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Hi all, Iím working on the face rig for a character in Maya 2019. Used Advanced Skeleton 5 to set it up and extracted all the blend shapes for...
Thread by: squiggs Subscribe
Views: 509
by Jay
04-10-2021|01:28 PM
Replies: 3
Views: 509
I made a designed wall, and I want to surround it along the outline of my building. But when I have to change the angle of the wall that follows, I...
Thread by: talbee Subscribe
Views: 769
by talbee
21-07-2021|05:14 AM
Replies: 0
Views: 769
Hi there, May I ask for a piece of advice please?, I have this high poly mesh of a car and I need to optimise it to get a clean topology, I have been...
Thread by: felipevallejom Subscribe
Views: 752
by felipevallejom
01-07-2021|09:12 PM
Replies: 0
Views: 752
Hi, I've recently been trying out Marvelous Designer and have pleasing results taking the garment from there to Substance Painter for texturing. ...
Thread by: se7enhedd Subscribe
Views: 1,660
by se7enhedd
11-06-2021|12:03 AM
Replies: 0
Views: 1,660
Is there a way to bind a hotkey thats only active when I have a specific tool active? For example I'd like to be able to quickly increase or...
Thread by: CybranM Subscribe
Views: 4,846
by CybranM
01-03-2021|02:44 PM
Replies: 0
Views: 4,846
I'm not sure if my question is a modeling or animation based question so I'll just try it here. I would like to know if there is a way to pose a...
Thread by: persius Subscribe
Views: 2,032
by persius
21-02-2021|04:09 AM
Replies: 0
Views: 2,032
im having a lot of trouble modeling boots/shoes. could anyone give me a good idea how I should start? a link to any good tutorials/workflow...
Thread by: demenion Subscribe
Views: 15,999
by amliakatherine
10-02-2021|07:32 AM
Replies: 5
Views: 15,999
https://us.v-cdn.net/5021068/uploads/editor/2y/2ccxno33bwn7.png THE TUTORIAL : https://www.youtube.com/watch?v=JiyW3svZjqc&feature=emb_title I...
Thread by: vdmdx22 Subscribe
Views: 2,732
by Dango77
04-02-2021|09:50 AM
Replies: 1
Views: 2,732
Hi there, I am working with UVs for a while now but this is an obstacle i don't know how to get around. So my mesh has a clear UV layout. the...
Thread by: AverageRigger Subscribe
Views: 7,704
by Jay
14-12-2020|12:02 PM
Replies: 1
Views: 7,704
Hi. Is here anybody who can export animated xgen fur from maya to 3ds max? Alembic is allowed. Its posibble?
Thread by: mirekm Subscribe
Views: 10,902
by mirekm
27-08-2020|01:56 PM
Replies: 0
Views: 10,902
Hi all...please help me..i'm new to maya. Can anybody help me to find all pointpositions for all vertices in a mmodel? I only know how to find...
Thread by: awin Subscribe
Views: 11,669
by awin
13-07-2020|08:11 PM
Replies: 0
Views: 11,669
https://www.youtube.com/watch?v=dZJCeJKAOKo Autodesk has now fully implemented the retopology tools into Maya 2020. In this video tutorial, I...
Thread by: joshoantonio Subscribe
Views: 8,089
by joshoantonio
07-07-2020|11:39 PM
Replies: 0
Views: 8,089
Hello! Back with another problem. I'm working on some modular terrain pieces based on hexagons, particularly roads. I'd have thought that using...
Thread by: rmufrancisco Subscribe
Views: 10,436
by rmufrancisco
06-04-2020|09:53 AM
Replies: 0
Views: 10,436
https://www.youtube.com/watch?v=cVy3XkTWJsQ In this tutorial, I talk about panel details and how to add them to a car. I've covered this topic in...
Thread by: joshoantonio Subscribe
Views: 5,844
by joshoantonio
05-04-2020|12:53 PM
Replies: 0
Views: 5,844
hi folks, i'm going crazy: when i open my project, the object isn't there, even though i saved it. i also have incremental save on and in some...
Thread by: poogle Subscribe
Views: 36,694
by halfasix
09-11-2019|07:17 PM
Replies: 14
Views: 36,694
Hello! I'm wondering if there is a way to conveniently make a cage around an existing polygon. I have this ship that I'm texturing. It has...
Thread by: rmufrancisco Subscribe
Views: 12,980
by cj74
07-10-2019|02:13 PM
Replies: 1
Views: 12,980
Greetings Maya Community. I am trying to model blinds in a pair of windows. When i select all faces and use the rotate tool, the whole object...
Thread by: Yesuar Subscribe
Views: 9,453
by cj74
07-10-2019|02:07 PM
Replies: 3
Views: 9,453
Hi TOTAL Maya novice. Have high poly CAD models as Maya scenes also with many materials and textures I'd like to preserve. I've successfully...
Thread by: art3mis Subscribe
Views: 8,954
by JuanLandeta
05-09-2019|02:37 PM
Replies: 3
Views: 8,954
Hi, everybody! A month ago we've started 3d model search engine. Its like a Google, but only for 3d models. http://3dmdb.com/ - 3d model...
Thread by: Alex Birdman Subscribe
Views: 19,638
by Jack55555
19-08-2019|10:31 AM
Replies: 24
Views: 19,638
Hello Guys! I am fairly new to Maya and I was wondering if there's a way to move the edges in different directions to each other(slide it) without...
Thread by: AKAMaya Subscribe
Views: 10,561
by AKAMaya
07-07-2019|05:37 PM
Replies: 2
Views: 10,561
I posted this a few weeks ago but didn't get any response, but since this problem really bugs me I'm hoping the attached image may clarify what's...
Thread by: jttraverse Subscribe
Views: 6,860
by jttraverse
16-06-2019|05:34 PM
Replies: 0
Views: 6,860
Adding imperfections to your camera movement helps with realism. So in this video, I'm going to show you have to add subtle imperfections to your...
Thread by: joshoantonio Subscribe
Views: 7,687
by joshoantonio
12-05-2019|08:07 PM
Replies: 0
Views: 7,687
This tutorial is a three-part tutorial series taking you through the modelling, UV unwrapping and texturing of a Viking Shield. Software: Autodesk...
Thread by: joshoantonio Subscribe
Views: 8,311
by joshoantonio
04-05-2019|10:19 PM
Replies: 0
Views: 8,311
Hello simply Maya, I need help for modeling leaves and ornamentations just like in this picture: https://abload.de/thumb/dekosule1t0kyf.jpg And...
Thread by: lackluster85 Subscribe
Views: 6,516
by lackluster85
26-04-2019|05:36 AM
Replies: 1
Views: 6,516
I am using the Texture Deformer. I applied a solid Fractal to the Texture node of the deformer. That works. As soon as I add a remapColor (or...
Thread by: jasperCG Subscribe
Views: 6,700
by jasperCG
19-03-2019|01:18 PM
Replies: 0
Views: 6,700
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