Introduction to Maya - Modeling Fundamentals Vol 2
This course will look in the fundamentals of modeling in Maya with an emphasis on creating good topology. It's aimed at people that have some modeling experience in Maya but are having trouble with complex objects.
Hello to all. I am sorry that my first post for this great communitiy is a cry for help... but I desperately need some help. And sorry for my...
Thread by: Lokjutus Subscribe
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onemillionthanks 27-07-2018|07:31 AM
Replies: 119
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mental ray..hum Mayabatch....hummm The difference do not only lie in GI and FG. :D Mayabatch can't render the bump.. (maybe because this is...
Thread by: keops Subscribe
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keops
by keops
30-10-2002|08:17 PM
Replies: 0
Views: 2,450
Hi, I need to make an animation with orthographic camera in of a perspective camera and need to zoom in/out. I tried to use the orthographic width...
Thread by: theliviu Subscribe
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theliviu 04-11-2002|11:51 AM
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What is everyone's favorite custom render globals section to get the most realistic image?
Thread by: MKess007 Subscribe
Views: 1,364
MKess007 12-11-2002|12:35 PM
Replies: 0
Views: 1,364
First, hello all ;) New here... I'm having a hard time understanding some weird things that happen around maya 4 and mental ray 3.0 (i guess)....
Thread by: brunner Subscribe
Views: 1,262
brunner
by brunner
16-12-2002|01:21 AM
Replies: 0
Views: 1,262
Hi all! i downloaded a few shaders from highend to my \AliasWavefront\ShaderLibrary\shaders\Glass directory it works fine but it is not perfect...
Thread by: subnurbs Subscribe
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subnurbs 03-02-2003|06:25 PM
Replies: 0
Views: 1,365
Hi, I tried rendering out a Z depth channel while using MR the other day and for the life of me could not. I wish to use the Z depth channel...
Thread by: Jim Subscribe
Views: 1,183
Jim
by Jim
12-02-2003|01:35 PM
Replies: 0
Views: 1,183
The first time i rendered an outdoor scene using MR for Global Ilumination, de render came out very good, so i saved the file for posterior shots!...
Thread by: englar Subscribe
Views: 1,010
englar
by englar
13-02-2003|12:30 AM
Replies: 0
Views: 1,010
When I choose my rocket ship (following Mastering Maya Complete 2) and then Shift+select a spot light, then add constrain--->aim, I am not getting...
Thread by: jheaven Subscribe
Views: 1,171
jheaven
by jheaven
13-02-2003|05:10 PM
Replies: 0
Views: 1,171
hey all How would you create projector maps thru spotlights in maya? if i used a spotlight projecting onto a brickwall to create the shadows...
Thread by: astroboii Subscribe
Views: 1,042
astroboii 19-02-2003|03:28 AM
Replies: 0
Views: 1,042
this is only temp (sorry) you can delete this now, sorry again Brian
Thread by: brian_ellebracht Subscribe
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brian_ellebracht 07-03-2003|09:33 PM
Replies: 0
Views: 1,011
hey what's up peoples! (very frustrated) I've just recently downloaded the wireData plug in. I've unzipped it, and loaded it into maya. ...
Thread by: strytus Subscribe
Views: 3,462
strytus
by strytus
11-03-2003|06:40 PM
Replies: 0
Views: 3,462
I found out today how to figure out what numbers mental ray set as auto, when you set min-/max-radius in FinalGathering. Apparently, if you set MR...
Thread by: undseth Subscribe
Views: 1,994
undseth
by undseth
13-03-2003|03:26 PM
Replies: 0
Views: 1,994
Hi everybody I need to find out what are the following settings for Panoramic Camera Film Gate. Where can I get this info? It seems that all...
Thread by: aderium Subscribe
Views: 1,540
aderium
by aderium
29-03-2003|10:07 PM
Replies: 0
Views: 1,540
This : http://www.3dtotal.com/team/Tutorials/xsi_lighting/lighting.asp its MR for XSi, but I bet you can convert the info to Maya.. Looks like...
Thread by: caligraphics Subscribe
Views: 981
caligraphics 31-03-2003|08:33 AM
Replies: 0
Views: 981
Mental Ray allowes you to create a file for Final gather so that it does not need to gather the info again. In the Mental Ray Globals under Final...
Thread by: aderium Subscribe
Views: 1,806
aderium
by aderium
15-04-2003|08:45 PM
Replies: 0
Views: 1,806
ello all, question about GI_Joe I have an object on top of a plane - when using gi_joe should you use light-linking to make the ground lights...
Thread by: cb8rwh Subscribe
Views: 1,123
cb8rwh
by cb8rwh
28-04-2003|06:46 PM
Replies: 0
Views: 1,123
I´m working on a scene where I have a light shining through an opening in a polygon surface (or actually many openings). But I have a problem......
Thread by: DukerX Subscribe
Views: 1,035
DukerX
by DukerX
28-04-2003|06:50 PM
Replies: 0
Views: 1,035
ello, don't know whether it's just my setup, but if I have shadow casting lights on the ground lights with gi_joe - they don't even cast any...
Thread by: cb8rwh Subscribe
Views: 1,384
cb8rwh
by cb8rwh
11-05-2003|08:34 PM
Replies: 0
Views: 1,384
hi I am using mental ray for maya 1.5.1...Its a normal scene which is being lit by an HDR image by mapping the image onto a sphere as described...
Thread by: jooji Subscribe
Views: 1,581
jooji
by jooji
17-05-2003|05:51 PM
Replies: 0
Views: 1,581
hi, i am attaching image of prob.....could someone plz . tell what is error.............cause if i apply env. ball in directly reflection then...
Thread by: lalamax3d Subscribe
Views: 1,273
lalamax3d 25-05-2003|01:20 PM
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Views: 1,273
I have made a sphere with an environment texture on it that i want to use for reflections for my refelective objects, and it works how i want it to...
Thread by: phalcon Subscribe
Views: 1,079
phalcon
by phalcon
29-05-2003|12:38 AM
Replies: 0
Views: 1,079
Hi everyone, Sorry I have not been around for a while but my Internet conn has been down. Ok.The issue now is how to use MR in a animation. ...
Thread by: aderium Subscribe
Views: 2,294
aderium
by aderium
31-05-2003|03:01 PM
Replies: 0
Views: 2,294
hey, whenever I render with 3d motion blur on, it's extremely grainy, is there a way to fix this? any help would be appreciated
Thread by: PilotLtKettch Subscribe
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PilotLtKettch 03-06-2003|12:59 AM
Replies: 0
Views: 2,084
get a scriptt wich allows to render,different regions with Maya renderer: global proc get_RenderRegions( int $x_res, int $y_res, int...
Thread by: filou Subscribe
Views: 1,603
filou
by filou
17-06-2003|05:05 AM
Replies: 0
Views: 1,603
Hi All, I'm new here, just got the custom shaders in mental ray up and running, but they seem to crash anytime I use them. Specifically I was...
Thread by: carmie Subscribe
Views: 2,257
carmie
by carmie
23-06-2003|09:40 AM
Replies: 0
Views: 2,257
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