgi
10-09-2002|06:24 AM
Replies: 4
Views: 4,455
Okay... I'm racking my brains here and I wanna know if I'm on the right track. What does everyone on the list use or what technique(s) do you all...
Thread by: Russell Subscribe
Views: 4,331
Russell
by ragecgi
10-09-2002|05:58 AM
Replies: 5
Views: 4,331
hi, I have a problems can anybody solve this: (1) how to get texture rendered in hardware render,in hardware render attributes I am keeping...
Thread by: Abdul Rehman Subscribe
Views: 4,958
Abdul Rehman
by kbrown
09-09-2002|06:36 AM
Replies: 1
Views: 4,958
Having some troubles rendering a little animation. I've selected the camera i wish to render from in Render Globals but when i do a batch render,...
Thread by: schmick Subscribe
Views: 3,831
schmick
by schmick
08-09-2002|01:45 AM
Replies: 4
Views: 3,831
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