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Substance Painter
In this start to finish texturing project within Substance Painter we cover all the techniques you need to texture the robot character.
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Character Modeling Question
Hey! I just started learning modeling Characters in Maya. So i modeled one side of the Character and duplicate special the other side as an...
Thread by: Xenophanes
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Views: 2,973
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Xenophanes
25-03-2014|09:20 PM
Replies:
4
Views: 2,973
Repeat action in parts of mesh
So this is a problem i have stumbled on many times. http://i59.tinypic.com/w9ck1g.png See i get a certain area in my mesh that are the same,...
Thread by: Skalman
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Views: 5,994
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Skalman
12-03-2014|07:45 PM
Replies:
12
Views: 5,994
tile part of a tire
http://i59.tinypic.com/mhsi1z.png how can i tile this? if i duplicate and move it in the Y it will not be lined up properly. im going ****ing nuts...
Thread by: Skalman
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Views: 2,246
by
NextDesign
11-03-2014|12:58 PM
Replies:
3
Views: 2,246
Extrude Face while keeping edges flexible
Hi, I'm trying to follow a tutorial. In it, the instructor moves a single face on a sphere, but the edges are flexible and end up being curved as...
Thread by: sprqst
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Views: 3,046
by
tweetytunes
07-03-2014|01:11 AM
Replies:
1
Views: 3,046
Steel tube hand
Hi All, I'm hoping for a little help with some modeling. I want to create a model of a hand that looks like its made up of lots of steel tube...
Thread by: Maya B Frank
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Views: 1,763
by
Maya B Frank
21-02-2014|04:21 PM
Replies:
0
Views: 1,763
curved Stairs - Problem with planar surface creation
Hi all, I have modeled this stairs for a house patio.. but I don't know how to create a clean topology for the top of the stairs.. all I need is a...
Thread by: andrearastelli
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Views: 4,640
by
goggles
19-02-2014|06:53 PM
Replies:
4
Views: 4,640
Generating a wavy/sine surface
I can't find it out using maya or using google how I can generate/manipulate a surface to make it wavy like in the picture below. Here is a link...
Thread by: SphereSphere
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Views: 7,529
by
NextDesign
11-02-2014|08:37 PM
Replies:
11
Views: 7,529
modelling 3d character
Hello, i am newbie in maya . I am trying to make a 3d character but when i am selecting character's hand its leg is also selected . why ? please...
Thread by: ahad007
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Views: 2,773
by
Skalman
11-02-2014|11:31 AM
Replies:
3
Views: 2,773
Modeling a realistic eye
Hi. I'm following this guide: http://phungdinhdung.com/Studies_paper/Realistic_face_modeling.shtm As i already know how to make decent head...
Thread by: Skalman
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Views: 12,138
by
Skalman
10-02-2014|12:22 PM
Replies:
7
Views: 12,138
How to extrude on angled shapes?
Hi guys first things first I am relatively new to Maya and my major skill isn't modelling. Recently I encountered a problem which I thought is...
Thread by: simpleJack
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Views: 7,484
by
stwert
05-02-2014|03:18 PM
Replies:
3
Views: 7,484
Crazy black faces
Good Day everyone! I'm not a complete noob to 3D/Maya, but now I'm stuck and just cannot figure out what's going on. It's a face modeling which I...
Thread by: borlag
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Views: 12,165
by
NextDesign
04-02-2014|08:11 PM
Replies:
8
Views: 12,165
Iphone model helpp!!
Can someone please help me, I have a very close deadline and I have really been struggling with Maya. It seems I spend hours and hours trying to...
Thread by: claz140
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Views: 3,213
by
chetanMAAC
04-02-2014|12:50 PM
Replies:
4
Views: 3,213
Select vertice/edge
Hello! I'm new to Maya so have a question . When selecting edge or vertex all adjacent vertices/edges turn to yellow or red . Please tell how to...
Thread by: nursbay
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Views: 2,208
by
nursbay
03-02-2014|09:37 AM
Replies:
3
Views: 2,208
Tv
Hi Im struggling with a few things on this tv I have inner panels which have a bevel on the edge and an inset. I cant seem to get the correct...
Thread by: Sircharles
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Views: 3,042
by
goggles
31-01-2014|09:53 PM
Replies:
14
Views: 3,042
Face modeling
| Page:
1
2
Hi, I've seen a thread here for correct topology for head modeling, http://simplymaya.com/forum/showthread.php?t=24483&page=5 but when modeling a...
Thread by: Sircharles
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Views: 7,324
by
Skalman
29-01-2014|08:32 AM
Replies:
22
Views: 7,324
Avoid pinching caused by extrusions on subdivided surfaces.
How can i avoid having pinches on the shown vertices? İncreasing cyclinder segments solves it abit but still getting bad result. I moved the vertices...
Thread by: goggles
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Views: 4,492
by
goggles
24-01-2014|09:53 PM
Replies:
3
Views: 4,492
Reflection Not Working
Hi, I am working on a character, and everything went fine until I deleted an edge and vertices with DELETE and not CTRL + DELETE. Now the reflection...
Thread by: bhc11
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Views: 2,683
by
bhc11
21-01-2014|03:30 PM
Replies:
0
Views: 2,683
Adding details to model without enough polygons?
So i got this model, im not sure if i can call it a low polygon model, thats not really what i'm aiming for. but the polygons are way to big for me...
Thread by: Skalman
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Views: 6,126
by
bullet1968
15-01-2014|11:52 AM
Replies:
5
Views: 6,126
keen shapes
I have to do shape like this. How can I create this please? http://imagizer.imageshack.us/v2/800x600q90/30/guvd.jpg
Thread by: Minatory
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Views: 3,031
by
ctbram
14-01-2014|04:39 PM
Replies:
7
Views: 3,031
Uv unfolding is not working.
I'm at my wit's end here... I've tried the entire day to make the uv unfold in the uv texture editor work in maya. But everytime I try the uv don't...
Thread by: ellenor90
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Views: 22,132
by
Skalman
09-01-2014|07:26 AM
Replies:
5
Views: 22,132
Extruding Tri's
Hey guys, i'm really stuck with what to do to fix this issue. I'm trying to extrude tri's without losing the back faces in Maya. I'v attached some...
Thread by: midicharm
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Views: 2,457
by
midicharm
06-01-2014|04:41 PM
Replies:
2
Views: 2,457
Maya 2012 Render issue
Hello everyone, http://youtu.be/ZZNO3ey4NcI I am having trouble with rendering in Maya 2012. And would most appreciate and be greateful for...
Thread by: tariq1983
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Views: 4,460
by
Gen
29-12-2013|12:58 AM
Replies:
13
Views: 4,460
Scaling down part of a cylinder
Hello, I'm attempting to follow instructions from a book to scale down part of a cylinder (See attached photos). To quote it directly: I...
Thread by: newuser
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Views: 5,245
by
MrYeti
20-12-2013|01:39 AM
Replies:
8
Views: 5,245
No depth when extruding?!
Hi there, I'm here with another question. I'm working on a logo I want to animate and therefor I had to separate pieces from it. Now I want...
Thread by: Stylow
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Views: 2,730
by
Gen
14-12-2013|08:25 AM
Replies:
1
Views: 2,730
How is it even possible in Maya to simply close a curve/cap a curve?
Firstly, I was following a tutorial to catch up on my modelling skills (since im an animator) however, when I got to the point where I make a planar...
Thread by: dudechester
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Views: 6,813
by
dudechester
06-12-2013|03:12 PM
Replies:
6
Views: 6,813
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