Maya for 3D Printing - Rapid Prototyping
In this course we're going to look at something a little different, creating technically accurate 3D printed parts.
How can i make the wire thinner. It was made with a CV curve and a hair mel script.
Thread by: doodle Subscribe
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doodle
by doodle
02-02-2003|12:08 AM
Replies: 2
Views: 1,270
Hello friends ! I want to build a simply wing for a little airplane. But I donĀ“t know exactly how I should set up the curves to use the birail 2...
Thread by: bernhard Subscribe
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bernhard 03-06-2003|01:57 PM
Replies: 2
Views: 1,270
Hi guys, im new here in this site and modeling with maya. im from sweden so dont complane about the spellings and the grammar :) I just started...
Thread by: Angalid Subscribe
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Angalid
by Angalid
08-06-2005|09:45 AM
Replies: 0
Views: 1,268
I am trying top model a VW camper van. I am having trouble ataching the floor to the side of the vehicle (also the roof but if I get this sorted I...
Thread by: Tim_LIVID Subscribe
Views: 1,267
Tim_LIVID 03-10-2004|07:51 PM
Replies: 4
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I am in the midst of a project that requires me to model an american style football helmet. any tips on how to do this using Polys?
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sic 27-07-2004|12:08 AM
Replies: 3
Views: 1,266
I have an object with differing topology on its surface. I have extruded two edges from different locations on this object. I am trying to make...
Thread by: lemon Subscribe
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lemon 02-11-2004|01:26 PM
Replies: 1
Views: 1,266
Hi! I dont know what I didnt try so far to cut a curve into an object with curve projection and the trim tool. My object doesnt get cutted. After X...
Thread by: tasteless Subscribe
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tasteless 14-10-2007|04:47 AM
Replies: 0
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hi, i have converted an object from sub to poly but if i open the attribute editor it show me a subTessShape this is not a...
Thread by: muteking1 Subscribe
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muteking1 04-01-2006|03:48 PM
Replies: 2
Views: 1,264
hi everyone! I new guide,i have a little problem with a circular fillet in NURBS.Plz,show me how to make it!! :confused:
Thread by: ngockoi Subscribe
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liangshan 27-07-2006|12:42 PM
Replies: 1
Views: 1,264
Can Maya import ai or eps files, because when I try nothing happens. Any help would be great. Mark
Thread by: dae Subscribe
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dae 20-03-2006|01:42 PM
Replies: 1
Views: 1,263
I know this has to be a simple explanation for this but what causes (and how do I fix) dark spots that occur on tranformed NURBS spheres (see...
Thread by: NitroLiq Subscribe
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NitroLiq
by drknow
30-08-2003|12:46 PM
Replies: 6
Views: 1,260
Hey there guys I need help!!! Well the thing is that I have modeled something with NURBS and have converted it in POLYGONS for attaching and...
Thread by: Ankalagon Subscribe
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Ankalagon 06-11-2004|02:21 AM
Replies: 5
Views: 1,260
Hi all. I'm in the middle of modeling a photorealistic scuba tank and am encountering some creasing issues in the nozzle area of the cylinder, as you...
Thread by: NitroLiq Subscribe
Views: 1,259
NitroLiq 02-05-2003|09:49 PM
Replies: 2
Views: 1,259
Hi, I've got this problem with the speed of my machine while working with Sub-D's. Trying to setup a head for animation, but when I alter the...
Thread by: NoTalent Subscribe
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NoTalent 18-08-2003|05:50 PM
Replies: 9
Views: 1,258
I have this headmodel (Human), and I want give it a mask. Is it possible to 'snap' this mask to the headmodel (surface to surface) or do I have to...
Thread by: NoTalent Subscribe
Views: 1,257
NoTalent 29-03-2003|02:30 PM
Replies: 6
Views: 1,257
Hi, I'm curious, why is Harden Edges under the Normals category? I'm sure there is a good reason for it but it seems like it would be fine under...
Thread by: ronviers Subscribe
Views: 1,256
ronviers 08-11-2007|10:58 AM
Replies: 2
Views: 1,256
Im new to maya and modeling and I am in need of advice. my question would be is nurb to poly modeling suited for character animation? polys seem...
Thread by: stageassasin Subscribe
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stageassasin 11-04-2008|08:34 PM
Replies: 7
Views: 1,256
looking for good poly hand tutorial, point me in the right direction.
Thread by: juciyfruit Subscribe
Views: 1,253
juciyfruit 26-02-2003|11:13 AM
Replies: 2
Views: 1,253
Check this out: http://halo.bungie.net/images/site/halo/gallery/halo2/chiefanim2.jpg How come all the surfaces are further subdivided into...
Thread by: Gun-Kata Subscribe
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Gun-Kata 01-02-2004|10:08 PM
Replies: 2
Views: 1,253
i was browsing the subaru wrx tutorial. how did he do this : http://www.blissdd.com/WRX/Tutorial/pages/book_pages/Book037.html and then the...
Thread by: vhylynx Subscribe
Views: 1,252
vhylynx
by vhylynx
14-07-2003|12:57 PM
Replies: 4
Views: 1,252
So I lost my tool. Everything was goin great, I was making pretty cool models and then it happened: I extruded 2 side by side polygon surfaces...
Thread by: Cole_Composer Subscribe
Views: 1,252
swankymonkey 07-10-2005|05:55 PM
Replies: 1
Views: 1,252
Hi all, Just a little question concerning the bevel tool. Sometimes it seems to me that this tool doesn't make its job very well when the...
Thread by: septentrio Subscribe
Views: 1,250
septentrio 16-04-2003|05:20 PM
Replies: 1
Views: 1,250
Hi I need to fillet a surface to 2 adjacent surfaces - how can it be done. Thanks
Thread by: nirsul Subscribe
Views: 1,250
nirsul
by nirsul
09-12-2003|09:41 AM
Replies: 2
Views: 1,250
Hi, Does anybody know, if i can change the circle size of Sub Devision vertices. It is sometimes hard to see the shape of the surface in areas...
Thread by: wrk Subscribe
Views: 1,250
wrk
by Jay
13-03-2005|07:29 PM
Replies: 3
Views: 1,250
i am new person in this software:confused:
Thread by: vireshkore Subscribe
Views: 1,249
vireshkore
by Jay
28-08-2009|09:38 AM
Replies: 1
Views: 1,249
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