Introduction to Maya - Rendering in Arnold
This course will look at the fundamentals of rendering in Arnold. We'll go through the different light types available, cameras, shaders, Arnold's render settings and finally how to split an image into render passes (AOV's), before we then reassemble it i
Hi everyone Please excuse my novice understanding. I've been trying to rig a simple character whilst following a few tutorials; I've set up the...
Thread by: DaveJH Subscribe
Views: 7,819
DaveJH
by DaveJH
04-03-2019|09:59 PM
Replies: 0
Views: 7,819
Hey all. So im having a few troubles trying to export rigs/animations as an FBX from Maya and was hoping someone would be able to help please. So...
Thread by: hpan92 Subscribe
Views: 13,315
wilson109 19-02-2019|12:41 PM
Replies: 1
Views: 13,315
hey, can anybody please help me by telling from the scratch how can i convert maya file (.mb) file into an mp4 video file? Would i be needing to...
Thread by: fabeha Subscribe
Views: 44,227
wilson109 19-02-2019|12:05 PM
Replies: 8
Views: 44,227
Hi guys, While I finished successfully sometime ago the great rigging robot tutorial, I was wondering how to keep my rig to modify an imported...
Thread by: registudio Subscribe
Views: 9,636
registudio 19-12-2018|04:58 PM
Replies: 0
Views: 9,636
This is a little morbid but I need to pull a rigged, skinned character apart and I've been playing with ways to go about it but not having much...
Thread by: dre4mer Subscribe
Views: 7,773
dre4mer
by dre4mer
20-11-2018|11:54 PM
Replies: 0
Views: 7,773
Hello! I need a solution. I have a circular shaped object that has tank treads traveling on it from about 1 o clock to about 5 o clock. ...
Thread by: sonnyangell1982 Subscribe
Views: 7,920
sonnyangell1982 05-10-2018|03:46 AM
Replies: 0
Views: 7,920
Hi there! I'm currently working on a rig where my character should extend their tongue and I was asked to make a curve based motion. Problem is I...
Thread by: Darkgore Subscribe
Views: 8,825
Darkgore 25-05-2018|08:21 AM
Replies: 0
Views: 8,825
Hi, im trying to animate a foot and i want to manipulate the movment curve in the graph editor but its not showing a curve like it should. The...
Thread by: WilliamDaniels Subscribe
Views: 13,026
Sprinkle 09-02-2018|09:46 AM
Replies: 1
Views: 13,026
Hi, is there a way to select every second or nth frame? I have ~hundred frames - baked range, and to create shivering effect I need to select each...
Thread by: lauris47 Subscribe
Views: 12,586
lauris47
by Gen
21-10-2017|01:59 AM
Replies: 1
Views: 12,586
Hi, I created a blendshape for my skinned character, but it will only deform the mesh correctly when the character is in the default position (which...
Thread by: mothas Subscribe
Views: 10,278
lauris47 14-10-2017|08:54 PM
Replies: 1
Views: 10,278
Learn Using Geometry cache in Maya: www.youtube.com/watch?v=x6409H2JjWA
Thread by: PratikAnimator Subscribe
Views: 8,005
PratikAnimator 05-10-2017|06:11 AM
Replies: 0
Views: 8,005
Hi Guys, Here is a Quick Video Tutorial,Explaining the Attributes options of Constrains in Maya!!! Tutorial Link :...
Thread by: PratikAnimator Subscribe
Views: 7,895
PratikAnimator 27-09-2017|06:13 AM
Replies: 0
Views: 7,895
Hi everyone this is a portion of another animation walk-through I'm working on please watch out for the complete video soon...thanks!! ...
Thread by: feb21studio Subscribe
Views: 8,981
feb21studio 29-08-2017|02:00 AM
Replies: 2
Views: 8,981
I've read that often a modeler will create a blocked out version of a character to give to the animators so they can start blocking out the...
Thread by: Perfecto Subscribe
Views: 7,777
Perfecto 24-08-2017|11:57 PM
Replies: 0
Views: 7,777
How do you filter Maya’s animation timelines so you can focus on a smaller group of animated objects? I’m trying to do character animation, and I...
Thread by: reason808 Subscribe
Views: 7,429
reason808 18-08-2017|06:28 AM
Replies: 0
Views: 7,429
Hi, I want to model a character something similar to this. What would be the best way to rig the pants ( Hakama ). Should I do a regular...
Thread by: wozzag1 Subscribe
Views: 5,996
wozzag1
by wozzag1
04-08-2017|06:32 AM
Replies: 0
Views: 5,996
I have been working on this rig for a long time. I was so very excited to be able to start animating when I rotated part of the torso and the eyes...
Thread by: LeSha Subscribe
Views: 4,291
LeSha
by LeSha
05-07-2017|08:33 PM
Replies: 0
Views: 4,291
Hi all! * I’m struggling with connections in the Connection Editor. I’ve got a facial MoCap file which I would like to connect to the blendshapes...
Thread by: Luc.Adriaens Subscribe
Views: 4,963
Luc.Adriaens 02-06-2017|11:31 AM
Replies: 1
Views: 4,963
Hey everbody, i have a problem skinning a character! I started off with having the head and the body as two seperate meshes to make rigging the...
Thread by: fbra Subscribe
Views: 4,287
fbra
by fbra
10-05-2017|01:30 PM
Replies: 0
Views: 4,287
Hello. I have a character whose face is animated with control shapes translations as driver for driven keys for the blendshape node. So nothing...
Thread by: darkman222 Subscribe
Views: 5,148
darkman222 30-04-2017|08:27 PM
Replies: 0
Views: 5,148
Hi all. I've used the multi-color feedback option/tool before, but I'm still relatively new to rigging. Typically, with multi-color feedback on, the...
Thread by: artbun Subscribe
Views: 4,112
artbun
by artbun
30-03-2017|08:52 PM
Replies: 0
Views: 4,112
Hi there! I'm trying to export an animation from maya for use in Unity. I have a skinned mesh that also utilizes blend shapes. I bake the animation...
Thread by: inannamute Subscribe
Views: 18,716
ziggie
by ziggie
03-03-2017|03:24 PM
Replies: 5
Views: 18,716
Hello there, I don't know if i'm on the right topic; and i apologize if i'm not... So i'm encoutering a curious problem during the blocking...
Thread by: Charliek1d Subscribe
Views: 3,360
Charliek1d
by Jay
02-03-2017|11:36 PM
Replies: 1
Views: 3,360
Hello everyone, I hope this is the right place to ask my question.. I really need your help. I build, rig, and animate a characters in Maya, and...
Thread by: Mishkawy Subscribe
Views: 3,509
Mishkawy 01-03-2017|09:42 PM
Replies: 0
Views: 3,509
Hello fellow Maya Users, So I was able to rig a simple human body in Maya and add controls and when I animate with a delta Mush deformer in place,...
Thread by: Auravinci Subscribe
Views: 3,789
Auravinci 25-02-2017|12:34 AM
Replies: 0
Views: 3,789
Showing threads 26 to 50 of 1390
Currently Active Users 25 ( 0 members & 25 guests)
Threads in Forum : Animation
Posting Rules Forum Rules
You may not post new threads | You may not post replies | You may not post attachments | You may not edit your posts | BB code is On | Smilies are On | [IMG] code is On | HTML code is Off