Substance Painter
In this start to finish texturing project within Substance Painter we cover all the techniques you need to texture the robot character.
Hi All, I need help for maya particle instancer. I want to achieve a result like the picture on the left side which is poly cubes light up with...
Thread by: Andy William Subscribe
Views: 2,084
Andy William 27-05-2008|06:44 AM
Replies: 0
Views: 2,084
Hey all. I'm working a piece that involves water running from a sink faucet. I've reached a good point where I have the water emitting from the...
Thread by: andymation Subscribe
Views: 2,095
andymation 18-08-2008|01:20 AM
Replies: 1
Views: 2,095
I need to come up with a way to shoot spider webs. My plan is to have liquid shoot towards a target. And the container ends with a web. Any...
Thread by: animaguy Subscribe
Views: 3,006
animaguy 19-03-2012|12:08 PM
Replies: 1
Views: 3,006
hello all- I'm in quite a bind. I have created a 3D fluid effect smokering. and it looks so pretty. However, now i can't get any of my fields to...
Thread by: annmarie Subscribe
Views: 2,255
annmarie 26-07-2006|04:47 PM
Replies: 3
Views: 2,255
I wanted to make a cloud with some fluid effects, and thought about emitting particlers from it to look like rain. Is this possible? I haven't had a...
Thread by: AnthonyCg Subscribe
Views: 2,330
AnthonyCg 07-05-2008|01:44 PM
Replies: 2
Views: 2,330
Trying to get some realistic rain here. This is what I have so far. I used particles with instanced shapes. The problem is that since the scene will...
Thread by: AnthonyCg Subscribe
Views: 2,902
AnthonyCg
by ragecgi
07-05-2008|01:54 PM
Replies: 7
Views: 2,902
http://imageshack.us/a/img341/7176/imgqgr.jpg Why is the fluid smoke appearing in rectangles and squares? pls help :( Auto-resize is on...
Thread by: anujab Subscribe
Views: 3,132
fantastico 12-02-2014|08:55 PM
Replies: 2
Views: 3,132
i want to make a affect of a sheild that looks like a thick water/jello affect hehe(i dont know how to describe it)or like that stargate wormhole...
Thread by: Apollo15 Subscribe
Views: 1,539
Calvin
by Calvin
10-12-2002|08:47 AM
Replies: 3
Views: 1,539
i want to animate text too look like flames(blue if possibe) how do i get this affect ~TJ~
Thread by: Apollo15 Subscribe
Views: 1,846
Apollo15 18-12-2002|02:35 AM
Replies: 3
Views: 1,846
Helo, I suceeded to make a blanket drop over a table (object). Just like the bed tutorial. What I want to accomplice is to "pull" the blanket off...
Thread by: Arce Subscribe
Views: 1,893
Arce
by Arce
28-01-2003|09:54 AM
Replies: 2
Views: 1,893
I am Trying to create a flame using Bifrost Aero.When i render it,it looks blurry.I tried putting lower value in master voxel but still it gives...
Thread by: ArenaAdajan Subscribe
Views: 6,748
ArenaAdajan 07-11-2020|04:33 AM
Replies: 0
Views: 6,748
Hi i have nparticle water filling a sphere. At a certain frame i have turned off the collide so the particles begin to escape. but for the life of me...
Thread by: av24 Subscribe
Views: 4,464
av24
by av24
25-04-2011|10:13 AM
Replies: 0
Views: 4,464
Hello I am currently working on a project where spheres created from MASH are bouncing around. Each sphere has it's own shader. I want to bake...
Thread by: AverageRigger Subscribe
Views: 9,922
AverageRigger 20-11-2020|04:38 PM
Replies: 1
Views: 9,922
Hi, Just saw the tornado tut and I it was quite easy to follow too. Now my question is how can I set up the scene so that the tornado will suck...
Thread by: aydinu Subscribe
Views: 2,316
aydinu
by strobe7
05-02-2004|04:54 PM
Replies: 3
Views: 2,316
I am using Syflex to create the cloth of my character, and it´s urgent, cause it´s for the TV, and soon it will be on air. Well, that´s the problem:...
Thread by: azhhael Subscribe
Views: 2,037
Shayder
by Shayder
10-11-2004|09:39 PM
Replies: 1
Views: 2,037
Hi everyone! This is something te one or the other stumbled across, so I did some "research" and here is the answer. The question was "How can...
Thread by: BadG3r Subscribe
Views: 2,556
BadG3r
by BadG3r
21-05-2007|11:04 PM
Replies: 0
Views: 2,556
I learned recently how to make rain in maya, but I don't know how to aim it at a window in my scene and make the rain roll down as it collides. I...
Thread by: banksta Subscribe
Views: 2,691
banksta
by banksta
13-06-2007|02:35 PM
Replies: 0
Views: 2,691
Hey... I'm not sure wether or not this question has been asked before, but I couldn't really find much... I want to make a simple scene in...
Thread by: bbusterr Subscribe
Views: 2,440
bbusterr
by mirek03
18-02-2008|12:29 PM
Replies: 7
Views: 2,440
I have a fluids smoke simulation I'm quite happy with, but when I go to create a fluid ncache, it changes my simulation, and the same goes for batch...
Thread by: bconrad1 Subscribe
Views: 1,777
bconrad1 26-09-2013|07:35 PM
Replies: 0
Views: 1,777
Hello, I am trying to create a simulation of falling leaves. I can apply nCloth to a poly plane, adjust the settings, and get a desired result, but...
Thread by: Bcurless Subscribe
Views: 7,047
Calvin
by Calvin
06-07-2021|01:49 AM
Replies: 1
Views: 7,047
Hi, when instancing geometry is there a way to use multiple geometry shapes on the same particleShape and if so how? This one has had me stumped...
Thread by: bendingiscool Subscribe
Views: 1,510
bendingiscool
by BadG3r
14-11-2007|12:58 PM
Replies: 1
Views: 1,510
Hey, I want to make a large laser beam hitting earth, and blowing up part of it. The explosion part I think I'm gonna be ok with, but I was wondering...
Thread by: bendingiscool Subscribe
Views: 4,979
bendingiscool 02-01-2008|04:35 PM
Replies: 5
Views: 4,979
Hey guys, I'm trying to create some smoke sprites in photoshop but am having trouble getting the alpha channel on them, so that when I apply them to...
Thread by: bendingiscool Subscribe
Views: 1,676
bendingiscool
by mirek03
20-11-2007|08:46 AM
Replies: 5
Views: 1,676
Hey guys, I am having problems with my sprites, well not specifically sprites but particle/geometry collisions in general. I have a scene where...
Thread by: bendingiscool Subscribe
Views: 2,143
bendingiscool 22-12-2007|06:37 AM
Replies: 6
Views: 2,143
Hey, not sure if this is right forum for it, but I was wondering how I would go about converting geometry into a fluid, if anyone has used houdini...
Thread by: bendingiscool Subscribe
Views: 4,083
bendingiscool 10-08-2008|11:36 AM
Replies: 2
Views: 4,083
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