Introduction to Maya - Rendering in Arnold
This course will look at the fundamentals of rendering in Arnold. We'll go through the different light types available, cameras, shaders, Arnold's render settings and finally how to split an image into render passes (AOV's), before we then reassemble it i
I'm texturing a model with multiple projections and a smooth proxy. Somewhere along the line I changed from one shader to another on a projection and...
Thread by: ereitz Subscribe
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ereitz
by ereitz
07-09-2003|02:35 AM
Replies: 3
Views: 2,857
What kind of lights would I use if I wanted to create a tube light (flourescent). Would I take maybe three point lights and space them out then add...
Thread by: Russell Subscribe
Views: 1,645
Russell
by Russell
07-09-2003|03:22 AM
Replies: 2
Views: 1,645
Hello. I'm having a bit of a problem here with maya lighting - thing is, once I put say more than 4-5 lights in a scene, the rest of the lights...
Thread by: TheGreenGiant Subscribe
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TheGreenGiant 07-09-2003|02:38 PM
Replies: 0
Views: 3,976
And while we're on the questions of lighting - any way to calculate with a degree with accuracy how the lighting schemes work? I've put a point light...
Thread by: TheGreenGiant Subscribe
Views: 5,654
TheGreenGiant 07-09-2003|03:40 PM
Replies: 2
Views: 5,654
hi guys, does anyone know how to make a Nizid shader in maya. its a shader which displays the normal information as a false colour map. its...
Thread by: quyeno Subscribe
Views: 2,586
quyeno
by drknow
07-09-2003|04:42 PM
Replies: 4
Views: 2,586
Hey guys, I have a little problem with my scene, I don't seem to find an option to limit a radius of a light. I am placing a point light and it...
Thread by: gurt Subscribe
Views: 5,512
gurt
by gurt
09-09-2003|10:38 PM
Replies: 2
Views: 5,512
I need to render a scene with a white background, unfortunatly setting camera enviroment to white has a reaction to FG in MR and make the object...
Thread by: iron_tick Subscribe
Views: 1,544
iron_tick
by korben
10-09-2003|09:44 PM
Replies: 2
Views: 1,544
I have a scene with a mountan area and a sky.The sky was made from a jpg onto a sphere.So the mountain area sit's inside the sphere and when i...
Thread by: foxhound Subscribe
Views: 1,567
foxhound 12-09-2003|01:29 AM
Replies: 2
Views: 1,567
I'm trying to create a shader that looks like a sprectrum MRI scan. Essentially it has that Predator vision/ heat scan look. Anyone ever done...
Thread by: Dann Subscribe
Views: 1,640
Dann 12-09-2003|02:04 AM
Replies: 1
Views: 1,640
??
Thread by: gorjie Subscribe
Views: 1,151
gorjie
by gorjie
12-09-2003|05:27 PM
Replies: 0
Views: 1,151
Okay, maybe this is a question for the newbie forum but I was wondering... how on earth do you use the volume light? Can it be used in clylindrical...
Thread by: Russell Subscribe
Views: 8,218
Russell
by Russell
13-09-2003|11:20 PM
Replies: 7
Views: 8,218
Hey Everyone, First off, I'm an admitted newbie with MAYA, but I'm learning. I'm think I'm trying something simple. I have imported one of...
Thread by: clebo99 Subscribe
Views: 1,920
clebo99
by clebo99
14-09-2003|01:10 PM
Replies: 2
Views: 1,920
That´s the massage that apperas if I try to render my scene with Final Gather. :mad: Any idea how to fix that?
Thread by: Bryce Subscribe
Views: 2,866
Bryce
by Bryce
15-09-2003|11:25 AM
Replies: 6
Views: 2,866
while rendering a frame.. is there a way to find out how long the frame took to render. I have my output dialog box open, but it says total...
Thread by: strytus Subscribe
Views: 2,084
strytus 16-09-2003|05:41 AM
Replies: 4
Views: 2,084
A tricky scenario here. If somebody knows a solution or a workaround, it would definitely make my week! Scene: Night, inside a dusty old room...
Thread by: robchis Subscribe
Views: 3,028
robchis
by robchis
16-09-2003|08:42 AM
Replies: 2
Views: 3,028
i have a script within maya,which allows to render sub regions within,mayarenderer; which works fine, as long as ther's no gi ,nor fg or caustics...
Thread by: gorjie Subscribe
Views: 1,622
gorjie
by gorjie
16-09-2003|10:17 AM
Replies: 0
Views: 1,622
OK.. i have this irregular self-shadowing reflection problem. I do know about about the lighting self-shadowing problem, but this is a bit...
Thread by: strytus Subscribe
Views: 2,730
strytus
by strytus
17-09-2003|03:18 AM
Replies: 2
Views: 2,730
Hey Again Everyone, Ok, so I successfully rendered an ocean scene with words rising up from the sea with the help of some people on this board. ...
Thread by: clebo99 Subscribe
Views: 2,570
clebo99
by clebo99
17-09-2003|11:57 PM
Replies: 7
Views: 2,570
hi there this is my setup. fill : gradient fill edge : 1pt simple material on all of the objects. no speculars, refections and stuff. shadows...
Thread by: vertiis Subscribe
Views: 1,686
vertiis
by vertiis
18-09-2003|12:31 PM
Replies: 1
Views: 1,686
Hey guys, I've been researching ocean sample files and reading all over about how to do light rays, caustics, and all that but I'm stuck on...
Thread by: NitroLiq Subscribe
Views: 1,647
NitroLiq 26-09-2003|04:16 AM
Replies: 0
Views: 1,647
I've rendered a scene as tiff sequence with my camera is still,and composed the sequence in AE. What should I do if i want to move my camera during...
Thread by: 8Picasso Subscribe
Views: 2,864
8Picasso 28-09-2003|12:46 PM
Replies: 5
Views: 2,864
is that true? because when i render out my scene i cant see my sds object :( please, tell me im wrong!!! v :\
Thread by: vertiis Subscribe
Views: 1,542
vertiis
by vertiis
30-09-2003|01:19 PM
Replies: 2
Views: 1,542
Anyone know how to duplicate this?. It appears to be a lens flare because of the overlay. Very widely used, looks like colunms of light.
Thread by: iron_tick Subscribe
Views: 1,830
iron_tick
by ragecgi
01-10-2003|07:28 PM
Replies: 1
Views: 1,830
Hi :) well, i tried the vector renderer in maya, fine results, as long as its only single-colored, more colors result in STRAANGE highligts. I...
Thread by: Joff Subscribe
Views: 4,218
Joff
by Joff
08-10-2003|09:12 PM
Replies: 15
Views: 4,218
Well... I want to achive cartoon like shaded, animation.Can i use Vector shading in Maya and with wich settings?:confused: "The meaning of...
Thread by: 8Picasso Subscribe
Views: 2,352
polygon9000 09-10-2003|04:47 PM
Replies: 1
Views: 2,352
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