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Integrating 3D models with photography
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dynamic ribbon
Hi Rage. Here is that new thread, ;). Just to reiterate, I have a gift box with a ribbon on the top lid and I am trying to simulate the box...
Thread by: erikober
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Views: 4,741
by
mirek03
23-10-2008|06:47 PM
Replies:
8
Views: 4,741
ncloth batch render
Hello all. Been awhile. Running into something and hoping anyone might know where to look. I have an ncloth simulation setup that seems fine and...
Thread by: erikober
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Views: 4,262
by
NextDesign
24-12-2009|05:12 PM
Replies:
2
Views: 4,262
Particle Instancing
i'm trying to instance a model as particles....i select the model, then the particles and go particles->instancer...but it doesnt replace the...
Thread by: errethakbe
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Views: 1,413
by
errethakbe
19-06-2005|02:21 AM
Replies:
1
Views: 1,413
Embed high poly object into low poly object
If i simulate a box with nCloth and deform it, can i then use that simulation/box to deform another object like a car model? Like embed the high...
Thread by: Esperado
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Views: 8,166
by
Esperado
03-08-2017|09:41 PM
Replies:
0
Views: 8,166
Necklace simulation: animated character doesn't turn into passive rigid body
Hi! I have a necklace rig built up using pin constraints. If I hit play, it animates well. It even animates well if I only use a still .obj...
Thread by: Etienne79
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Views: 8,675
by
Etienne79
19-05-2014|05:41 PM
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0
Views: 8,675
What is the HULL collision shape, how is it different from MESH collision shape?
Hi, I am learning Maya Bullet dynamics. Maya Bullet seems to have limitations regarding the Passive rigid body collision shape. If object is...
Thread by: Etienne79
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Views: 4,567
by
Etienne79
21-05-2014|10:20 AM
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0
Views: 4,567
Particles moving on a surface! Please Help!
Hello all, Im new to the forum and have joined because I'm in dire need of help. I have a medical animation deadline but don't know how to get the...
Thread by: Eurofiles
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Views: 6,004
by
gster123
31-07-2006|06:55 AM
Replies:
4
Views: 6,004
how to get aimdirection to work for particles on a polyplane.
I have created a polyplane, an emitter than emits an equal number of particles to the number of vertices on the polyplane, and I've made the...
Thread by: Eurofiles
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Views: 1,078
by
Eurofiles
03-08-2006|04:30 AM
Replies:
0
Views: 1,078
Why is everything so difficult?
Why won't anything happend when I try to run scripts that have dialogue box popups.....like Rockgen?? I run the script, and nothing! I'm just using...
Thread by: Eurofiles
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Views: 1,624
by
Velusion
03-09-2006|09:54 AM
Replies:
4
Views: 1,624
even distribution of particles
Is there a way to evenly distribute partcles onto a nurbs surface using goal U and goal V. I want to creat an emitter that shoots out 100 particles...
Thread by: Eurofiles
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Views: 1,933
by
Dann
07-08-2006|05:18 PM
Replies:
1
Views: 1,933
closed thread
This link is already in our tutorial database
Thread by: ezysk
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Views: 1,024
by
ezysk
12-08-2003|01:46 PM
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0
Views: 1,024
Dynamic rope
dear dynamic professionals, i think i´ve read all the forum entries on the net about the dynamic rope .... but since iam not at all...
Thread by: Fabster
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Views: 9,184
by
Fabster
26-05-2009|12:55 AM
Replies:
3
Views: 9,184
bifrost aero not showing in vray frame buffer
hello i am trying to render a smoke effect with bifrost aero. the smoke shows in render when voxel size is0.4 or more. but when i use 0.3 or less it...
Thread by: fadyzkria
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Views: 10,259
by
fadyzkria
05-11-2019|11:13 AM
Replies:
0
Views: 10,259
Throwing wine glass on a surface
Hi, I'm having trouble of a glass breaking simulation. I want my wine glass to hit a wall and break after it hits the wall. It's more like someone...
Thread by: Faker513
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Views: 8,901
by
Faker513
04-11-2018|01:18 PM
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0
Views: 8,901
creating fields
whenever I create a field it seems to be that this field is working or not by chance. I first create a volume axis. it is working but the effect...
Thread by: Falott
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Views: 1,075
by
Falott
10-01-2006|09:13 PM
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0
Views: 1,075
nCloth
does anybody know why my nCloth object is starting to penetrate the collision object after a certain frame (like 100 - 150) in anim is reached?
Thread by: Falott
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Views: 1,554
by
Falott
05-09-2007|05:55 AM
Replies:
4
Views: 1,554
the galaxy project
1st issue - a stable vortexField i have a particle swarm of 50.000 with random radii. a a turbulenceField has been applied to create pattern....
Thread by: Falott
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Views: 2,935
by
ragecgi
26-09-2008|08:53 PM
Replies:
5
Views: 2,935
ground covered with stones
How would I go if I want to simulate a ground covered with little stones like on the picture below? my first idea was to create a particle cloud,...
Thread by: Falott
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Views: 3,473
by
Falott
07-10-2008|03:32 AM
Replies:
6
Views: 3,473
particle to bone animation
ahoi everybody! this is just a question about if my intended goal is even possible. of course if anyone has some thoughts how to achive it - I´d...
Thread by: Falott
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Views: 2,483
by
Falott
19-05-2010|07:40 AM
Replies:
1
Views: 2,483
nCloth is too jumpy or floating (no gravity...)
hey guys! I am trying too rigg a dress with nCloth but there is one big (besides many others :) ) problem: the dress seems to float around the...
Thread by: Falott
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Views: 6,682
by
Falott
24-06-2010|07:17 PM
Replies:
4
Views: 6,682
rigidBodies moving too slow
Hi there! I have a question concerning the animation speed of a rigid body simulation. scene: a box full of balls. one side of the box opens...
Thread by: Falott
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Views: 15,275
by
NextDesign
24-04-2012|05:06 PM
Replies:
3
Views: 15,275
rigid bodies and animated passives
there seems to be no way to have rigid bodies not penetrate animated passive rigid bodies... the same collision geometries which work perfect when...
Thread by: Falott
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Views: 4,362
by
Razor Blade
19-05-2012|12:01 AM
Replies:
1
Views: 4,362
shaderGlow quality ?
ahoi! is there any chance to boost up the shaderGlows quality? I´ve already risen the quality from 1 to 100, still no improvement to see in my...
Thread by: Falott
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Views: 3,694
by
honestdom
28-03-2012|11:43 AM
Replies:
8
Views: 3,694
waves hit an island?
hi, I want to build an island in the middle of an ocean and I need the waves to interact with it and not go through it. Is it generally...
Thread by: farbtopf
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Views: 1,182
by
farbtopf
17-01-2006|05:36 PM
Replies:
2
Views: 1,182
particle rotation
hi, i've got particles instanced with a piece of geometry. An expression control the rotation -and they totate nicel in x y and z. Unfortunately now...
Thread by: farbtopf
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Views: 1,474
by
farbtopf
30-10-2006|10:47 AM
Replies:
4
Views: 1,474
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