Introduction to Maya - Modeling Fundamentals Vol 2
This course will look in the fundamentals of modeling in Maya with an emphasis on creating good topology. It's aimed at people that have some modeling experience in Maya but are having trouble with complex objects.
Hello all, Beginner Maya user here. First time modeling a car. Let me know what you think. Gratzi.
Thread by: daufoi Subscribe
Views: 2,762
Acid44
by Acid44
08-05-2011|04:22 AM
Replies: 2
Views: 2,762
Wotcha This is a work in progress I have been working on off and on over the course of a year...total pixel time about 3 weeks. Its Nicole...
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toojax 06-05-2011|06:39 AM
Replies: 3
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Something that i work in my of work time :) ... Still WIP but here we go :) http://img.photobucket.com/albums/v450/infected_mind/roadkill.jpg
Thread by: infected_mind Subscribe
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infected_mind 05-05-2011|04:52 PM
Replies: 11
Views: 4,376
HI everyone we are currently in the process of developing a 40sec animation here at our studio for a sanitary company. Needless to say i cant post up...
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Views: 5,618
murambi
by murambi
05-05-2011|12:17 PM
Replies: 19
Views: 5,618
Here is a render of some older generation iPod headphones. Im pretty satisfied with the model.. But im not sure on the lighting.. I must not have...
Thread by: Eyeball08 Subscribe
Views: 3,677
dalenas
by dalenas
27-04-2011|06:05 PM
Replies: 14
Views: 3,677
I have had this on a back burner for a long time its about time I finish him..............dave
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daverave 26-04-2011|02:50 PM
Replies: 4
Views: 2,171
Found a really nice tutorial on this USB cable and figured I would give it a try. I really like how it turned out.. still got a couple of tweaks here...
Thread by: Eyeball08 Subscribe
Views: 1,904
Eyeball08 25-04-2011|10:23 AM
Replies: 1
Views: 1,904
Been going at Z-brush pretty hard over the last 2 weeks learning as much as i can in the areas i have not touch so much. So wanted to test out what...
Thread by: Kurt Subscribe
Views: 11,252
Kurt
by Kurt
24-04-2011|02:41 AM
Replies: 25
Views: 11,252
I did Modeling Texturing Lighting and Rendering Feel free to critique everything.:)
Thread by: Dushyant Subscribe
Views: 3,852
Dushyant 21-04-2011|12:25 PM
Replies: 13
Views: 3,852
By eck, am trying to learn this Maya thing, and I’ll tell you what it is hard, so any comments and stuff will be a great help. Originally, I created...
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Views: 2,524
g.harper 21-04-2011|09:49 AM
Replies: 2
Views: 2,524
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Hi Guys, been away a while. But just done this tin and would like to get it looking more realistic. Could anyone give a few suggestion? Thanks...
Thread by: Sircharles Subscribe
Views: 2,492
Sircharles 14-04-2011|07:43 AM
Replies: 7
Views: 2,492
Hey guys! So this is my current concept and progress for our 3rd (out of 4) major assignments for this year. Decided not to go for the kind of...
Thread by: Classical Subscribe
Views: 4,068
Classical
by Joey81
08-04-2011|03:58 PM
Replies: 6
Views: 4,068
This is an 60 sec Animation I am working on for my 1st year uni project, we had to create a super hero based on vinyl toys, finally got the weighting...
Thread by: mr_mayagi Subscribe
Views: 3,393
mr_mayagi 04-04-2011|04:09 AM
Replies: 1
Views: 3,393
For my portfolio I want a model of weapon and maybe animated exploded view of the gun. So i started modeling the Beretta 92. This is what i got so...
Thread by: Johndoe050 Subscribe
Views: 4,090
Johndoe050 02-04-2011|04:35 PM
Replies: 2
Views: 4,090
Ok...my mate has asked me to do a model for him...a Warhammer 40k Space Marine...I have explained to him that I suck at modelling and I have 40 000...
Thread by: bullet1968 Subscribe
Views: 12,094
bullet1968 01-04-2011|01:26 PM
Replies: 39
Views: 12,094
Ok guys, now a lot of classtests later since my last post, I got an new idea for a project - a kind of reggea transformer. I think about a autobot...
Thread by: eye_grafix Subscribe
Views: 6,264
eye_grafix 31-03-2011|07:44 PM
Replies: 12
Views: 6,264
Well I was in zBrush working on the sculpt when I realized that my UVs got all messed up, so I exported the lowest subd level from zBrush and cleaned...
Thread by: Ozgalis Subscribe
Views: 11,027
Ozgalis
by Ozgalis
31-03-2011|04:15 AM
Replies: 27
Views: 11,027
Working on a gamecharacter for an old PC game. Base model was made in Blender poly by poly and is already rigged. Getting UVs done now and taking the...
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Views: 6,080
TDW 29-03-2011|11:16 PM
Replies: 15
Views: 6,080
Thread by: omegaend Subscribe
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Just to clerify as someone asked me, I did not make the character or the rig I am just using it to practice animating, anywho here is what I have so...
Thread by: Ozgalis Subscribe
Views: 3,176
Ozgalis
by Ozgalis
26-03-2011|05:13 AM
Replies: 2
Views: 3,176
Well, I've decided that I no longer wish to work at my local superstore anymore, so I want to start getting a portfolio together. Or at least start...
Thread by: Mayaniac Subscribe
Views: 31,465
Mayaniac
by ctbram
23-03-2011|03:22 PM
Replies: 76
Views: 31,465
Well its been a long time coming but my copy of Z brush hit the floor at my house yesterday - its time to start to learn it. Every other time I have...
Thread by: tweetytunes Subscribe
Views: 17,004
tweetytunes
by murambi
23-03-2011|02:18 PM
Replies: 44
Views: 17,004
Was gonna post this up last week but had a busy schedule to keep to so here is what I have so far(blocked out), this character will be inspired by...
Thread by: silverspawn Subscribe
Views: 1,916
silverspawn 14-03-2011|11:32 AM
Replies: 0
Views: 1,916
Had some free time to scuplt today.. this is what i have so far still needs a lot of muscle tweaking and weight adjusting but not bad for just a few...
Thread by: Kurt Subscribe
Views: 7,585
Kurt
by Kurt
10-03-2011|10:43 PM
Replies: 16
Views: 7,585
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