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Simple rigging help...
Hi everyone Please excuse my novice understanding. I've been trying to rig a simple character whilst following a few tutorials; I've set up the...
Thread by: DaveJH
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Views: 7,829
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DaveJH
04-03-2019|09:59 PM
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0
Views: 7,829
Exporting rig and animation
Hey all. So im having a few troubles trying to export rigs/animations as an FBX from Maya and was hoping someone would be able to help please. So...
Thread by: hpan92
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Views: 13,333
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wilson109
19-02-2019|12:41 PM
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1
Views: 13,333
Converting Maya file into an MP4 file
hey, can anybody please help me by telling from the scratch how can i convert maya file (.mb) file into an mp4 video file? Would i be needing to...
Thread by: fabeha
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Views: 44,245
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wilson109
19-02-2019|12:05 PM
Replies:
8
Views: 44,245
Maya 2018 Human IK rig with fbx mocap animation
Hi guys, While I finished successfully sometime ago the great rigging robot tutorial, I was wondering how to keep my rig to modify an imported...
Thread by: registudio
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Views: 9,650
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registudio
19-12-2018|04:58 PM
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0
Views: 9,650
Pulling a rigged character apart piece by piece?
This is a little morbid but I need to pull a rigged, skinned character apart and I've been playing with ways to go about it but not having much...
Thread by: dre4mer
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Views: 7,785
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dre4mer
20-11-2018|11:54 PM
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0
Views: 7,785
Tank Treads, but... better?
Hello! I need a solution. I have a circular shaped object that has tank treads traveling on it from about 1 o clock to about 5 o clock. ...
Thread by: sonnyangell1982
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Views: 7,935
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sonnyangell1982
05-10-2018|03:46 AM
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0
Views: 7,935
Animation on a curve question.
Hi there! I'm currently working on a rig where my character should extend their tongue and I was asked to make a curve based motion. Problem is I...
Thread by: Darkgore
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Views: 8,834
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Darkgore
25-05-2018|08:21 AM
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0
Views: 8,834
Animation graph editor not showing curves
Hi, im trying to animate a foot and i want to manipulate the movment curve in the graph editor but its not showing a curve like it should. The...
Thread by: WilliamDaniels
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Views: 13,043
by
Sprinkle
09-02-2018|09:46 AM
Replies:
1
Views: 13,043
Selecting every second keyframe
Hi, is there a way to select every second or nth frame? I have ~hundred frames - baked range, and to create shivering effect I need to select each...
Thread by: lauris47
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Views: 12,618
by
Gen
21-10-2017|01:59 AM
Replies:
1
Views: 12,618
Maya 2017 trouble with blendshapes
Hi, I created a blendshape for my skinned character, but it will only deform the mesh correctly when the character is in the default position (which...
Thread by: mothas
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Views: 10,295
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lauris47
14-10-2017|08:54 PM
Replies:
1
Views: 10,295
Maya Tutorial- How to use Geo Cache
Learn Using Geometry cache in Maya: www.youtube.com/watch?v=x6409H2JjWA
Thread by: PratikAnimator
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Views: 8,014
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PratikAnimator
05-10-2017|06:11 AM
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0
Views: 8,014
Maya Constrains Attributes Options
Hi Guys, Here is a Quick Video Tutorial,Explaining the Attributes options of Constrains in Maya!!! Tutorial Link :...
Thread by: PratikAnimator
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Views: 7,908
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PratikAnimator
27-09-2017|06:13 AM
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0
Views: 7,908
Forest Animation (feb21studio)
Hi everyone this is a portion of another animation walk-through I'm working on please watch out for the complete video soon...thanks!! ...
Thread by: feb21studio
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Views: 8,992
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feb21studio
29-08-2017|02:00 AM
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2
Views: 8,992
Animating Blocked Out Character
I've read that often a modeler will create a blocked out version of a character to give to the animators so they can start blocking out the...
Thread by: Perfecto
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Views: 7,791
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Perfecto
24-08-2017|11:57 PM
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0
Views: 7,791
Filtering Timeline Objects (C4D animator new to Maya)
How do you filter Maya’s animation timelines so you can focus on a smaller group of animated objects? I’m trying to do character animation, and I...
Thread by: reason808
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Views: 7,436
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reason808
18-08-2017|06:28 AM
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0
Views: 7,436
Rigging a hakama
Hi, I want to model a character something similar to this. What would be the best way to rig the pants ( Hakama ). Should I do a regular...
Thread by: wozzag1
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Views: 6,009
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wozzag1
04-08-2017|06:32 AM
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0
Views: 6,009
Eye troube
I have been working on this rig for a long time. I was so very excited to be able to start animating when I rotated part of the torso and the eyes...
Thread by: LeSha
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Views: 4,300
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LeSha
05-07-2017|08:33 PM
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0
Views: 4,300
Connection Editor - Face MoCap Connection to Blendshapes
Hi all! * I’m struggling with connections in the Connection Editor. I’ve got a facial MoCap file which I would like to connect to the blendshapes...
Thread by: Luc.Adriaens
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Views: 4,976
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Luc.Adriaens
02-06-2017|11:31 AM
Replies:
1
Views: 4,976
Skinning seperate meshes
Hey everbody, i have a problem skinning a character! I started off with having the head and the body as two seperate meshes to make rigging the...
Thread by: fbra
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Views: 4,297
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fbra
10-05-2017|01:30 PM
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0
Views: 4,297
Maya 2017 blendshapes with diven keys, stop working while animating even crashing
Hello. I have a character whose face is animated with control shapes translations as driver for driven keys for the blendshape node. So nothing...
Thread by: darkman222
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Views: 5,156
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darkman222
30-04-2017|08:27 PM
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0
Views: 5,156
Weight Painting Issue - Multi-color feedback all one color?
Hi all. I've used the multi-color feedback option/tool before, but I'm still relatively new to rigging. Typically, with multi-color feedback on, the...
Thread by: artbun
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Views: 4,118
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artbun
30-03-2017|08:52 PM
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0
Views: 4,118
FBX export animation issues
Hi there! I'm trying to export an animation from maya for use in Unity. I have a skinned mesh that also utilizes blend shapes. I bake the animation...
Thread by: inannamute
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Views: 18,733
by
ziggie
03-03-2017|03:24 PM
Replies:
5
Views: 18,733
Gum&Teeth problem
Hello there, I don't know if i'm on the right topic; and i apologize if i'm not... So i'm encoutering a curious problem during the blocking...
Thread by: Charliek1d
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Views: 3,363
by
Jay
02-03-2017|11:36 PM
Replies:
1
Views: 3,363
Animated characters from Maya to Max
Hello everyone, I hope this is the right place to ask my question.. I really need your help. I build, rig, and animate a characters in Maya, and...
Thread by: Mishkawy
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Views: 3,515
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Mishkawy
01-03-2017|09:42 PM
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0
Views: 3,515
Maya 2016 Delta Mush causes Geometry to rip like stretched bubble gum
Hello fellow Maya Users, So I was able to rig a simple human body in Maya and add controls and when I animate with a delta Mush deformer in place,...
Thread by: Auravinci
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Views: 3,796
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Auravinci
25-02-2017|12:34 AM
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Views: 3,796
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