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Substance Painter
In this start to finish texturing project within Substance Painter we cover all the techniques you need to texture the robot character.
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Smoke Rendering Error
I'm trying some simple smoke rendering and I'm getting the following error: Warning: Texture file Smoke doesn't exist, node file1 Any idea what...
Thread by: clebo99
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Views: 2,697
by
elephantinc
08-01-2009|10:01 PM
Replies:
4
Views: 2,697
Floating Dollar Signs that Fade
I am a newbie. I got Maya 2009 for work and was asked to do what seems to be a simple animation: Dollar signs that float up from one source in a...
Thread by: HowFree
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Views: 3,058
by
Dann
08-01-2009|09:13 PM
Replies:
4
Views: 3,058
water fx
I have an idea of video taping a body of water and then bringing it into maya and modeling something popping out of the water but I have no idea how...
Thread by: Rhetoric Camel
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Views: 4,120
by
ragecgi
27-12-2008|04:00 AM
Replies:
11
Views: 4,120
Maya Fluids Help!
Hi, Where can I find decent Maya Fluids tutorials on the internet? I'm using Maya fluids for the first time, but I really don't want to...
Thread by: trekg4
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Views: 3,614
by
trekg4
12-12-2008|02:59 PM
Replies:
6
Views: 3,614
Problem with particles and ripples
I am modeling a sewer at the moment and there is going to be a water particle flowing from the roof and when it hits the water in the sewer i want...
Thread by: mklem3
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Views: 1,879
by
ragecgi
10-12-2008|01:19 PM
Replies:
1
Views: 1,879
Hair constraints
Hi there, I'm doing a little simulation of a rope attached to an object. So far so good: Using hair I attached the follicle to the object, and made...
Thread by: phonk
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Views: 1,929
by
phonk
30-10-2008|05:51 PM
Replies:
0
Views: 1,929
goal for rigid bodies
Hey, I'm trying to find a way to make a 'goal' for Rigid Bodies, I'm guessing I will have to use expressions on the RB's impulse directions but am...
Thread by: bendingiscool
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Views: 1,960
by
bendingiscool
25-10-2008|06:37 AM
Replies:
0
Views: 1,960
dynamic ribbon
Hi Rage. Here is that new thread, ;). Just to reiterate, I have a gift box with a ribbon on the top lid and I am trying to simulate the box...
Thread by: erikober
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Views: 4,730
by
mirek03
23-10-2008|06:47 PM
Replies:
8
Views: 4,730
should be simple rigid body question
Hello. Trying to setup something simple, but no joy. Just as a test: Two poly cubes, one above the other. The one above is thinner than the...
Thread by: erikober
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Views: 2,467
by
ragecgi
22-10-2008|03:07 PM
Replies:
6
Views: 2,467
ground covered with stones
How would I go if I want to simulate a ground covered with little stones like on the picture below? my first idea was to create a particle cloud,...
Thread by: Falott
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Views: 3,465
by
Falott
07-10-2008|03:32 AM
Replies:
6
Views: 3,465
the galaxy project
1st issue - a stable vortexField i have a particle swarm of 50.000 with random radii. a a turbulenceField has been applied to create pattern....
Thread by: Falott
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Views: 2,925
by
ragecgi
26-09-2008|08:53 PM
Replies:
5
Views: 2,925
killing particles
Does anyone know the mel command to kill specified particles? I need to kill off some particles based on time and their particleId. I have the code...
Thread by: Dann
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Views: 1,791
by
Dann
22-09-2008|11:13 AM
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0
Views: 1,791
anyone know hair?
So I'm just trying to figure out Maya's hair systems. What I'm trying should be easy, but I can't get it right. I need to create a steel cable...
Thread by: Dann
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Views: 2,015
by
Dann
19-09-2008|03:34 PM
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0
Views: 2,015
tutorials required
Hi I am working in maya dynamics can any one mail me where can i get good tutorials for fluid effects,hair and fur,ncloth pls mail me
Thread by: Karthikeyan.nrk
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Views: 1,807
by
ragecgi
10-09-2008|10:19 PM
Replies:
2
Views: 1,807
i need help on this one
hi there, could anyone show me or give me hints as to how to create an explosion effect, like the one found among the videos in the maya help...
Thread by: jacobtwumasi
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Views: 2,321
by
jacobtwumasi
10-09-2008|04:35 AM
Replies:
9
Views: 2,321
How to color a rocket trails cloud?
I'm trying to get a nice flame/smoke effect for a missile that I'm going to use in an animation. I can get a very nice smoke effect but nothing...
Thread by: jm82792
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Views: 2,442
by
jm82792
06-09-2008|02:22 PM
Replies:
5
Views: 2,442
saliva for animation
hey got some questions im modelling a creature which has an huge mouth and big teeth and want to have him dripping saliva as he opens his mouth. And...
Thread by: anasasis
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Views: 3,119
by
ragecgi
04-09-2008|12:19 PM
Replies:
3
Views: 3,119
emitting fluids at collsion points
Hey guys, I would like to be able to emit fluids at collisions points (similar to particles' version), for instance if i had some geometry go...
Thread by: bendingiscool
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Views: 2,394
by
bendingiscool
28-08-2008|10:41 PM
Replies:
2
Views: 2,394
Match-move data move geometry (not camera)
Hello. I hope this hasn't been asked already, and I also hope it's not too advanced for the newbie forum. I'm still a newbie at least. I'd like to...
Thread by: InverseTelecine
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Views: 2,932
by
ragecgi
28-08-2008|02:58 AM
Replies:
7
Views: 2,932
Setting IK Ragdoll
Hi! I've got a fun one here. I've made a nice simple basic stickfigure that I'd like to collapse after a bit of running. Now for the structure of...
Thread by: Edward256
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Views: 3,737
by
Edward256
27-08-2008|06:59 AM
Replies:
2
Views: 3,737
killing particles
Hey all. I'm working a piece that involves water running from a sink faucet. I've reached a good point where I have the water emitting from the...
Thread by: andymation
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Views: 2,088
by
bendingiscool
18-08-2008|01:20 AM
Replies:
1
Views: 2,088
particle Emission
hey i want to emit a particle every time an object rotates 90 in the Z axis. float $Value = "getAttr frontGunGroup.rz";//gets the .rz //value...
Thread by: pbman
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Views: 2,010
by
pbman
11-08-2008|04:45 PM
Replies:
3
Views: 2,010
converting geometry to fluid
Hey, not sure if this is right forum for it, but I was wondering how I would go about converting geometry into a fluid, if anyone has used houdini...
Thread by: bendingiscool
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Views: 4,070
by
bendingiscool
10-08-2008|11:36 AM
Replies:
2
Views: 4,070
Oceanshader bumpy
How do I increase the subdivisions in my ocean shader? i’m getting these strange triangular reflections and bumpy surfaces (see below) that seem to...
Thread by: adevejian
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Views: 2,271
by
ragecgi
07-08-2008|11:07 PM
Replies:
5
Views: 2,271
Constrain camera to water drop?
I imported my mesh of a simple drop of water splashing into a pool. wondering how I can constrain a camera so that it follows the drop -- so that the...
Thread by: richchong
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Views: 2,725
by
Gen
05-08-2008|03:40 AM
Replies:
3
Views: 2,725
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