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Substance Painter
In this start to finish texturing project within Substance Painter we cover all the techniques you need to texture the robot character.
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Welding glow
I've been fooling around trying to make a realistic laser welding, but it is quite hard to make the the color on the weld fade from glowing...
Thread by: DukerX
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Views: 2,188
by
DukerX
09-12-2002|08:53 PM
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3
Views: 2,188
i have a question (i hope this is the right forum of this)
i want to make a affect of a sheild that looks like a thick water/jello affect hehe(i dont know how to describe it)or like that stargate wormhole...
Thread by: Apollo15
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Views: 1,541
by
Calvin
10-12-2002|08:47 AM
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3
Views: 1,541
maya fluids
:banghead: Well, i'm quite newbie and I would know, if somebody knows some good tutorials for maya fluids
Thread by: elias.karabelas
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Views: 1,510
by
elias.karabelas
10-12-2002|04:42 PM
Replies:
2
Views: 1,510
question about particles
IPR render doesnt support particles. how can i render a group of particles in the frame that i desire. is that possible? is it posible to convert...
Thread by: ephekto
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Views: 1,519
by
ephekto
11-12-2002|08:38 PM
Replies:
3
Views: 1,519
animating shader
How do you set the keyframes for different shaders texture?
Thread by: strykernet
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Views: 1,560
by
strykernet
13-12-2002|05:55 PM
Replies:
6
Views: 1,560
animate explosions
How do you keyframe attriubutes on and off? I want to animate an explosion similar to the scene in Starwars (but much simpler)where the pod racer...
Thread by: marcus
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Views: 2,656
by
ragecgi
14-12-2002|05:22 AM
Replies:
7
Views: 2,656
Spiders!
ok, firstly, i HATE spiders! so why am i even considering this??? heres what i dont understand: i want to take a picture of a bedroom (with...
Thread by: Nem
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Views: 2,321
by
Nem
17-12-2002|03:34 PM
Replies:
7
Views: 2,321
flaming text
i want to animate text too look like flames(blue if possibe) how do i get this affect ~TJ~
Thread by: Apollo15
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Views: 1,850
by
mumbojumbo_13
18-12-2002|02:35 AM
Replies:
3
Views: 1,850
Hardware Rendering to Adobe Premiere
Hello all, I'm not sure if this is the right category for this question...i just did a hardware render on dynamics in Alpha Channel Red Source and...
Thread by: strykernet
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Views: 1,924
by
brian_ellebracht
19-12-2002|08:25 PM
Replies:
8
Views: 1,924
Fur & Wind ?
:banghead: Can anybody help me? How can I fix it that wind has an effect to fur? (4.5)
Thread by: elias.karabelas
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Views: 1,577
by
elias.karabelas
23-12-2002|03:33 PM
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0
Views: 1,577
waterparticles
hi, i tryed to fill a glass with particles(bubbles) but i couldn`t make a volume. can anyone help me please? thanx
Thread by: sermed
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Views: 1,504
by
ragecgi
02-01-2003|04:42 PM
Replies:
3
Views: 1,504
<<<ROPES - TAILS - CABLES >>>
***tails-ropes-cables*** Alright...can anyone tell me how to use DYNAMICS for a ROPE/TAIL/hanging CABLE? I have an ANIMAL already animated. I...
Thread by: ruben
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Views: 2,838
by
ruben
10-01-2003|05:19 PM
Replies:
4
Views: 2,838
Falling dominos...
Hi all - Can anyone point me to a web URL that has a tutorial for creating falling domino's in Maya? You know - where you knock over the first...
Thread by: dkouts
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Views: 3,447
by
MKess007
11-01-2003|07:44 PM
Replies:
7
Views: 3,447
Missing melscript from my VFX tut....
Sorry folks, but I'm now aware that I forgot to include this melscript in my VFX tutorial so, here you go:) Props go to the author mentioned in my...
Thread by: ragecgi
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Views: 1,485
by
ragecgi
15-01-2003|05:21 AM
Replies:
2
Views: 1,485
cheers,
Yeah I've already messed around with all the options available but to no avail! Thanks anyway. Jim.
Thread by: jimgreenslade
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Views: 1,541
by
ragecgi
16-01-2003|05:57 PM
Replies:
3
Views: 1,541
getting info out
how can I determine a particular particle (sprites)'s texture, if the texture are assigned randomly based on a large amount of textures ? thanks
Thread by: undo
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Views: 1,326
by
ragecgi
16-01-2003|06:02 PM
Replies:
1
Views: 1,326
Fountain idea
Has anyone got any idea on how I could create a water fountain using both particles and soft bodies to interact together and create jets of water...
Thread by: jimgreenslade
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Views: 1,391
by
jimgreenslade
16-01-2003|11:59 PM
Replies:
2
Views: 1,391
Bed Cloth Tutorial
Hello, I try to learn the bed tutorial....and after i follow exactly the same steps as the tut....my square or blanket falls and slides down to...
Thread by: strykernet
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Views: 2,330
by
strykernet
17-01-2003|12:05 AM
Replies:
13
Views: 2,330
I want a Tutor for Matrix Bullet Trail?
I want a Tutor for Matrix Bullet Trail? Thx.
Thread by: KENJI
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Views: 4,066
by
ragecgi
19-01-2003|12:55 AM
Replies:
14
Views: 4,066
stock footage
Where would be the best place to get hold of stock footage? Doesnt just have to be restricted to pyrotechnics - any will do. I have looked around on...
Thread by: alexgc
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Views: 2,098
by
ragecgi
22-01-2003|01:26 AM
Replies:
3
Views: 2,098
How do I connect 2 objects "hardly"?
I'm doing a primitive car in Maya using dynamics. But I can't find the simplest "constraint" which is to connect 2 objects in a mode they don't move...
Thread by: mayan666
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Views: 2,322
by
ragecgi
22-01-2003|05:54 PM
Replies:
2
Views: 2,322
Fur collision
if one object has a fur map and the surface is completely covered in fur, is there any way to take another object, run it through the hair and have...
Thread by: Nem
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Views: 1,248
by
Nem
23-01-2003|11:14 PM
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0
Views: 1,248
|| Instancers ||
this is a really great feature in maya... ..........you can create instances of object and that instance is always identical to the original...
Thread by: mind_raper
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Views: 1,235
by
mind_raper
25-01-2003|11:22 AM
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0
Views: 1,235
Showing off Maya's Dynamics??
I need to shut up this guy at another forum that is arguing with me that MAX has better dynamics system so we both are supposed to make something...
Thread by: Emo
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Views: 1,825
by
ragecgi
26-01-2003|09:15 AM
Replies:
6
Views: 1,825
Cloth animation
Helo, I suceeded to make a blanket drop over a table (object). Just like the bed tutorial. What I want to accomplice is to "pull" the blanket off...
Thread by: Arce
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Views: 1,894
by
Arce
28-01-2003|09:54 AM
Replies:
2
Views: 1,894
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