Complex UV Layout in Maya
Over the last couple of years UV layout in Maya has changed for the better. In this course we're going to be taking a look at some of those changes as we UV map an entire character
how can I determine a particular particle (sprites)'s texture, if the texture are assigned randomly based on a large amount of textures ? thanks
Thread by: undo Subscribe
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undo
by ragecgi
16-01-2003|06:02 PM
Replies: 1
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Here's my problem. I want to have a cloth object drive the movement of another object. Specifically, I want to have a rope attached to a block, and...
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mclimer
by Kurt
27-02-2004|06:09 AM
Replies: 1
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I have a scene of a rocket launch. The rocket starts on a launch-pad, the engines fire, and off it goes - up into the sky. For effect, the rocket...
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rich
by rich
20-01-2004|07:35 AM
Replies: 2
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well i was thinking abt fluids effects....we can use its ocean feature to demostrate oceans.....but we always get a look like the middle of the...
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mind_raper 26-01-2004|07:20 PM
Replies: 3
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Hi, As anyone tried the combination of an ocean and an environnment sky? I'm asking this question 'coz i have a problem with this combination:...
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septentrio 05-02-2003|03:44 PM
Replies: 4
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Hi again - another Fluid Effects question.... Anyone knows how to cycle a wake in fluid effect. The fluid effects wake emitter has a 'cycle'...
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Uglynakedguy 10-02-2004|12:54 PM
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When Insancing an animated object ( Like a Bat Flyiing) to a particle system (to make many Bats flying). Is there some kind of Expreddion or...
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brentlydavis 29-11-2004|05:52 PM
Replies: 3
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I am trying to make a Napalm effect with the huge billowing black clouds of smoke, but the catch is my producer does not want to spend the money to...
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Razor Blade 02-11-2005|03:21 AM
Replies: 1
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how are these kinds of effects created? Im interested in creating these sorts of lighting effects and such, for example, a glowing pool of light,...
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phalcon
by ragecgi
04-09-2003|09:22 PM
Replies: 3
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I'm trying to create and animate a boat wake, but when I run the simulation and take some renders, I get widely varying and sometimes very weird...
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inspector lee 08-06-2007|01:39 AM
Replies: 0
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Hi, Ive made a shirt and shorts out of cloth and now Im trying to run a simulation and let them relax over the body, but they just dont work the...
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loked
by loked
23-03-2003|11:11 AM
Replies: 4
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I have created a hair system for half a head and need to mirror it over to the other side. Is there any way of doing this. Cheers, Leon
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leonlabyk 03-06-2007|09:03 AM
Replies: 4
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Hey all, I would like to try and make my own paint effects. specifically, I would like to try to make DNA using paint effects (like they did in the...
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scopa
by scopa
04-05-2004|08:44 AM
Replies: 0
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So I need my particles collide with about a couple hundred poly objects that are all animating independently. I could assign them one by one, but...
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Dann
by Dann
20-04-2006|11:48 PM
Replies: 2
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I can't create an explosion! Help me!:mad: :bandit:
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paolo
by Pony
02-03-2004|03:16 AM
Replies: 4
Views: 1,366
Hey Guys, Just looking for some advice on how to approach a scene that i have in my 3d short film that i'm currently working on. In my scene I...
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niobi xd 07-05-2005|08:02 AM
Replies: 3
Views: 1,367
They just aren't working. I select the verticies of the suspendors, then I select a locator and constrain. It then calculates as if the constrain...
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Dinky
by Dinky
28-12-2005|04:42 PM
Replies: 2
Views: 1,370
Kurt, you should write tutorials for Maya. I was at a loss after reading their manual, but you put it all together for me, thanks. Sometimes I...
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Duke3d
by Kurt
07-06-2005|12:12 PM
Replies: 1
Views: 1,375
Ok, I don't know what I'm doing wrong, but every time I try to cache a simulation the playback always invariably ends up having frames where all the...
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Gun-Kata 13-06-2004|09:57 PM
Replies: 0
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i am new to particles, and i was wondering if there is anyway to get a surface out of particles???
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tariqrf
by ragecgi
11-04-2003|01:56 PM
Replies: 2
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I just make a gun and try to set a laser on the front of a gun but then: 1) how to make the laser light the one of the shotgun of quake 3 2) how to...
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Mr HyDe
by ragecgi
06-09-2003|09:41 PM
Replies: 3
Views: 1,385
Hey all, just pointing out my new Render Layers and Material Overrides video tutorial available HERE
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ragecgi
by ragecgi
14-06-2008|05:58 PM
Replies: 0
Views: 1,386
http://www.philsky.net/home/fly/snap2.jpg create a emitter,set particle render type to multstreak.create a ramp in rgbpp. but the color, I...
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flyman
by Dann
26-07-2004|07:23 PM
Replies: 2
Views: 1,388
Has anyone got any idea on how I could create a water fountain using both particles and soft bodies to interact together and create jets of water...
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jimgreenslade 16-01-2003|11:59 PM
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hope u find this information usefull ...
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mind_raper 22-05-2004|08:11 AM
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