Complex UV Layout in Maya
Over the last couple of years UV layout in Maya has changed for the better. In this course we're going to be taking a look at some of those changes as we UV map an entire character
Hey All Lets Use this thread as a discussion for character topology. Post up your images of your character meshes in here to get some advice for...
Thread by: Jay Subscribe
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Jay
by Jay
17-08-2019|09:19 AM
Replies: 229
Views: 255,326
 
THis is a school project I have been working on for a while, I used bits and pieces from the Jet speeder tutorial to do some of the engine modeling,...
Thread by: Soulrider911 Subscribe
Views: 25,151
Soulrider911
by Jay
11-11-2021|02:52 PM
Replies: 14
Views: 25,151
Started modeling Assets for my Interior Project;):happy: More to come;)
Thread by: Nukefr Subscribe
Views: 24,668
Nukefr
by Nukefr
06-09-2020|01:36 PM
Replies: 8
Views: 24,668
Hi! Been quite a while since I've been on here, was a regular on the site about 10 years ago, just getting back into Maya after 10 years of...
Thread by: Dango77 Subscribe
Views: 10,921
Dango77
by Dango77
27-08-2020|05:17 PM
Replies: 1
Views: 10,921
Just a little something to keep me entertained. :) Modeled after the actual table I have. Whatcha guys fink? :)
Thread by: I-Iybrid Subscribe
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Ivaughn02 05-03-2019|11:19 PM
Replies: 20
Views: 16,749
Assets building for the sci fi environment.:D:)
Thread by: Nukefr Subscribe
Views: 8,951
Nukefr
by Nukefr
31-01-2019|03:56 AM
Replies: 0
Views: 8,951
Ive completed a model and when i finish putting it up on sketchfab it appears severely different its just black with green surrounding it, even when...
Thread by: chaoshound12 Subscribe
Views: 10,075
chaoshound12 16-10-2018|04:25 PM
Replies: 1
Views: 10,075
Short project that is my take on a game character of Captain Flint from the show black sails. Phase 1: MD Clothing creation keeping it simple. ...
Thread by: MrPinkus Subscribe
Views: 23,327
MrPinkus
by murambi
27-09-2018|12:23 AM
Replies: 15
Views: 23,327
Hey there 1st time tried doin a nissan model, basically when modelling whats a good way of cleaning up the mesh without destroying many things i feel...
Thread by: chaoshound12 Subscribe
Views: 9,254
chaoshound12 22-08-2018|09:17 PM
Replies: 0
Views: 9,254
So I finally decided to dive into 3d printing and I think I have found an aspect of 3d art that really sings to me. The last 2 weeks I have been...
Thread by: Kurt Subscribe
Views: 53,639
Kurt
by Kurt
31-07-2018|02:47 AM
Replies: 63
Views: 53,639
I need to create some animation cycles for video game and could use some feedback. I've only attempted animation once and that was many, many years...
Thread by: Perfecto Subscribe
Views: 13,015
Ozgalis
by Ozgalis
12-03-2018|08:56 PM
Replies: 5
Views: 13,015
some snaps of some finalized nature assets from my own dev project. Created with Maya and rendered in real time with cryengineV. ...
Thread by: leonlabyk Subscribe
Views: 11,038
leonlabyk 22-12-2017|07:35 PM
Replies: 2
Views: 11,038
Been a while since I did modelling, so had to relearn the basics, back to an old favourite. Just have to start texturing now. ...
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Views: 9,803
dragonsfire 23-11-2017|04:07 PM
Replies: 0
Views: 9,803
Hi guys - Anyone know why my Xgen is flickering when rendered in Arnold. This video has two shots, the first, no movement what so ever, the second...
Thread by: tweetytunes Subscribe
Views: 10,876
tweetytunes 09-11-2017|07:50 PM
Replies: 1
Views: 10,876
My other projects have been on hold as I had to get a art test done for a job. Had to recreate an image with some bits of furniture and then build,...
Thread by: tweetytunes Subscribe
Views: 11,025
tweetytunes 10-09-2017|10:58 AM
Replies: 13
Views: 11,025
Well after a prolonged break from using Maya - starting a project to dust of the cobwebs. Going back to a fav of mine - Grimlock from the...
Thread by: tweetytunes Subscribe
Views: 10,773
tweetytunes 03-09-2017|10:43 AM
Replies: 6
Views: 10,773
Block out Hi all - I know I just started my Grimlock but saw this today and just had to enter the comp. Going to do this concept by Gary Yeung. ...
Thread by: tweetytunes Subscribe
Views: 10,992
tweetytunes 12-08-2017|05:16 PM
Replies: 8
Views: 10,992
http://i.imgur.com/UA725tF.jpg Not posted here in a while but here is a link to a game prototype I have been working on with my free time that is...
Thread by: leonlabyk Subscribe
Views: 9,204
leonlabyk 29-07-2017|03:10 PM
Replies: 3
Views: 9,204
Just took a quick render of my wip, will finish off the cable tomorrow then I will work on the textures.
Thread by: mr_mayagi Subscribe
Views: 13,269
mr_mayagi 18-07-2017|06:41 PM
Replies: 12
Views: 13,269
Hi Guys, Working on finishing a game character to drop in UE4 and have just finished the high res head. Thought I would share the results. I...
Thread by: MrPinkus Subscribe
Views: 9,798
MrPinkus 28-06-2017|12:06 AM
Replies: 1
Views: 9,798
Have wanted to do a Steam Punk something for a long time and have decided to finally get on with it.
Thread by: Kurt Subscribe
Views: 9,589
Kurt
by Kurt
17-06-2017|11:30 PM
Replies: 4
Views: 9,589
Here is what I am currently working on. Excited to get into the rigging part. I've rigged a few characters in the past but never used IK. That's what...
Thread by: sampson01 Subscribe
Views: 10,595
sampson01 15-06-2017|06:52 PM
Replies: 5
Views: 10,595
Hi Guys, can anyone shed some light on what is happening with the normals/normal map on my model below? The fist image has major artifact issue...
Thread by: MrPinkus Subscribe
Views: 9,367
MrPinkus
by Kurt
15-05-2017|02:31 PM
Replies: 4
Views: 9,367
Hello, I’m experimenting with some architectural viz work and wanted to get you all’s suggestions on how to proceed with the roof and molding for...
Thread by: thawk127 Subscribe
Views: 10,013
thawk127
by Gen
11-04-2017|06:16 AM
Replies: 5
Views: 10,013
Hello. I would like to share my major class project for my "Textures and Lighting" college course, called our "Tabletop Scene". We have the option of...
Thread by: JustMcCollum Subscribe
Views: 10,999
JustMcCollum
by Gen
04-04-2017|07:21 AM
Replies: 1
Views: 10,999
So I wanted to immortalise this blast from my past in 3D. Well, it was already 3D, but you know... Don't ask what methods I use to model stuff. I...
Thread by: xgabrielx Subscribe
Views: 19,033
xgabrielx 18-03-2017|04:11 PM
Replies: 23
Views: 19,033
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