Digital humans the art of the digital double
Ever wanted to know how digital doubles are created in the movie industry? This course will give you an insight into how it's done.
Hi everyone Please excuse my novice understanding. I've been trying to rig a simple character whilst following a few tutorials; I've set up the...
Thread by: DaveJH Subscribe
Views: 7,837
DaveJH
by DaveJH
04-03-2019|09:59 PM
Replies: 0
Views: 7,837
Hey all. So im having a few troubles trying to export rigs/animations as an FBX from Maya and was hoping someone would be able to help please. So...
Thread by: hpan92 Subscribe
Views: 13,344
wilson109 19-02-2019|12:41 PM
Replies: 1
Views: 13,344
hey, can anybody please help me by telling from the scratch how can i convert maya file (.mb) file into an mp4 video file? Would i be needing to...
Thread by: fabeha Subscribe
Views: 44,259
wilson109 19-02-2019|12:05 PM
Replies: 8
Views: 44,259
Hi guys, While I finished successfully sometime ago the great rigging robot tutorial, I was wondering how to keep my rig to modify an imported...
Thread by: registudio Subscribe
Views: 9,664
registudio 19-12-2018|04:58 PM
Replies: 0
Views: 9,664
This is a little morbid but I need to pull a rigged, skinned character apart and I've been playing with ways to go about it but not having much...
Thread by: dre4mer Subscribe
Views: 7,796
dre4mer
by dre4mer
20-11-2018|11:54 PM
Replies: 0
Views: 7,796
Hello! I need a solution. I have a circular shaped object that has tank treads traveling on it from about 1 o clock to about 5 o clock. ...
Thread by: sonnyangell1982 Subscribe
Views: 7,948
sonnyangell1982 05-10-2018|03:46 AM
Replies: 0
Views: 7,948
Hi there! I'm currently working on a rig where my character should extend their tongue and I was asked to make a curve based motion. Problem is I...
Thread by: Darkgore Subscribe
Views: 8,845
Darkgore 25-05-2018|08:21 AM
Replies: 0
Views: 8,845
Hi, im trying to animate a foot and i want to manipulate the movment curve in the graph editor but its not showing a curve like it should. The...
Thread by: WilliamDaniels Subscribe
Views: 13,061
Sprinkle 09-02-2018|09:46 AM
Replies: 1
Views: 13,061
Hi, is there a way to select every second or nth frame? I have ~hundred frames - baked range, and to create shivering effect I need to select each...
Thread by: lauris47 Subscribe
Views: 12,638
lauris47
by Gen
21-10-2017|01:59 AM
Replies: 1
Views: 12,638
Hi, I created a blendshape for my skinned character, but it will only deform the mesh correctly when the character is in the default position (which...
Thread by: mothas Subscribe
Views: 10,306
lauris47 14-10-2017|08:54 PM
Replies: 1
Views: 10,306
Learn Using Geometry cache in Maya: www.youtube.com/watch?v=x6409H2JjWA
Thread by: PratikAnimator Subscribe
Views: 8,023
PratikAnimator 05-10-2017|06:11 AM
Replies: 0
Views: 8,023
Hi Guys, Here is a Quick Video Tutorial,Explaining the Attributes options of Constrains in Maya!!! Tutorial Link :...
Thread by: PratikAnimator Subscribe
Views: 7,920
PratikAnimator 27-09-2017|06:13 AM
Replies: 0
Views: 7,920
Hi everyone this is a portion of another animation walk-through I'm working on please watch out for the complete video soon...thanks!! ...
Thread by: feb21studio Subscribe
Views: 9,003
feb21studio 29-08-2017|02:00 AM
Replies: 2
Views: 9,003
I've read that often a modeler will create a blocked out version of a character to give to the animators so they can start blocking out the...
Thread by: Perfecto Subscribe
Views: 7,801
Perfecto 24-08-2017|11:57 PM
Replies: 0
Views: 7,801
How do you filter Maya’s animation timelines so you can focus on a smaller group of animated objects? I’m trying to do character animation, and I...
Thread by: reason808 Subscribe
Views: 7,446
reason808 18-08-2017|06:28 AM
Replies: 0
Views: 7,446
Hi, I want to model a character something similar to this. What would be the best way to rig the pants ( Hakama ). Should I do a regular...
Thread by: wozzag1 Subscribe
Views: 6,025
wozzag1
by wozzag1
04-08-2017|06:32 AM
Replies: 0
Views: 6,025
I have been working on this rig for a long time. I was so very excited to be able to start animating when I rotated part of the torso and the eyes...
Thread by: LeSha Subscribe
Views: 4,314
LeSha
by LeSha
05-07-2017|08:33 PM
Replies: 0
Views: 4,314
Hi all! * I’m struggling with connections in the Connection Editor. I’ve got a facial MoCap file which I would like to connect to the blendshapes...
Thread by: Luc.Adriaens Subscribe
Views: 4,987
Luc.Adriaens 02-06-2017|11:31 AM
Replies: 1
Views: 4,987
Hey everbody, i have a problem skinning a character! I started off with having the head and the body as two seperate meshes to make rigging the...
Thread by: fbra Subscribe
Views: 4,303
fbra
by fbra
10-05-2017|01:30 PM
Replies: 0
Views: 4,303
Hello. I have a character whose face is animated with control shapes translations as driver for driven keys for the blendshape node. So nothing...
Thread by: darkman222 Subscribe
Views: 5,165
darkman222 30-04-2017|08:27 PM
Replies: 0
Views: 5,165
Hi all. I've used the multi-color feedback option/tool before, but I'm still relatively new to rigging. Typically, with multi-color feedback on, the...
Thread by: artbun Subscribe
Views: 4,129
artbun
by artbun
30-03-2017|08:52 PM
Replies: 0
Views: 4,129
Hi there! I'm trying to export an animation from maya for use in Unity. I have a skinned mesh that also utilizes blend shapes. I bake the animation...
Thread by: inannamute Subscribe
Views: 18,738
ziggie
by ziggie
03-03-2017|03:24 PM
Replies: 5
Views: 18,738
Hello there, I don't know if i'm on the right topic; and i apologize if i'm not... So i'm encoutering a curious problem during the blocking...
Thread by: Charliek1d Subscribe
Views: 3,365
Charliek1d
by Jay
02-03-2017|11:36 PM
Replies: 1
Views: 3,365
Hello everyone, I hope this is the right place to ask my question.. I really need your help. I build, rig, and animate a characters in Maya, and...
Thread by: Mishkawy Subscribe
Views: 3,519
Mishkawy 01-03-2017|09:42 PM
Replies: 0
Views: 3,519
Hello fellow Maya Users, So I was able to rig a simple human body in Maya and add controls and when I animate with a delta Mush deformer in place,...
Thread by: Auravinci Subscribe
Views: 3,798
Auravinci 25-02-2017|12:34 AM
Replies: 0
Views: 3,798
Showing threads 26 to 50 of 1390
Currently Active Users 5 ( 0 members & 5 guests)
Threads in Forum : Animation
Posting Rules Forum Rules
You may not post new threads | You may not post replies | You may not post attachments | You may not edit your posts | BB code is On | Smilies are On | [IMG] code is On | HTML code is Off