Integrating 3D models with photography
Interested in integrating your 3D work with the real world? This might help
Hey guys, I searched the forums for this issue and can not find anything similar.. The issue is I have a back hoe..and the hydraulic cylinders...
Thread by: J450NP13 Subscribe
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J450NP13 29-06-2015|03:45 PM
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Okay so I finished painting skin weights on my model but realized that when I rotate my bones, some of them skew the mesh horribly. I'd guessing this...
Thread by: Kopp Subscribe
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Kopp
by David
04-07-2015|10:09 AM
Replies: 5
Views: 10,085
Whenever I try to loop any animation through post infinity the curves completely mess up after a while. I'm still very new at this so it might be...
Thread by: allebasi111 Subscribe
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allebasi111 05-07-2015|05:58 PM
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Hello! I've been following this tutorial: http://www.blackorb.com/3dtutorials/jellyfish.pdf I can't parent the squash deformer with the jellyfish...
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ema
by Jay
06-07-2015|03:30 PM
Replies: 3
Views: 2,474
Hello, Im having a little trouble with my rig. So if you see below in the attachments, my rig has a separate hair mesh which sits on the head and...
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higdon 07-07-2015|09:40 PM
Replies: 1
Views: 1,995
so i set up a nice IK/FK rig i have not skinned it yet but was wondering if someone could tell me what is going on with the pole vector so i have the...
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Kryptedbbkick 13-07-2015|04:38 PM
Replies: 0
Views: 2,635
Hello dear Simply Maya, I've struggled with this problem for a while now and it's been hard ever since to take out the "snap" that shows when the...
Thread by: Grazzor Subscribe
Views: 3,167
Grazzor
by Grazzor
20-07-2015|12:22 AM
Replies: 1
Views: 3,167
TL;DR: Basically, everything below is moderately irrelevant. I'm wondering if I can create three rotation controls for a single nonlinear twist...
Thread by: ninthtale Subscribe
Views: 3,504
ninthtale 20-07-2015|06:01 AM
Replies: 2
Views: 3,504
I am creating a character who's arms and legs are rigid. I have attempted to make this effect using a smooth bind but it doesn't work perfectly; it's...
Thread by: tomundrwd Subscribe
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tomundrwd 20-07-2015|12:54 PM
Replies: 0
Views: 3,451
Hey. I have to recreate animation of an object in a video. My object has to overlap object in the video (basically I have to cover leaf with...
Thread by: phantamisque Subscribe
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phantamisque 28-07-2015|05:20 PM
Replies: 0
Views: 2,207
Hi guys I have a simple animation of a sphere bouncing abound inside an object and i want the animation to loop. Simple yeah, Post infinity...
Thread by: Cyberwolf43 Subscribe
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Cyberwolf43 30-07-2015|11:19 AM
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Views: 2,714
Basically, I have a setup where I want a controller to control the visibility of multiple other objects, based on where the controller is (the...
Thread by: tomundrwd Subscribe
Views: 4,988
tomundrwd 08-08-2015|10:10 AM
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Views: 4,988
Is there a way to copy muscle weights from one muscle system to another, same like copying painted skin weights ? I have a problem, I didn't...
Thread by: lauris47 Subscribe
Views: 2,959
lauris47 08-08-2015|08:53 PM
Replies: 0
Views: 2,959
Hi guys I want to create a game show intro sequence and am using extruded cubes and animating the sub curve. Only problem is that i cant...
Thread by: Cyberwolf43 Subscribe
Views: 3,232
martingilbert3d 14-08-2015|03:00 AM
Replies: 2
Views: 3,232
Is there a way to bake deformer animations into fbx model ? I have created a character which uses maya muscle system, I would like to export it to...
Thread by: lauris47 Subscribe
Views: 4,480
lauris47 16-08-2015|01:08 PM
Replies: 0
Views: 4,480
Hi, I'm still a bit new to this so sorry if this is a noob-ish question. I have a animated rig that works correctly in maya. When I export to pod...
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Views: 2,773
fluidPixel 22-08-2015|03:13 AM
Replies: 0
Views: 2,773
Hey, I'm wondering, is it fine to key character joint rotations to same joints transforms in maya? I noticed that when human's arms are up in the...
Thread by: lauris47 Subscribe
Views: 2,146
lauris47 25-08-2015|08:15 PM
Replies: 1
Views: 2,146
I've got a question about rigging a hinge. In the images below you can see the model which needs to be rigged. I have tried to rig it but I don't...
Thread by: Martel Subscribe
Views: 2,425
Martel
by Martel
02-09-2015|11:52 AM
Replies: 0
Views: 2,425
Hello, Is there any way to duplicate this piece of grand piano key mechanism with expressions? I need 88 individual working keys, but now, all...
Thread by: Macko Subscribe
Views: 2,310
stwert
by stwert
04-09-2015|12:49 AM
Replies: 1
Views: 2,310
Hi everyone So I'm working on a character who has a cape. Not sure which route to take....rig vs ncloth? Which one works better for animation and...
Thread by: ahmedfawaz Subscribe
Views: 4,290
ahmedfawaz 09-09-2015|08:38 AM
Replies: 2
Views: 4,290
Hi everybody. I have a problem. Could someone help me about that please? Why Train goes slower on the corners of curve? I create a reference curve...
Thread by: ozelgoktug Subscribe
Views: 3,656
ozelgoktug 17-09-2015|09:41 AM
Replies: 3
Views: 3,656
When I click on Rotate and Scale tool I have not any problem but When I want to use Move tool I cant see any control on object. ...
Thread by: ozelgoktug Subscribe
Views: 11,723
Chris Miller 24-09-2015|10:10 AM
Replies: 4
Views: 11,723
Hi guys, I'm trying to create an animation of some bacteria cells dividing and then dividing again ... with this process repeating maybe a few...
Thread by: Chris Miller Subscribe
Views: 2,786
Chris Miller 24-09-2015|10:26 AM
Replies: 0
Views: 2,786
TheMattePoser is a pose save/load tool for Autodesk Maya. Its been implemented as an effort to create a similar pose management system to what...
Thread by: TheMatte Subscribe
Views: 3,025
TheMatte 25-09-2015|04:53 PM
Replies: 0
Views: 3,025
Hello animators, and anyone else who reads this! I have spent countless hours on Google, experiments that failed, and I'm pretty much stuck with a...
Thread by: Blocker226 Subscribe
Views: 3,770
Blocker226
by Nilla
25-09-2015|05:36 PM
Replies: 2
Views: 3,770
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