Introduction to Maya - Modeling Fundamentals Vol 2
This course will look in the fundamentals of modeling in Maya with an emphasis on creating good topology. It's aimed at people that have some modeling experience in Maya but are having trouble with complex objects.
I wish to animate a ball that is active rigid body whitout hit it whit another object. I wish to set key to translation of the ball. :headbang:
Thread by: taheri_mdm Subscribe
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taheri_mdm 03-08-2008|11:17 PM
Replies: 1
Views: 2,318
hi there, i have been learning particles in maya recently, and i was wondering if anybody knows how to build particles out of a geometrical shape,...
Thread by: jacobtwumasi Subscribe
Views: 3,114
jacobtwumasi 31-07-2008|11:53 PM
Replies: 2
Views: 3,114
Hi there, I have a polygon shape which I would like to apply the burnpaper effect to but don't really know where to start. I thought if I deleted...
Thread by: sjtaylor84 Subscribe
Views: 2,537
sjtaylor84
by ragecgi
28-07-2008|03:05 AM
Replies: 2
Views: 2,537
I need to illustrate fuel flowing through a CG engine cut-away. We do some animation here on a small scale. Usually pretty basic stuff, nothing very...
Thread by: mtcgs Subscribe
Views: 1,995
mtcgs
by ragecgi
24-07-2008|10:13 AM
Replies: 3
Views: 1,995
Hi everyone, I'm not very experienced at all in using MAYA, and I happened to want to make a fountain, and animate it. I thought that particles...
Thread by: Bluethunder Subscribe
Views: 4,373
Bluethunder 24-07-2008|06:33 AM
Replies: 12
Views: 4,373
In the Maya help there's an example of what is possible using a viscous liquid.... http://localhost:4448/Maya6.5/en_US/Movies/lavaflow.mov How...
Thread by: pitrie17 Subscribe
Views: 6,565
pitrie17
by mirek03
18-07-2008|09:26 AM
Replies: 16
Views: 6,565
has anyone had a problem with Maya 8.5 hair not updating during a simulation? What I mean is; On frame 1 the hair is standing straight up, as...
Thread by: Velusion Subscribe
Views: 2,433
Velusion 12-07-2008|06:20 AM
Replies: 4
Views: 2,433
Hey all, So here's what I'm trying to do. I want my particles to be static until a collision object activates them. Based on a great thread by...
Thread by: Dann Subscribe
Views: 2,464
Dann
by ragecgi
11-07-2008|02:48 AM
Replies: 6
Views: 2,464
Hi, Im having a problem with my cars colliding with eachother. There on motion paths so I created them to be passive and then set keys for them to...
Thread by: Monkey Wrench Subscribe
Views: 2,575
Monkey Wrench 08-07-2008|08:20 AM
Replies: 3
Views: 2,575
Hi! I need help with something. I'm trying to put together some River Rapids (like those you find at a theme park), and I'm trying to make it rather...
Thread by: Edward256 Subscribe
Views: 2,954
Edward256 08-07-2008|08:07 AM
Replies: 11
Views: 2,954
Alright. So I'm pretty new to maya and just learned some basics with motiontracking. What I'm trying to do is motion track a piece of footage, then...
Thread by: mflourishes Subscribe
Views: 1,455
mflourishes
by ragecgi
28-06-2008|06:35 PM
Replies: 1
Views: 1,455
I'm looking for a tutorial or help in finding out how to continuously create lots of the same shapes through emitters or some other way. I want...
Thread by: Phizzon Subscribe
Views: 1,670
Phizzon
by ragecgi
25-06-2008|06:03 AM
Replies: 3
Views: 1,670
Hey all, just pointing out my new Render Layers and Material Overrides video tutorial available HERE
Thread by: ragecgi Subscribe
Views: 1,382
ragecgi
by ragecgi
14-06-2008|05:58 PM
Replies: 0
Views: 1,382
Hi, about to start some minor particle work for the first time for uni. After a bit of googling I've discovered that there were issues rendering...
Thread by: gubar Subscribe
Views: 2,254
gubar
by ragecgi
13-06-2008|06:10 PM
Replies: 4
Views: 2,254
Is there a way to speed up the simulation done using dynamics? no particles are used, just a ball hitting domino's but about half way through the...
Thread by: Rhetoric Camel Subscribe
Views: 5,394
RaginRob 03-06-2008|01:52 AM
Replies: 4
Views: 5,394
Hello Can any one give me any suggestion on how to make blood. I need it to splatter first like on a wall and then drip down. Any idea would...
Thread by: alienfromblueplanet Subscribe
Views: 4,223
alienfromblueplanet 30-05-2008|06:24 AM
Replies: 5
Views: 4,223
Hi All, I need help for maya particle instancer. I want to achieve a result like the picture on the left side which is poly cubes light up with...
Thread by: Andy William Subscribe
Views: 2,079
Andy William 27-05-2008|06:44 AM
Replies: 0
Views: 2,079
I am building a model for an atom. I want to show the atom of a hydrogen in which electron is revolving around the nucleus. as electron revolves it...
Thread by: bilalbajwa2336 Subscribe
Views: 6,053
bilalbajwa2336 26-05-2008|01:06 AM
Replies: 24
Views: 6,053
Hi there, I'm looking for a solution to this: I want to create a moving vacuum cleaner with particles and fields. My scene contains a plane...
Thread by: RaginRob Subscribe
Views: 18,435
RaginRob 20-05-2008|01:59 PM
Replies: 5
Views: 18,435
Hello everyone, I am currently working on a school project, creating an interactive statue that draws energy from the win, using a technology...
Thread by: maoam Subscribe
Views: 2,676
maoam
by maoam
18-05-2008|04:12 PM
Replies: 12
Views: 2,676
Hey guys, Ive modelled a pendant on a chain that I want to swing around. There are about 15 links in the chain, none of them are touching. I...
Thread by: Matt1234 Subscribe
Views: 2,032
Matt1234
by ragecgi
18-05-2008|07:40 AM
Replies: 4
Views: 2,032
Trying to get some realistic rain here. This is what I have so far. I used particles with instanced shapes. The problem is that since the scene will...
Thread by: AnthonyCg Subscribe
Views: 2,898
AnthonyCg
by ragecgi
07-05-2008|01:54 PM
Replies: 7
Views: 2,898
I wanted to make a cloud with some fluid effects, and thought about emitting particlers from it to look like rain. Is this possible? I haven't had a...
Thread by: AnthonyCg Subscribe
Views: 2,327
AnthonyCg 07-05-2008|01:44 PM
Replies: 2
Views: 2,327
I have a matte painting and want to create an extra rock face in 3d in the red area which I would like to animate crumbling and crashing away. Is...
Thread by: leonlabyk Subscribe
Views: 2,719
leonlabyk
by ragecgi
05-05-2008|06:11 PM
Replies: 11
Views: 2,719
im experimenting with explotions but im having some difficulty the area around the explotion is far too light (the black bits on the image) how do...
Thread by: elephantinc Subscribe
Views: 1,719
elephantinc
by ragecgi
04-05-2008|04:41 PM
Replies: 6
Views: 1,719
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