Introduction to Maya - Modeling Fundamentals Vol 1
This course will look at the fundamentals of modeling in Maya with an emphasis on creating good topology. We'll look at what makes a good model in Maya and why objects are modeled in the way they are.
I've just discovered Studio Library, and getting a tool to save, catalogue and re-employ rig poses would be a game changer. It seems fairly...
Thread by: heiro5 Subscribe
Views: 779
heiro5
by heiro5
27-07-2021|04:29 AM
Replies: 0
Views: 779
I have a joint chain of 60 joints, in a straight line. I want this chain to animate along a motion path. I followed the instructions here,...
Thread by: bollella Subscribe
Views: 1,762
bollella
by bollella
08-06-2021|11:06 PM
Replies: 0
Views: 1,762
hello. i am breaking my head about the issue how to rig a crawling bug moving along a spline. the COG will be path constrained to a spline. how can...
Thread by: mickhah Subscribe
Views: 3,007
mickhah
by mickhah
19-04-2021|12:14 PM
Replies: 0
Views: 3,007
I want to bring my iclone characters complete with animation into Maya and render a VR scene in redshift. Ill either use alembic or fbx and I want it...
Thread by: Tybomb Subscribe
Views: 4,461
Tybomb
by Tybomb
11-02-2021|10:24 AM
Replies: 0
Views: 4,461
Hi, I am a beginner in rigging , i created a rig for a whip that i need, the animator requested for as little controllers as possible, so i did...
Thread by: royL Subscribe
Views: 4,369
royL
by royL
30-12-2020|07:52 AM
Replies: 0
Views: 4,369
Made this simple 3D model for a school project and used the quick-rig tool in Maya But each time I touch the handles it keeps sinking a bit more...
Thread by: JohnJohnJohn Subscribe
Views: 2,694
JohnJohnJohn
by JohnJohnJohn
07-12-2020|11:48 AM
Replies: 0
Views: 2,694
Hi guys, So I haven't done any skin weighting for a while, but I went in to attach some joints and what I always used to do was go to paint skin...
Thread by: dre4mer Subscribe
Views: 7,426
dre4mer
by dre4mer
29-09-2020|01:02 AM
Replies: 0
Views: 7,426
When I select the main controller to rotate my character the hands don't rotate with the character. If I move the character then he moves just fine....
Thread by: yehochanan Subscribe
Views: 9,430
yehochanan
by yehochanan
30-08-2020|09:02 PM
Replies: 0
Views: 9,430
Hello everyone, I need some help with my motion path animation. When a car is following a motion path and at the beggining the car wheels...
Thread by: zoran111 Subscribe
Views: 14,796
zoran111
by zoran111
12-07-2020|04:23 PM
Replies: 0
Views: 14,796
Hello, I have a rigged character that is able to be controlled correctly if manipulating the Ctrl Effector directly in the viewport. Doing this...
Thread by: Bcurless Subscribe
Views: 18,878
Bcurless
by Bcurless
10-01-2020|08:38 PM
Replies: 0
Views: 18,878
Hi all, I am working on a crowd scene and the client sent me a bunch of models with varying proportions and skeletons in slightly different poses....
Thread by: LocSp Subscribe
Views: 6,926
LocSp
by LocSp
11-12-2019|03:17 PM
Replies: 0
Views: 6,926
I've added IK handle to my ankle, ball and toe and then I created a curve for the controller, I parented ik handle to my curve(curve as a parent) and...
Thread by: Ffah1521 Subscribe
Views: 12,748
Ffah1521
by Ffah1521
16-09-2019|08:59 AM
Replies: 0
Views: 12,748
Hi, So I have been having this issue for the longest but I have never really been able to conquer this. I am getting heavy flickering in my...
Thread by: murambi Subscribe
Views: 5,852
murambi
by murambi
10-09-2019|09:28 AM
Replies: 0
Views: 5,852
This is a blenshape set up I managed to do on another rig a while back but can't recall how to replicate. I have one blendshape (head 0) with...
Thread by: x3ph3r Subscribe
Views: 6,733
Jack55555
by Jack55555
14-08-2019|10:18 AM
Replies: 1
Views: 6,733
Hi people! I'm new in Maya. So I decided to make a simple animation in Maya.I worked on my project for about 3-5 hours. Everything was fine before I...
Thread by: mars7 Subscribe
Views: 6,126
mars7
by mars7
14-05-2019|07:15 PM
Replies: 0
Views: 6,126
Adding imperfections to your camera movement helps with realism. So in this video, I'm going to show you have to add subtle imperfections to your...
Thread by: joshoantonio Subscribe
Views: 10,267
joshoantonio
by joshoantonio
12-05-2019|08:09 PM
Replies: 0
Views: 10,267
Hi everyone, When I'm animating I prefer at the beginning to just see my key poses as opposed to the spline interpolation between them. I can do...
Thread by: sjtaylor84 Subscribe
Views: 26,283
scraigpetty
by scraigpetty
12-04-2019|01:06 AM
Replies: 4
Views: 26,283
Hi everyone Please excuse my novice understanding. I've been trying to rig a simple character whilst following a few tutorials; I've set up the...
Thread by: DaveJH Subscribe
Views: 6,019
DaveJH
by DaveJH
04-03-2019|09:59 PM
Replies: 0
Views: 6,019
Hey all. So im having a few troubles trying to export rigs/animations as an FBX from Maya and was hoping someone would be able to help please. So...
Thread by: hpan92 Subscribe
Views: 10,080
wilson109
by wilson109
19-02-2019|12:41 PM
Replies: 1
Views: 10,080
hey, can anybody please help me by telling from the scratch how can i convert maya file (.mb) file into an mp4 video file? Would i be needing to...
Thread by: fabeha Subscribe
Views: 32,401
wilson109
by wilson109
19-02-2019|12:05 PM
Replies: 8
Views: 32,401
Hi guys, While I finished successfully sometime ago the great rigging robot tutorial, I was wondering how to keep my rig to modify an imported...
Thread by: registudio Subscribe
Views: 7,327
registudio
by registudio
19-12-2018|04:58 PM
Replies: 0
Views: 7,327
This is a little morbid but I need to pull a rigged, skinned character apart and I've been playing with ways to go about it but not having much...
Thread by: dre4mer Subscribe
Views: 6,308
dre4mer
by dre4mer
20-11-2018|11:54 PM
Replies: 0
Views: 6,308
Hello! I need a solution. I have a circular shaped object that has tank treads traveling on it from about 1 o clock to about 5 o clock. ...
Thread by: sonnyangell1982 Subscribe
Views: 6,360
sonnyangell1982
by sonnyangell1982
05-10-2018|03:46 AM
Replies: 0
Views: 6,360
Hi there! I'm currently working on a rig where my character should extend their tongue and I was asked to make a curve based motion. Problem is I...
Thread by: Darkgore Subscribe
Views: 7,492
Darkgore
by Darkgore
25-05-2018|08:21 AM
Replies: 0
Views: 7,492
Hi, im trying to animate a foot and i want to manipulate the movment curve in the graph editor but its not showing a curve like it should. The...
Thread by: WilliamDaniels Subscribe
Views: 10,208
Sprinkle
by Sprinkle
09-02-2018|09:46 AM
Replies: 1
Views: 10,208
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