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Maya for 3D Printing - Rapid Prototyping
In this course we're going to look at something a little different, creating technically accurate 3D printed parts.
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Free/Cheap Quality Matchmoving Software
Ok, it has been asked about enough to warrant me posting this so others interested in 3D Matchmoving may learn and benefit:) NOTE: This thread is...
Thread by: ragecgi
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by
honestdom
05-10-2011|02:32 PM
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6
Views: 28,047
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Visual Effects/Compositing/Dynamics and you.
I've been asked a number of times for reference, tips, tricks, and even how to make it in the industry, but if your looking for the holy grail of...
Thread by: ragecgi
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Views: 28,890
by
Cyan Tarek
05-10-2011|02:59 AM
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Views: 28,890
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EXPRESSIONS FOR ALL! (knowledge tidbits)
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Sorry to break-in mind-raper, but I'm making this thread STICKY so it will always be at the top for everyone to learn from! Post your...
Thread by: mind_raper
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Views: 139,380
by
sherinnazar5
03-08-2021|09:29 PM
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64
Views: 139,380
Fur collision
if one object has a fur map and the surface is completely covered in fur, is there any way to take another object, run it through the hair and have...
Thread by: Nem
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Views: 1,245
by
Nem
23-01-2003|11:14 PM
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|| Instancers ||
this is a really great feature in maya... ..........you can create instances of object and that instance is always identical to the original...
Thread by: mind_raper
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Views: 1,233
by
mind_raper
25-01-2003|11:22 AM
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Alex A. of Gnomon talks Gravity and Uniform fields...good to know!
Here's a small quote from the article released recently at his site: It's a good read for those confused about the difference between these 2...
Thread by: ragecgi
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Views: 1,421
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ragecgi
13-04-2003|01:33 AM
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closed thread
This link is already in our tutorial database
Thread by: ezysk
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Views: 1,028
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ezysk
12-08-2003|01:46 PM
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Flames?
Hi people, I'm just following the Gnomon tutorial on making a candle flame, for some reason the effect of either my soft body or my springs seem...
Thread by: ade90054
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Views: 1,516
by
ade90054
13-11-2003|01:41 PM
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0
Views: 1,516
Paint fur tool vs. Attribute editor
Hi Guys When i work with fur, i like to use both the 'Attibute Editor' and the 'Paint Fur' tool. However, every time i have used the 'Paint...
Thread by: Uglynakedguy
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Views: 1,780
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Uglynakedguy
15-01-2004|09:08 AM
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0
Views: 1,780
Blobby Blur
Does anyone know how to motion blur blobby particles? The docs say they have to be cached, but mine are cached and still no motion blur. Maya or...
Thread by: Dann
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Views: 1,231
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Dann
16-01-2004|01:12 AM
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Views: 1,231
Moved:
Auto dirting
Thread by: dragonfx
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Fluids Cache
Hi Anyone knows the dirctory where the 'fluids cache' file is after u have run the caching within Maya? U see - my prob. is that i want to...
Thread by: Uglynakedguy
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Views: 1,636
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Uglynakedguy
30-01-2004|09:11 AM
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Views: 1,636
soft bodies and muscles
ok, I've been busy building real muscles for my T. rex based on JP3 and several dinosaur books featuring muscle diagrams, but once I've finished...
Thread by: PilotLtKettch
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Views: 1,153
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PilotLtKettch
13-02-2004|09:24 AM
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Views: 1,153
Fluid Effects Cycle Wake
Hi again - another Fluid Effects question.... Anyone knows how to cycle a wake in fluid effect. The fluid effects wake emitter has a 'cycle'...
Thread by: Uglynakedguy
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Views: 1,346
by
Uglynakedguy
10-02-2004|12:54 PM
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Views: 1,346
Fire and water...
2 Effects that are easy on concept but f***** hard to make look right on practice.... I´ve been toying with particles, paint effects and fluids...
Thread by: dragonfx
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Views: 1,268
by
dragonfx
23-03-2004|05:27 PM
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Views: 1,268
MEL within expression
Hi I am working on particles with curve flow. In the runtime expr, I need to query the information about the curve 's tangent at the project point...
Thread by: lovefailer
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Views: 1,321
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lovefailer
03-03-2004|09:12 AM
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Views: 1,321
imported image res for fluid is poor
This is what I've done... 1) FluidEffects>Create2DContainer (NOT the emitor type) 2) set scale to a 3/4 ratio since the image I will use for this...
Thread by: Darkware
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Views: 1,530
by
Darkware
23-03-2004|04:52 AM
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Scope of Dynamics in Maya 6.0
well i have heard.....alot of rumors ...abt this new...release but dont u think the process is getting too fast... plus there is no .5 version........
Thread by: mind_raper
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Views: 1,162
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mind_raper
03-04-2004|06:10 PM
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Views: 1,162
Underwater Fog
Hi, I've been trying to apply the water physical environment fog to a scene of mine and am getting nowhere fast. I can bare;y make heads or tales of...
Thread by: dberry
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Views: 1,591
by
dberry
06-04-2004|06:00 AM
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0
Views: 1,591
Completely Different Bicycle Problem...
This got killed, and I am not sure why, but tenacity will win the day. Okay, here's the problem. I need to have a bicycle chain interact with...
Thread by: posthumust
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Views: 1,546
by
posthumust
23-04-2004|11:39 PM
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0
Views: 1,546
custom paint effects? DNA???
Hey all, I would like to try and make my own paint effects. specifically, I would like to try to make DNA using paint effects (like they did in the...
Thread by: scopa
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Views: 1,363
by
scopa
04-05-2004|08:44 AM
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Here is Full Review On NIGHT CRAWLER EFFECT from Xmen-2
hope u find this information usefull ...
Thread by: mind_raper
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Views: 1,393
by
mind_raper
22-05-2004|08:11 AM
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Views: 1,393
Softbody collision
Hi there need some help about soft bodies collision. I have a SOFTBODY plane, I've made also a polygonal bee that falls in the softbody and...
Thread by: powernemo
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Views: 1,652
by
powernemo
20-05-2004|03:49 PM
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0
Views: 1,652
Lightning Effects
Does any one have suggestions to get a fairly real looking lightning effect. I am currently using Paint Effects and I have the lightning looking...
Thread by: Shayder
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Views: 1,729
by
Shayder
27-05-2004|06:12 PM
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0
Views: 1,729
Lots of stuttering during Caching
Ok, I don't know what I'm doing wrong, but every time I try to cache a simulation the playback always invariably ends up having frames where all the...
Thread by: Gun-Kata
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Views: 1,381
by
Gun-Kata
13-06-2004|09:57 PM
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0
Views: 1,381
spring constraint wont bake
I have a rigid body simulation and I've managed to bake all simulations except for the spring constraint simulation. I keep getting an error...
Thread by: andrehines
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Views: 1,421
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andrehines
26-07-2004|05:50 PM
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0
Views: 1,421
active and passive bodies
hi everyone, i'm looking for some help with regards to active and passive bodies. the sequence goes as such, i wanted a ball falling every 48 frames...
Thread by: conceptual
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Views: 1,906
by
conceptual
10-08-2004|07:13 PM
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0
Views: 1,906
Xgen alembic export comes through as multiple groups
Hi, I would imagine this is a fairly common issue however I haven't been able to find any discussion about it online. Whenever I export a dense...
Thread by: JWhite3D
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Views: 930
by
JWhite3D
06-02-2024|11:40 AM
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Views: 930
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