Maya for 3D Printing - Rapid Prototyping
In this course we're going to look at something a little different, creating technically accurate 3D printed parts.
What command is normally used for aligning many of the vertices of polygon, to a plane, construction plane or view plane ? Help on this matter is...
Thread by: liesengthok Subscribe
Views: 3,721
liesengthok 03-11-2007|05:28 AM
Replies: 3
Views: 3,721
Greets, Maybe I am missing something obvious, but what is the best workflow for taking a grouped set of objects and aligning the group along a...
Thread by: boccaccio Subscribe
Views: 1,401
boccaccio 11-09-2006|06:14 AM
Replies: 1
Views: 1,401
Hi, Is there a way to align selected vertices, horizontally or vertically? Thanks, Dan
Thread by: danielh68 Subscribe
Views: 5,195
danielh68 18-11-2003|03:58 AM
Replies: 8
Views: 5,195
When you make a plane, car etc do you make it all in one go or in sections. Is there a difference. Any help thankful :)
Thread by: huntersg Subscribe
Views: 957
fenghuangniepan 14-11-2004|04:42 PM
Replies: 4
Views: 957
As topic says. I felt like making a thread about all the steps there is to make a good model. As i've been training head modeling since 1 year back...
Thread by: Skalman Subscribe
Views: 2,670
Skalman
by Skalman
15-05-2013|05:56 PM
Replies: 2
Views: 2,670
I have imported a .tiff file. It was a font character created in Illustrator and exported as .eps. It was then opened in Photoshop and, selected and...
Thread by: lemon Subscribe
Views: 2,578
lemon 03-10-2004|09:11 AM
Replies: 2
Views: 2,578
I want help by book or site about man and horse anatomy
Thread by: 3dmayaworld Subscribe
Views: 1,685
3dmayaworld
by arran
27-01-2006|01:26 PM
Replies: 1
Views: 1,685
So I was modeling a city, mostly of Polygons with some hypershading, and when I opened the file this morning, the models weren't appearing correctly,...
Thread by: Tassah Subscribe
Views: 4,524
Tassah 31-03-2011|03:08 PM
Replies: 11
Views: 4,524
I've been modelling for a couple of years now, but still haven't found to a major problem. If you look at the image below, there are 'anomolies'...
Thread by: Forlax Subscribe
Views: 1,060
Forlax
by Forlax
05-06-2005|12:51 PM
Replies: 1
Views: 1,060
Here's another go at a 70 firebird. I'm sure I have way to many edges but using poly's it was the only way I could get the shape I needed. I'm on the...
Thread by: metalartguy74 Subscribe
Views: 6,088
metalartguy74 21-10-2012|02:42 PM
Replies: 23
Views: 6,088
hi, Sorry to ask - how on earth do I get this shape? I can do the circle OR the square, but not sure how to get this shape :( Any tips? ...
Thread by: nathan100 Subscribe
Views: 2,839
nathan100
by ctbram
12-08-2012|06:22 PM
Replies: 11
Views: 2,839
Hi. I'm doing the Ninja toturial and I need some help. When a attach the head to the body, I can't convert the poly in to subd. I HAVE...
Thread by: masn45 Subscribe
Views: 1,828
masn45
by masn45
04-06-2005|10:28 PM
Replies: 4
Views: 1,828
is there a way to hide a bunch of selected faces in component mode? L:)
Thread by: lori_hunter Subscribe
Views: 2,807
lori_hunter 22-03-2005|10:57 AM
Replies: 2
Views: 2,807
When i assign a bump map to my model after I set my approx node and displacement map, I get a strange result. My UV's are set correctly and ive...
Thread by: iron_tick Subscribe
Views: 850
iron_tick 09-09-2006|12:44 PM
Replies: 2
Views: 850
Hello All, I am getting this strange result when trying to append to poly.... I have saved, restarted, opened and closed and still get this sad...
Thread by: danielchappelle Subscribe
Views: 3,012
danielchappelle 19-01-2017|04:57 PM
Replies: 0
Views: 3,012
Hi, Can you please tell me how to create Arabic text in maya Thanks, Vishaal.
Thread by: vishaal Subscribe
Views: 2,151
vishaal
by vishaal
01-02-2008|08:25 PM
Replies: 3
Views: 2,151
Has anyone ever viewed the eye candy video on aliaswavefront. where they have the buildings being animated(being built from the ground up)does anyone...
Thread by: djackson362 Subscribe
Views: 992
djackson362 07-06-2003|04:41 PM
Replies: 1
Views: 992
Hi there could you do a tutorial on how to do archways please i wanted to do do a ruined building with a roman look and wanted to do crossing...
Thread by: sava Subscribe
Views: 1,455
sava
by Alan
21-04-2004|02:07 PM
Replies: 8
Views: 1,455
When modeling polys for subdivision should I keep everything 4 points? or can I be lazy and get away with 3 once in a while? will this cause problems...
Thread by: howardporter Subscribe
Views: 1,642
howardporter
by KevvyB
09-07-2003|09:30 AM
Replies: 3
Views: 1,642
I need some help trying to figure out how to model the arm? Here are some image that I uploaded. :help:
Thread by: Heist206 Subscribe
Views: 5,915
Heist206
by Jay
30-12-2010|11:16 PM
Replies: 5
Views: 5,915
Hey Guys, I was just wondering if there was some faster way than duplicating a rivet at a time. As if you could choose to duplicate a certain...
Thread by: Imperator Subscribe
Views: 2,475
Darkon
by Darkon
12-09-2002|05:54 PM
Replies: 1
Views: 2,475
Can anyone provide suggestion on modeling this lamp shade? Thanks.
Thread by: twoscoops Subscribe
Views: 887
twoscoops 16-02-2006|07:42 AM
Replies: 0
Views: 887
I create a cv curve. Revolve it. Convert Nurbs to Polygons. Delete history. Set my Normals so they’re correct and center my pivot. Now I get this...
Thread by: mtcgs Subscribe
Views: 3,126
mtcgs
by ctbram
29-05-2012|10:01 PM
Replies: 13
Views: 3,126
:headbang: Hello Why can't I go to upload page ?
Thread by: e.h.moghadam Subscribe
Views: 1,048
marlonjohn 31-12-2006|03:46 AM
Replies: 3
Views: 1,048
Hi y'all, I haven't posted in a while so that now that I'm posting this, it must mean only one thing - I need more help. :) How do you all...
Thread by: Russell Subscribe
Views: 1,192
Russell 01-11-2004|01:39 PM
Replies: 1
Views: 1,192
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