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Integrating 3D models with photography
Interested in integrating your 3D work with the real world? This might help
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Turn and rise Zip file in divX 5.02.....
Hi all, sorry didn't post the ''zip'' file Just an animation test (turn and rise) of a character (Birdy) for current project. in DivX 5.02...
Thread by: Jim
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Views: 2,477
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Jim
19-10-2002|02:51 PM
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2
Views: 2,477
'Download' for 'Bruno Head' re facial animation example!
Hi all, Here is the file 'Bruno Head' (Zip 'Bruno'and Rar as well inside to make smaller download size) re previous thread entitled: 'facial...
Thread by: Jim
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Views: 3,916
by
Jim
20-10-2002|05:38 AM
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0
Views: 3,916
Building a bulging bicep
Hi there well I'm still trying to make the "simple" man. Project 4 > learning maya 3 for osX. I have been able to bulge the muscle (half sphere)...
Thread by: 1up
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Views: 3,624
by
adldesigner
25-09-2002|11:52 PM
Replies:
5
Views: 3,624
add axis
i need a way to make a ring spin in a circle while at the same time spin on its Y axis. when i try it the ring spins all crazy because as the x axis...
Thread by: iron_tick
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Views: 2,570
by
undseth
22-10-2002|08:20 PM
Replies:
3
Views: 2,570
Is it possible to loop animation?
Is it possible to loop animation made with keys or expressions? I was having my mech warrior shoot red lasers at something, .:mingun: but got tired...
Thread by: Darkware
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Views: 7,649
by
mtmckinley
27-10-2002|12:40 AM
Replies:
6
Views: 7,649
Bird walk cycle
Hi all, Just a little walk cycle. I wanted to create a bird like 'Creep', but it looks more like he's walking rather painfully on Hot coals. ...
Thread by: Jim
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Views: 3,082
by
kbrown
23-10-2002|04:24 PM
Replies:
2
Views: 3,082
Weighted CV's in OSX
Maya 3.5 OSX I've created a Spline IK handle on a jointed model and thereafter created a cluster to limit the effect of the Spline IK. However,...
Thread by: dexter10
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Views: 3,431
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gazzamataz
22-10-2002|10:13 AM
Replies:
2
Views: 3,431
AM Rigging vs Maya Rigging
As some people on the list might already know I come from an Animation Master Background, I have spent the last two years using the program to...
Thread by: gazzamataz
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Views: 5,398
by
boomji
22-09-2002|09:14 AM
Replies:
12
Views: 5,398
Animation for you all
| Page:
1
2
this is a playblast of my characters run cycle (run, not walk :)) theres sumthing wrong with it, but i have no idea what it is, anyone know? any...
Thread by: Nem
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Views: 6,300
by
Nem
19-10-2002|05:50 PM
Replies:
20
Views: 6,300
Trax Editor Problem! Playing clips...
Hi! I am Oscar Sanchez and I'm really new to 3D and Maya. I have created a head and I have made some clips of it for facial animation. Also I have...
Thread by: oscar
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Views: 6,321
by
oscar
08-09-2002|11:14 AM
Replies:
4
Views: 6,321
Trax question
im using the trax editor and it seems to be very good, why do a lot of people keep saying its a load of bollox? anyway, question :) when u insert...
Thread by: Nem
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Views: 3,982
by
Jim
17-10-2002|02:12 AM
Replies:
12
Views: 3,982
Face animation
Hello, I'm quite new for Maya, but have quite a lot of knowledge of modeling in 3Dmax. And i'm curently switching to maya, because i think it's...
Thread by: Arjan_ceelen
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Views: 7,343
by
Jim
09-10-2002|12:39 PM
Replies:
12
Views: 7,343
Export, import smooth bind maps ...
I have a problem with exporting bind maps from a character. I ussually bind geometry to skeleton, paint skin weights and then I want to export these...
Thread by: Bimbo
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Views: 3,098
by
Bimbo
10-09-2002|10:54 AM
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0
Views: 3,098
Animating a character???
Hi! I want to animate a character ( a robot) he should: - walk - shoot - stand up - lay...
Thread by: .:morpher:.
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Views: 3,299
by
.:morpher:.
10-09-2002|07:45 AM
Replies:
3
Views: 3,299
Animation Sliders
In Max you have the capability to create a slider for you animation, .. You move the slider and the joint and the character in the scene moves also !...
Thread by: Protheus
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Views: 4,117
by
Protheus
25-09-2002|09:11 AM
Replies:
6
Views: 4,117
Swimming fish
As I was making my fishy scene for the mini competition I got the idea of animating the fish too. I already have the fish moving forward as I shooted...
Thread by: kbrown
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Views: 3,556
by
kbrown
29-09-2002|01:24 PM
Replies:
5
Views: 3,556
Bird Rig ! - By Jim
Hi Guys! Jim has been kind enough to send me this Bird Rig so you guys can download and play around with. So many thanks. As soon as the site...
Thread by: Kevin
Views: 4,536
by
David
03-10-2002|09:54 PM
Replies:
2
Views: 4,536
Camera movement and cloth solver
Couple of quick questions: How can I edit the motion of a camera using the Graph Editor? Even though I have keyframes saved, the motion...
Thread by: aeroillini
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Views: 3,410
by
aeroillini
30-09-2002|11:49 PM
Replies:
3
Views: 3,410
mirroring polygon blend shapes
I am setting up my character for facial animation and I am having trouble solving what I think ought to be a simple problem. The head is modelled...
Thread by: patrickm
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Views: 3,235
by
patrickm
03-10-2002|09:52 PM
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0
Views: 3,235
Simply walk test
Just trying to get the weight and look of a simple walk. Comments, suggestions welcomed. Kurt
Thread by: Kurt
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Views: 2,932
by
Kurt
30-10-2002|04:52 PM
Replies:
4
Views: 2,932
Orthographic camera
Hi, I need to make an animation with orthographic camera and need to zoom in/out. I tried to use the orthographic width but I found is not a...
Thread by: theliviu
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Views: 6,309
by
BabyDuck
04-11-2002|04:35 PM
Replies:
3
Views: 6,309
theliviu
I did try but it doesnt effect ... in perspective camera all it's ok, I can obtain the zooming ! but I need to use the orthographic width and it is...
Thread by: theliviu
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Views: 2,758
by
BabyDuck
04-11-2002|04:43 PM
Replies:
3
Views: 2,758
Trax problems fixed somewhat now (just plain ignorance)
Hi all, Just an amendment to the earlier speel about problems related to the Trax editor and NLA in Maya. I previously outlined why Trax was...
Thread by: Jim
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Views: 3,310
by
Kurt
04-11-2002|02:23 PM
Replies:
1
Views: 3,310
Trax problems fixed somewhat now (just plain ignorance)WITH IMAGES
Sorry forgot to upload image...... Hi all, Just an amendment to the earlier speel about problems related to the Trax editor and NLA in Maya. ...
Thread by: Jim
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Views: 3,983
by
Jim
04-11-2002|12:28 PM
Replies:
0
Views: 3,983
Advanced Skeleton 5 help
hello, Much as I hated to migrate to Maya after Autodesk killed Softimage for no good reason...here I am. I've got modelling down for the most...
Thread by: Neil78
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Views: 777
by
Neil78
06-01-2024|10:59 PM
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Views: 777
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