Complex UV Layout in Maya
Over the last couple of years UV layout in Maya has changed for the better. In this course we're going to be taking a look at some of those changes as we UV map an entire character
How do you filter Maya’s animation timelines so you can focus on a smaller group of animated objects? I’m trying to do character animation, and I...
Thread by: reason808 Subscribe
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reason808 18-08-2017|06:28 AM
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Views: 7,328
I've read that often a modeler will create a blocked out version of a character to give to the animators so they can start blocking out the...
Thread by: Perfecto Subscribe
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Perfecto 24-08-2017|11:57 PM
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Hi everyone this is a portion of another animation walk-through I'm working on please watch out for the complete video soon...thanks!! ...
Thread by: feb21studio Subscribe
Views: 8,864
feb21studio 29-08-2017|02:00 AM
Replies: 2
Views: 8,864
Hi Guys, Here is a Quick Video Tutorial,Explaining the Attributes options of Constrains in Maya!!! Tutorial Link :...
Thread by: PratikAnimator Subscribe
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PratikAnimator 27-09-2017|06:13 AM
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Learn Using Geometry cache in Maya: www.youtube.com/watch?v=x6409H2JjWA
Thread by: PratikAnimator Subscribe
Views: 7,936
PratikAnimator 05-10-2017|06:11 AM
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Hi, I created a blendshape for my skinned character, but it will only deform the mesh correctly when the character is in the default position (which...
Thread by: mothas Subscribe
Views: 10,179
lauris47 14-10-2017|08:54 PM
Replies: 1
Views: 10,179
Hi, is there a way to select every second or nth frame? I have ~hundred frames - baked range, and to create shivering effect I need to select each...
Thread by: lauris47 Subscribe
Views: 12,403
lauris47
by Gen
21-10-2017|01:59 AM
Replies: 1
Views: 12,403
Hi, im trying to animate a foot and i want to manipulate the movment curve in the graph editor but its not showing a curve like it should. The...
Thread by: WilliamDaniels Subscribe
Views: 12,919
Sprinkle 09-02-2018|09:46 AM
Replies: 1
Views: 12,919
Hi there! I'm currently working on a rig where my character should extend their tongue and I was asked to make a curve based motion. Problem is I...
Thread by: Darkgore Subscribe
Views: 8,737
Darkgore 25-05-2018|08:21 AM
Replies: 0
Views: 8,737
Hello! I need a solution. I have a circular shaped object that has tank treads traveling on it from about 1 o clock to about 5 o clock. ...
Thread by: sonnyangell1982 Subscribe
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sonnyangell1982 05-10-2018|03:46 AM
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Views: 7,852
This is a little morbid but I need to pull a rigged, skinned character apart and I've been playing with ways to go about it but not having much...
Thread by: dre4mer Subscribe
Views: 7,700
dre4mer
by dre4mer
20-11-2018|11:54 PM
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Views: 7,700
Hi guys, While I finished successfully sometime ago the great rigging robot tutorial, I was wondering how to keep my rig to modify an imported...
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registudio 19-12-2018|04:58 PM
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Views: 9,531
hey, can anybody please help me by telling from the scratch how can i convert maya file (.mb) file into an mp4 video file? Would i be needing to...
Thread by: fabeha Subscribe
Views: 43,875
wilson109 19-02-2019|12:05 PM
Replies: 8
Views: 43,875
Hey all. So im having a few troubles trying to export rigs/animations as an FBX from Maya and was hoping someone would be able to help please. So...
Thread by: hpan92 Subscribe
Views: 13,162
wilson109 19-02-2019|12:41 PM
Replies: 1
Views: 13,162
Hi everyone Please excuse my novice understanding. I've been trying to rig a simple character whilst following a few tutorials; I've set up the...
Thread by: DaveJH Subscribe
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DaveJH
by DaveJH
04-03-2019|09:59 PM
Replies: 0
Views: 7,745
Hi everyone, When I'm animating I prefer at the beginning to just see my key poses as opposed to the spline interpolation between them. I can do...
Thread by: sjtaylor84 Subscribe
Views: 34,194
scraigpetty 12-04-2019|01:06 AM
Replies: 4
Views: 34,194
Adding imperfections to your camera movement helps with realism. So in this video, I'm going to show you have to add subtle imperfections to your...
Thread by: joshoantonio Subscribe
Views: 14,241
joshoantonio 12-05-2019|08:09 PM
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Views: 14,241
Hi people! I'm new in Maya. So I decided to make a simple animation in Maya.I worked on my project for about 3-5 hours. Everything was fine before I...
Thread by: mars7 Subscribe
Views: 8,228
mars7
by mars7
14-05-2019|07:15 PM
Replies: 0
Views: 8,228
This is a blenshape set up I managed to do on another rig a while back but can't recall how to replicate. I have one blendshape (head 0) with...
Thread by: x3ph3r Subscribe
Views: 8,584
Jack55555 14-08-2019|10:18 AM
Replies: 1
Views: 8,584
Hi, So I have been having this issue for the longest but I have never really been able to conquer this. I am getting heavy flickering in my...
Thread by: murambi Subscribe
Views: 7,101
murambi
by murambi
10-09-2019|09:28 AM
Replies: 0
Views: 7,101
I've added IK handle to my ankle, ball and toe and then I created a curve for the controller, I parented ik handle to my curve(curve as a parent) and...
Thread by: Ffah1521 Subscribe
Views: 15,616
Ffah1521 16-09-2019|08:59 AM
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Views: 15,616
Hi all, I am working on a crowd scene and the client sent me a bunch of models with varying proportions and skeletons in slightly different poses....
Thread by: LocSp Subscribe
Views: 8,310
LocSp
by LocSp
11-12-2019|03:17 PM
Replies: 0
Views: 8,310
Hello, I have a rigged character that is able to be controlled correctly if manipulating the Ctrl Effector directly in the viewport. Doing this...
Thread by: Bcurless Subscribe
Views: 21,647
Bcurless 10-01-2020|08:38 PM
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Views: 21,647
Hello everyone, I need some help with my motion path animation. When a car is following a motion path and at the beggining the car wheels...
Thread by: zoran111 Subscribe
Views: 18,312
zoran111 12-07-2020|04:23 PM
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Views: 18,312
When I select the main controller to rotate my character the hands don't rotate with the character. If I move the character then he moves just fine....
Thread by: yehochanan Subscribe
Views: 10,993
yehochanan 30-08-2020|09:02 PM
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Views: 10,993
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