Introduction to Maya - Modeling Fundamentals Vol 1
This course will look at the fundamentals of modeling in Maya with an emphasis on creating good topology. We'll look at what makes a good model in Maya and why objects are modeled in the way they are.
Hey guys ... I just had this crazy idea where I'd like to make some light come out of some font ... A friend of mine did smth like that once in MAX...
Thread by: DjSneeze Subscribe
Views: 3,066
DjSneeze
by arran
09-12-2006|02:57 PM
Replies: 15
Views: 3,066
teeth | Page: 1 2
model each individual one or make them using a single piece if that makes sense? or better yet if someone has a set of teeth possibly already made...
Thread by: MamoruK Subscribe
Views: 4,446
MamoruK 12-03-2012|09:49 PM
Replies: 15
Views: 4,446
I know, it's bad form for my very first post to be begging for help but I have been searching the internet for SOMETHING to help and all I find are...
Thread by: R4PTOR Subscribe
Views: 6,926
R4PTOR 02-05-2011|06:02 PM
Replies: 15
Views: 6,926
I cannot get a CV or Edit point to snap to another curve... O.K. to you click on either of the above hold the C key so the selection turns to a...
Thread by: gazzamataz Subscribe
Views: 1,861
gazzamataz
by undseth
24-10-2002|03:14 PM
Replies: 14
Views: 1,861
I have observed that it is not possible to perform a boolean operation on a polysurface that has resulted from a previous boolean operation. Is...
Thread by: nspiratn Subscribe
Views: 3,170
nspiratn
by tariqrf
13-04-2003|11:13 PM
Replies: 14
Views: 3,170
Hi Everyone, I'm wondering if any of you have created clothes yet. If so how long does it take to simulate a shirt draping over the shoulder? I...
Thread by: Trimeister Subscribe
Views: 2,052
Trimeister
by Kühl
25-03-2003|08:26 PM
Replies: 14
Views: 2,052
Hi guys i had a question. i have created mine own space ship :P. but in maya is the nose Round but if i am rendering is the result is the nose not...
Thread by: serhat Subscribe
Views: 2,750
Foxy Grandpa 13-07-2004|07:24 AM
Replies: 14
Views: 2,750
Hi all, I got a ticky question.... I have modeled 400+ polygon 'tiles' and placed them into a map of the world (see below)
Thread by: tiddles Subscribe
Views: 1,874
tiddles
by tiddles
06-10-2006|04:10 PM
Replies: 14
Views: 1,874
I'm modelling a simple sofa as a subdiv and have created a lambert for it but when I apply it, my sofa turns cuboid! I've tried exporting it as a dxf...
Thread by: sjtaylor84 Subscribe
Views: 2,527
sjtaylor84
by mirek03
19-02-2007|07:01 AM
Replies: 14
Views: 2,527
I've wasted the whole afternoon trying to figure out where i'm going wrong with the first tutorial on building a room. Really annoyed with myself...
Thread by: pbryd Subscribe
Views: 37,671
pbryd 01-04-2012|09:53 AM
Replies: 14
Views: 37,671
Been using MAYA for only about 2 weeks now and I'm stuck. I'm currently working on a Camaro fender and I started with curves, then used the birail...
Thread by: camaroman92 Subscribe
Views: 5,628
camaroman92 12-12-2011|04:38 AM
Replies: 14
Views: 5,628
hi folks, i'm going crazy: when i open my project, the object isn't there, even though i saved it. i also have incremental save on and in some...
Thread by: poogle Subscribe
Views: 46,104
halfasix 09-11-2019|07:17 PM
Replies: 14
Views: 46,104
I wanted to model a semi realistic car so I went with a skoda 130 something like this: ...
Thread by: jjmacky88 Subscribe
Views: 3,975
jjmacky88
by Jay
09-08-2011|11:48 PM
Replies: 14
Views: 3,975
Hey guys I'm trying to model this bottle: http://blacklightbottles.com/images/Chambord.jpg But with a few alterations. I have everything...
Thread by: eclipsechick08 Subscribe
Views: 7,631
eclipsechick08 10-04-2011|03:27 AM
Replies: 14
Views: 7,631
Hi Im struggling with a few things on this tv I have inner panels which have a bevel on the edge and an inset. I cant seem to get the correct...
Thread by: Sircharles Subscribe
Views: 3,005
Sircharles
by goggles
31-01-2014|09:53 PM
Replies: 14
Views: 3,005
Hey all- I'm trying to follow the Organic Modeling 1 vid from Gnomon and am having some trouble about half way through. We are basically working on...
Thread by: drj Subscribe
Views: 4,029
drj
by drj
05-03-2003|04:07 PM
Replies: 13
Views: 4,029
Hi, this technique was first proposed by Undseth in the old "How i Did it forum". But seeing as that's gone now and it's a great technique I will...
Thread by: Alan Subscribe
Views: 2,763
Alan 21-05-2003|01:25 AM
Replies: 13
Views: 2,763
Hello friends ! It´s crazy - if I press "z" it always opens the "biral 2" Options box. But normally it should undo the last command. I´ve...
Thread by: bernhard Subscribe
Views: 7,483
bernhard 21-05-2007|02:45 PM
Replies: 13
Views: 7,483
Is there a way to extrude a face along a path? I remember seing it done in MAX, and was wondering if it could be done in MAYA. I'm using 4.5 by the...
Thread by: Calvin Subscribe
Views: 2,148
DreadZ
by DreadZ
31-05-2004|11:06 AM
Replies: 13
Views: 2,148
Hi everyone. I'm having a problem converting a polygon surface to sub-divison surface. The problem is this: I've duplicated faces from a...
Thread by: Gamester Subscribe
Views: 2,171
Gamester
by gjl1975
16-05-2005|05:40 AM
Replies: 13
Views: 2,171
hey all, well i have modelled an egg, simple enough, but now i want to add a little cracked hole in in with an eye looking out, how would i cut a...
Thread by: nexusfire Subscribe
Views: 3,790
nexusfire 04-11-2007|02:59 PM
Replies: 13
Views: 3,790
I create a cv curve. Revolve it. Convert Nurbs to Polygons. Delete history. Set my Normals so they’re correct and center my pivot. Now I get this...
Thread by: mtcgs Subscribe
Views: 3,147
mtcgs
by ctbram
29-05-2012|10:01 PM
Replies: 13
Views: 3,147
Hi i'm a beginner in the CGI world. Let us assume that i want to make a 20 sec sci-fi adventurous battle...i know that this kind of work is weary...
Thread by: anthony77 Subscribe
Views: 32,238
anthony77
by Skalman
31-05-2013|08:33 PM
Replies: 13
Views: 32,238
Hello everyone, http://youtu.be/ZZNO3ey4NcI I am having trouble with rendering in Maya 2012. And would most appreciate and be greateful for...
Thread by: tariq1983 Subscribe
Views: 4,454
tariq1983
by Gen
29-12-2013|12:58 AM
Replies: 13
Views: 4,454
I've been playing with hardsurface polygon modelling for a while now but I realised i've not really put that much thought into what techniques and...
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Views: 5,801
lilnik
by Jay
20-09-2011|03:38 PM
Replies: 12
Views: 5,801
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